comparison Build/Visual Studio 2010/World of Might and Magic.vcxproj.filters @ 2496:5abd8fc8f1c6

for ITEM_ARTIFACT_LADYS_ESCORT
author Ritor1
date Thu, 18 Sep 2014 17:38:54 +0600
parents 85a12b497698
children 502246699451
comparison
equal deleted inserted replaced
2495:7b076fe64f23 2496:5abd8fc8f1c6
289 <Filter>lib\libpng</Filter> 289 <Filter>lib\libpng</Filter>
290 </ClCompile> 290 </ClCompile>
291 <ClCompile Include="..\..\_deleted.cpp" /> 291 <ClCompile Include="..\..\_deleted.cpp" />
292 <ClCompile Include="..\..\OSAPI.cpp" /> 292 <ClCompile Include="..\..\OSAPI.cpp" />
293 <ClCompile Include="..\..\OSWindow.cpp" /> 293 <ClCompile Include="..\..\OSWindow.cpp" />
294 <ClCompile Include="..\..\Arcomage.cpp">
295 <Filter>Arcomage</Filter>
296 </ClCompile>
297 <ClCompile Include="..\..\ArcomageCards.cpp">
298 <Filter>Arcomage</Filter>
299 </ClCompile>
300 <ClCompile Include="..\..\Level\Decoration.cpp">
301 <Filter>Engine\Graphics\Level</Filter>
302 </ClCompile>
303 <ClCompile Include="..\..\BSPModel.cpp">
304 <Filter>Engine\Graphics</Filter>
305 </ClCompile>
306 <ClCompile Include="..\..\DecalBuilder.cpp">
307 <Filter>Engine\Graphics</Filter>
308 </ClCompile>
309 <ClCompile Include="..\..\DecorationList.cpp">
310 <Filter>Engine\Graphics</Filter>
311 </ClCompile>
312 <ClCompile Include="..\..\GammaControl.cpp">
313 <Filter>Engine\Graphics</Filter>
314 </ClCompile>
315 <ClCompile Include="..\..\Indoor.cpp">
316 <Filter>Engine\Graphics</Filter>
317 </ClCompile>
318 <ClCompile Include="..\..\IndoorCameraD3D.cpp">
319 <Filter>Engine\Graphics</Filter>
320 </ClCompile>
321 <ClCompile Include="..\..\LightmapBuilder.cpp">
322 <Filter>Engine\Graphics</Filter>
323 </ClCompile>
324 <ClCompile Include="..\..\LightsStack.cpp">
325 <Filter>Engine\Graphics</Filter>
326 </ClCompile>
327 <ClCompile Include="..\..\Outdoor.cpp">
328 <Filter>Engine\Graphics</Filter>
329 </ClCompile>
330 <ClCompile Include="..\..\Overlays.cpp">
331 <Filter>Engine\Graphics</Filter>
332 </ClCompile>
333 <ClCompile Include="..\..\PaletteManager.cpp">
334 <Filter>Engine\Graphics</Filter>
335 </ClCompile>
336 <ClCompile Include="..\..\ParticleEngine.cpp">
337 <Filter>Engine\Graphics</Filter>
338 </ClCompile>
339 <ClCompile Include="..\..\Render.cpp">
340 <Filter>Engine\Graphics</Filter>
341 </ClCompile>
342 <ClCompile Include="..\..\RenderD3D11.cpp">
343 <Filter>Engine\Graphics</Filter>
344 </ClCompile>
345 <ClCompile Include="..\..\Sprites.cpp">
346 <Filter>Engine\Graphics</Filter>
347 </ClCompile>
348 <ClCompile Include="..\..\Texture.cpp">
349 <Filter>Engine\Graphics</Filter>
350 </ClCompile>
351 <ClCompile Include="..\..\Viewport.cpp">
352 <Filter>Engine\Graphics</Filter>
353 </ClCompile>
354 <ClCompile Include="..\..\Vis.cpp">
355 <Filter>Engine\Graphics</Filter>
356 </ClCompile>
357 <ClCompile Include="..\..\Weather.cpp">
358 <Filter>Engine\Graphics</Filter>
359 </ClCompile>
360 <ClCompile Include="..\..\TurnEngine.cpp"> 294 <ClCompile Include="..\..\TurnEngine.cpp">
361 <Filter>Engine\TurnEngine</Filter> 295 <Filter>Engine\TurnEngine</Filter>
362 </ClCompile> 296 </ClCompile>
363 <ClCompile Include="..\..\FactionTable.cpp"> 297 <ClCompile Include="..\..\FactionTable.cpp">
364 <Filter>Engine\Tables</Filter> 298 <Filter>Engine\Tables</Filter>
562 <Filter>GUI\UI\Books</Filter> 496 <Filter>GUI\UI\Books</Filter>
563 </ClCompile> 497 </ClCompile>
564 <ClCompile Include="..\..\UI\Books\UISpellBook.cpp"> 498 <ClCompile Include="..\..\UI\Books\UISpellBook.cpp">
565 <Filter>GUI\UI\Books</Filter> 499 <Filter>GUI\UI\Books</Filter>
566 </ClCompile> 500 </ClCompile>
567 <ClCompile Include="..\..\stru9.cpp">
568 <Filter>Engine\Graphics</Filter>
569 </ClCompile>
570 <ClCompile Include="..\..\stru10.cpp">
571 <Filter>Engine\Graphics</Filter>
572 </ClCompile>
573 <ClCompile Include="..\..\Player_wrap.cxx" /> 501 <ClCompile Include="..\..\Player_wrap.cxx" />
502 <ClCompile Include="..\..\Arcomage\Arcomage.cpp">
503 <Filter>Arcomage</Filter>
504 </ClCompile>
505 <ClCompile Include="..\..\Arcomage\ArcomageCards.cpp">
506 <Filter>Arcomage</Filter>
507 </ClCompile>
508 <ClCompile Include="..\..\Engine\Graphics\Level\Decoration.cpp">
509 <Filter>Engine\Graphics\Level</Filter>
510 </ClCompile>
511 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp">
512 <Filter>Engine\Graphics</Filter>
513 </ClCompile>
514 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp">
515 <Filter>Engine\Graphics</Filter>
516 </ClCompile>
517 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp">
518 <Filter>Engine\Graphics</Filter>
519 </ClCompile>
520 <ClCompile Include="..\..\Engine\Graphics\GammaControl.cpp">
521 <Filter>Engine\Graphics</Filter>
522 </ClCompile>
523 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp">
524 <Filter>Engine\Graphics</Filter>
525 </ClCompile>
526 <ClCompile Include="..\..\Engine\Graphics\IndoorCameraD3D.cpp">
527 <Filter>Engine\Graphics</Filter>
528 </ClCompile>
529 <ClCompile Include="..\..\Engine\Graphics\LightmapBuilder.cpp">
530 <Filter>Engine\Graphics</Filter>
531 </ClCompile>
532 <ClCompile Include="..\..\Engine\Graphics\LightsStack.cpp">
533 <Filter>Engine\Graphics</Filter>
534 </ClCompile>
535 <ClCompile Include="..\..\Engine\Graphics\Outdoor.cpp">
536 <Filter>Engine\Graphics</Filter>
537 </ClCompile>
538 <ClCompile Include="..\..\Engine\Graphics\Overlays.cpp">
539 <Filter>Engine\Graphics</Filter>
540 </ClCompile>
541 <ClCompile Include="..\..\Engine\Graphics\PaletteManager.cpp">
542 <Filter>Engine\Graphics</Filter>
543 </ClCompile>
544 <ClCompile Include="..\..\Engine\Graphics\ParticleEngine.cpp">
545 <Filter>Engine\Graphics</Filter>
546 </ClCompile>
547 <ClCompile Include="..\..\Engine\Graphics\Render.cpp">
548 <Filter>Engine\Graphics</Filter>
549 </ClCompile>
550 <ClCompile Include="..\..\Engine\Graphics\Weather.cpp">
551 <Filter>Engine\Graphics</Filter>
552 </ClCompile>
553 <ClCompile Include="..\..\Engine\Graphics\Vis.cpp">
554 <Filter>Engine\Graphics</Filter>
555 </ClCompile>
556 <ClCompile Include="..\..\Engine\Graphics\Viewport.cpp">
557 <Filter>Engine\Graphics</Filter>
558 </ClCompile>
559 <ClCompile Include="..\..\Engine\Graphics\Texture.cpp">
560 <Filter>Engine\Graphics</Filter>
561 </ClCompile>
562 <ClCompile Include="..\..\Engine\Graphics\stru10.cpp">
563 <Filter>Engine\Graphics</Filter>
564 </ClCompile>
565 <ClCompile Include="..\..\Engine\Graphics\stru9.cpp">
566 <Filter>Engine\Graphics</Filter>
567 </ClCompile>
568 <ClCompile Include="..\..\Engine\Graphics\Sprites.cpp">
569 <Filter>Engine\Graphics</Filter>
570 </ClCompile>
571 <ClCompile Include="..\..\Engine\Graphics\RenderD3D11.cpp">
572 <Filter>Engine\Graphics</Filter>
573 </ClCompile>
574 </ItemGroup> 574 </ItemGroup>
575 <ItemGroup> 575 <ItemGroup>
576 <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> 576 <ClInclude Include="..\..\lib\libavcodec\avcodec.h">
577 <Filter>lib\libavcodec</Filter> 577 <Filter>lib\libavcodec</Filter>
578 </ClInclude> 578 </ClInclude>
997 <Filter>lib\libpng</Filter> 997 <Filter>lib\libpng</Filter>
998 </ClInclude> 998 </ClInclude>
999 <ClInclude Include="..\..\OSAPI.h" /> 999 <ClInclude Include="..\..\OSAPI.h" />
1000 <ClInclude Include="..\..\OSInfo.h" /> 1000 <ClInclude Include="..\..\OSInfo.h" />
1001 <ClInclude Include="..\..\OSWindow.h" /> 1001 <ClInclude Include="..\..\OSWindow.h" />
1002 <ClInclude Include="..\..\Arcomage.h">
1003 <Filter>Arcomage</Filter>
1004 </ClInclude>
1005 <ClInclude Include="..\..\Level\Decoration.h">
1006 <Filter>Engine\Graphics\Level</Filter>
1007 </ClInclude>
1008 <ClInclude Include="..\..\BSPModel.h">
1009 <Filter>Engine\Graphics</Filter>
1010 </ClInclude>
1011 <ClInclude Include="..\..\DecalBuilder.h">
1012 <Filter>Engine\Graphics</Filter>
1013 </ClInclude>
1014 <ClInclude Include="..\..\DecorationList.h">
1015 <Filter>Engine\Graphics</Filter>
1016 </ClInclude>
1017 <ClInclude Include="..\..\GammaControl.h">
1018 <Filter>Engine\Graphics</Filter>
1019 </ClInclude>
1020 <ClInclude Include="..\..\Indoor.h">
1021 <Filter>Engine\Graphics</Filter>
1022 </ClInclude>
1023 <ClInclude Include="..\..\IndoorCameraD3D.h">
1024 <Filter>Engine\Graphics</Filter>
1025 </ClInclude>
1026 <ClInclude Include="..\..\IRender.h">
1027 <Filter>Engine\Graphics</Filter>
1028 </ClInclude>
1029 <ClInclude Include="..\..\LightmapBuilder.h">
1030 <Filter>Engine\Graphics</Filter>
1031 </ClInclude>
1032 <ClInclude Include="..\..\Lights.h">
1033 <Filter>Engine\Graphics</Filter>
1034 </ClInclude>
1035 <ClInclude Include="..\..\Outdoor.h">
1036 <Filter>Engine\Graphics</Filter>
1037 </ClInclude>
1038 <ClInclude Include="..\..\Overlays.h">
1039 <Filter>Engine\Graphics</Filter>
1040 </ClInclude>
1041 <ClInclude Include="..\..\PaletteManager.h">
1042 <Filter>Engine\Graphics</Filter>
1043 </ClInclude>
1044 <ClInclude Include="..\..\ParticleEngine.h">
1045 <Filter>Engine\Graphics</Filter>
1046 </ClInclude>
1047 <ClInclude Include="..\..\Render.h">
1048 <Filter>Engine\Graphics</Filter>
1049 </ClInclude>
1050 <ClInclude Include="..\..\RenderD3D11.h">
1051 <Filter>Engine\Graphics</Filter>
1052 </ClInclude>
1053 <ClInclude Include="..\..\RenderStruct.h">
1054 <Filter>Engine\Graphics</Filter>
1055 </ClInclude>
1056 <ClInclude Include="..\..\Sprites.h">
1057 <Filter>Engine\Graphics</Filter>
1058 </ClInclude>
1059 <ClInclude Include="..\..\Texture.h">
1060 <Filter>Engine\Graphics</Filter>
1061 </ClInclude>
1062 <ClInclude Include="..\..\Viewport.h">
1063 <Filter>Engine\Graphics</Filter>
1064 </ClInclude>
1065 <ClInclude Include="..\..\Vis.h">
1066 <Filter>Engine\Graphics</Filter>
1067 </ClInclude>
1068 <ClInclude Include="..\..\Weather.h">
1069 <Filter>Engine\Graphics</Filter>
1070 </ClInclude>
1071 <ClInclude Include="..\..\TurnEngine.h"> 1002 <ClInclude Include="..\..\TurnEngine.h">
1072 <Filter>Engine\TurnEngine</Filter> 1003 <Filter>Engine\TurnEngine</Filter>
1073 </ClInclude> 1004 </ClInclude>
1074 <ClInclude Include="..\..\FactionTable.h"> 1005 <ClInclude Include="..\..\FactionTable.h">
1075 <Filter>Engine\Tables</Filter> 1006 <Filter>Engine\Tables</Filter>
1264 <Filter>GUI\UI</Filter> 1195 <Filter>GUI\UI</Filter>
1265 </ClInclude> 1196 </ClInclude>
1266 <ClInclude Include="..\..\UI\UIHouses.h"> 1197 <ClInclude Include="..\..\UI\UIHouses.h">
1267 <Filter>GUI\UI</Filter> 1198 <Filter>GUI\UI</Filter>
1268 </ClInclude> 1199 </ClInclude>
1269 <ClInclude Include="..\..\stru9.h">
1270 <Filter>Engine\Graphics</Filter>
1271 </ClInclude>
1272 <ClInclude Include="..\..\stru10.h">
1273 <Filter>Engine\Graphics</Filter>
1274 </ClInclude>
1275 <ClInclude Include="..\..\mm7_unsorted_subs.h" /> 1200 <ClInclude Include="..\..\mm7_unsorted_subs.h" />
1276 <ClInclude Include="..\..\Outdoor_stuff.h" /> 1201 <ClInclude Include="..\..\Outdoor_stuff.h" />
1202 <ClInclude Include="..\..\Arcomage\Arcomage.h">
1203 <Filter>Arcomage</Filter>
1204 </ClInclude>
1205 <ClInclude Include="..\..\Engine\Graphics\Level\Decoration.h">
1206 <Filter>Engine\Graphics\Level</Filter>
1207 </ClInclude>
1208 <ClInclude Include="..\..\Engine\Graphics\GammaControl.h">
1209 <Filter>Engine\Graphics</Filter>
1210 </ClInclude>
1211 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h">
1212 <Filter>Engine\Graphics</Filter>
1213 </ClInclude>
1214 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h">
1215 <Filter>Engine\Graphics</Filter>
1216 </ClInclude>
1217 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h">
1218 <Filter>Engine\Graphics</Filter>
1219 </ClInclude>
1220 <ClInclude Include="..\..\Engine\Graphics\IndoorCameraD3D.h">
1221 <Filter>Engine\Graphics</Filter>
1222 </ClInclude>
1223 <ClInclude Include="..\..\Engine\Graphics\IRender.h">
1224 <Filter>Engine\Graphics</Filter>
1225 </ClInclude>
1226 <ClInclude Include="..\..\Engine\Graphics\Indoor.h">
1227 <Filter>Engine\Graphics</Filter>
1228 </ClInclude>
1229 <ClInclude Include="..\..\Engine\Graphics\LightmapBuilder.h">
1230 <Filter>Engine\Graphics</Filter>
1231 </ClInclude>
1232 <ClInclude Include="..\..\Engine\Graphics\Lights.h">
1233 <Filter>Engine\Graphics</Filter>
1234 </ClInclude>
1235 <ClInclude Include="..\..\Engine\Graphics\Outdoor.h">
1236 <Filter>Engine\Graphics</Filter>
1237 </ClInclude>
1238 <ClInclude Include="..\..\Engine\Graphics\Overlays.h">
1239 <Filter>Engine\Graphics</Filter>
1240 </ClInclude>
1241 <ClInclude Include="..\..\Engine\Graphics\PaletteManager.h">
1242 <Filter>Engine\Graphics</Filter>
1243 </ClInclude>
1244 <ClInclude Include="..\..\Engine\Graphics\ParticleEngine.h">
1245 <Filter>Engine\Graphics</Filter>
1246 </ClInclude>
1247 <ClInclude Include="..\..\Engine\Graphics\Vis.h">
1248 <Filter>Engine\Graphics</Filter>
1249 </ClInclude>
1250 <ClInclude Include="..\..\Engine\Graphics\Viewport.h">
1251 <Filter>Engine\Graphics</Filter>
1252 </ClInclude>
1253 <ClInclude Include="..\..\Engine\Graphics\Texture.h">
1254 <Filter>Engine\Graphics</Filter>
1255 </ClInclude>
1256 <ClInclude Include="..\..\Engine\Graphics\stru10.h">
1257 <Filter>Engine\Graphics</Filter>
1258 </ClInclude>
1259 <ClInclude Include="..\..\Engine\Graphics\stru9.h">
1260 <Filter>Engine\Graphics</Filter>
1261 </ClInclude>
1262 <ClInclude Include="..\..\Engine\Graphics\Sprites.h">
1263 <Filter>Engine\Graphics</Filter>
1264 </ClInclude>
1265 <ClInclude Include="..\..\Engine\Graphics\RenderStruct.h">
1266 <Filter>Engine\Graphics</Filter>
1267 </ClInclude>
1268 <ClInclude Include="..\..\Engine\Graphics\RenderD3D11.h">
1269 <Filter>Engine\Graphics</Filter>
1270 </ClInclude>
1271 <ClInclude Include="..\..\Engine\Graphics\Render.h">
1272 <Filter>Engine\Graphics</Filter>
1273 </ClInclude>
1274 <ClInclude Include="..\..\Engine\Graphics\Weather.h">
1275 <Filter>Engine\Graphics</Filter>
1276 </ClInclude>
1277 </ItemGroup> 1277 </ItemGroup>
1278 <ItemGroup> 1278 <ItemGroup>
1279 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> 1279 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
1280 <Filter>lib\OpenAL\lib\x86</Filter> 1280 <Filter>lib\OpenAL\lib\x86</Filter>
1281 </None> 1281 </None>