comparison mm7_data.h @ 319:5a66be213cff

Actor::Die
author Nomad
date Wed, 20 Feb 2013 02:53:37 +0200
parents 922a96fdcc86
children 0b2af9c5f70f
comparison
equal deleted inserted replaced
317:e41fe9cf3613 319:5a66be213cff
1196 extern char bFlashQuestBook; // weak 1196 extern char bFlashQuestBook; // weak
1197 extern int dword_507960; // weak 1197 extern int dword_507960; // weak
1198 extern int dword_507964; // weak 1198 extern int dword_507964; // weak
1199 extern int dword_507968; // weak 1199 extern int dword_507968; // weak
1200 extern int dword_50796C; // weak 1200 extern int dword_50796C; // weak
1201 extern int dword_507974; // weak 1201 extern int uTextureID_Btn_QuickReference; // weak
1202 extern int dword_5079B4; // weak 1202 extern int dword_5079B4; // weak
1203 extern int dword_5079C8; // weak 1203 extern int dword_5079C8; // weak
1204 extern int dword_5079CC; // weak 1204 extern int dword_5079CC; // weak
1205 extern int dword_5079D0; // weak 1205 extern int dword_5079D0; // weak
1206 extern int dword_5079D8; // weak 1206 extern int dword_5079D8; // weak
1207 extern struct GUIButton *dword_507A14; // idb 1207 extern struct GUIButton *pBtn_ZoomOut; // idb
1208 extern struct GUIButton *dword_507A18; // idb 1208 extern struct GUIButton *pBtn_ZoomIn; // idb
1209 extern unsigned int uGameUIFontShadow; 1209 extern unsigned int uGameUIFontShadow;
1210 extern unsigned int uGameUIFontMain; 1210 extern unsigned int uGameUIFontMain;
1211 extern int dword_507B00_spell_info_to_draw_in_popup; // weak 1211 extern int dword_507B00_spell_info_to_draw_in_popup; // weak
1212 extern char *aMonthNames[12]; 1212 extern char *aMonthNames[12];
1213 extern char *aDayNames[7]; 1213 extern char *aDayNames[7];
1928 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb 1928 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb
1929 int __fastcall _42690D_colors_cvt(unsigned int a1); 1929 int __fastcall _42690D_colors_cvt(unsigned int a1);
1930 void __cdecl sub_426947(); 1930 void __cdecl sub_426947();
1931 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1); 1931 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1);
1932 bool __fastcall sub_427769_spell(unsigned int uSpellID); 1932 bool __fastcall sub_427769_spell(unsigned int uSpellID);
1933 bool __fastcall _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); 1933 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6);
1934 int __fastcall sub_42EBBE(int, int); // weak 1934 int __fastcall sub_42EBBE(int, int); // weak
1935 void _42ECB5_PlayerAttacksActor(); 1935 void _42ECB5_PlayerAttacksActor();
1936 void __thiscall InitializeTurnBasedAnimations(void *); 1936 void __thiscall InitializeTurnBasedAnimations(void *);
1937 signed int __cdecl sub_42F4DA(); 1937 signed int __cdecl sub_42F4DA();
1938 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9); 1938 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9);