Mercurial > mm7
comparison mm7_data.h @ 319:5a66be213cff
Actor::Die
author | Nomad |
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date | Wed, 20 Feb 2013 02:53:37 +0200 |
parents | 922a96fdcc86 |
children | 0b2af9c5f70f |
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317:e41fe9cf3613 | 319:5a66be213cff |
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1196 extern char bFlashQuestBook; // weak | 1196 extern char bFlashQuestBook; // weak |
1197 extern int dword_507960; // weak | 1197 extern int dword_507960; // weak |
1198 extern int dword_507964; // weak | 1198 extern int dword_507964; // weak |
1199 extern int dword_507968; // weak | 1199 extern int dword_507968; // weak |
1200 extern int dword_50796C; // weak | 1200 extern int dword_50796C; // weak |
1201 extern int dword_507974; // weak | 1201 extern int uTextureID_Btn_QuickReference; // weak |
1202 extern int dword_5079B4; // weak | 1202 extern int dword_5079B4; // weak |
1203 extern int dword_5079C8; // weak | 1203 extern int dword_5079C8; // weak |
1204 extern int dword_5079CC; // weak | 1204 extern int dword_5079CC; // weak |
1205 extern int dword_5079D0; // weak | 1205 extern int dword_5079D0; // weak |
1206 extern int dword_5079D8; // weak | 1206 extern int dword_5079D8; // weak |
1207 extern struct GUIButton *dword_507A14; // idb | 1207 extern struct GUIButton *pBtn_ZoomOut; // idb |
1208 extern struct GUIButton *dword_507A18; // idb | 1208 extern struct GUIButton *pBtn_ZoomIn; // idb |
1209 extern unsigned int uGameUIFontShadow; | 1209 extern unsigned int uGameUIFontShadow; |
1210 extern unsigned int uGameUIFontMain; | 1210 extern unsigned int uGameUIFontMain; |
1211 extern int dword_507B00_spell_info_to_draw_in_popup; // weak | 1211 extern int dword_507B00_spell_info_to_draw_in_popup; // weak |
1212 extern char *aMonthNames[12]; | 1212 extern char *aMonthNames[12]; |
1213 extern char *aDayNames[7]; | 1213 extern char *aDayNames[7]; |
1928 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb | 1928 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor); // idb |
1929 int __fastcall _42690D_colors_cvt(unsigned int a1); | 1929 int __fastcall _42690D_colors_cvt(unsigned int a1); |
1930 void __cdecl sub_426947(); | 1930 void __cdecl sub_426947(); |
1931 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1); | 1931 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1); |
1932 bool __fastcall sub_427769_spell(unsigned int uSpellID); | 1932 bool __fastcall sub_427769_spell(unsigned int uSpellID); |
1933 bool __fastcall _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); | 1933 void _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6); |
1934 int __fastcall sub_42EBBE(int, int); // weak | 1934 int __fastcall sub_42EBBE(int, int); // weak |
1935 void _42ECB5_PlayerAttacksActor(); | 1935 void _42ECB5_PlayerAttacksActor(); |
1936 void __thiscall InitializeTurnBasedAnimations(void *); | 1936 void __thiscall InitializeTurnBasedAnimations(void *); |
1937 signed int __cdecl sub_42F4DA(); | 1937 signed int __cdecl sub_42F4DA(); |
1938 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9); | 1938 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9); |