Mercurial > mm7
comparison Actor.h @ 319:5a66be213cff
Actor::Die
author | Nomad |
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date | Wed, 20 Feb 2013 02:53:37 +0200 |
parents | 3dcc9d945eeb |
children | ce39b96acf5c |
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317:e41fe9cf3613 | 319:5a66be213cff |
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203 static unsigned int __fastcall _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4); | 203 static unsigned int __fastcall _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4); |
204 static int __fastcall _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5); | 204 static int __fastcall _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5); |
205 static unsigned int __fastcall _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4); | 205 static unsigned int __fastcall _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4); |
206 static unsigned int __fastcall _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir); | 206 static unsigned int __fastcall _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir); |
207 static void __fastcall PlaySound(unsigned int uActorID, unsigned int uSoundID); | 207 static void __fastcall PlaySound(unsigned int uActorID, unsigned int uSoundID); |
208 static void __fastcall Die(unsigned int uActorID); | 208 static void Die(unsigned int uActorID); |
209 static unsigned int __fastcall Resurrect(unsigned int uActorID); | 209 static unsigned int __fastcall Resurrect(unsigned int uActorID); |
210 static int __fastcall _402F87(unsigned int uActorID, unsigned int uObjID, struct AIDirection *a4); | 210 static int __fastcall _402F87(unsigned int uActorID, unsigned int uObjID, struct AIDirection *a4); |
211 static __int16 __fastcall _4030AD(unsigned int uActorID, signed int edx0, int arg0); | 211 static __int16 __fastcall _4030AD(unsigned int uActorID, signed int edx0, int arg0); |
212 static char __fastcall _4031C1_update_job(unsigned int uActorID, signed int a2, int a3); | 212 static char __fastcall _4031C1_update_job(unsigned int uActorID, signed int a2, int a3); |
213 static void __fastcall _4032B2(unsigned int a1, unsigned int a2, int a3, int uActionLength); | 213 static void __fastcall _4032B2(unsigned int a1, unsigned int a2, int a3, int uActionLength); |