comparison Actor.h @ 319:5a66be213cff

Actor::Die
author Nomad
date Wed, 20 Feb 2013 02:53:37 +0200
parents 3dcc9d945eeb
children ce39b96acf5c
comparison
equal deleted inserted replaced
317:e41fe9cf3613 319:5a66be213cff
203 static unsigned int __fastcall _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4); 203 static unsigned int __fastcall _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4);
204 static int __fastcall _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5); 204 static int __fastcall _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5);
205 static unsigned int __fastcall _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4); 205 static unsigned int __fastcall _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4);
206 static unsigned int __fastcall _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir); 206 static unsigned int __fastcall _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir);
207 static void __fastcall PlaySound(unsigned int uActorID, unsigned int uSoundID); 207 static void __fastcall PlaySound(unsigned int uActorID, unsigned int uSoundID);
208 static void __fastcall Die(unsigned int uActorID); 208 static void Die(unsigned int uActorID);
209 static unsigned int __fastcall Resurrect(unsigned int uActorID); 209 static unsigned int __fastcall Resurrect(unsigned int uActorID);
210 static int __fastcall _402F87(unsigned int uActorID, unsigned int uObjID, struct AIDirection *a4); 210 static int __fastcall _402F87(unsigned int uActorID, unsigned int uObjID, struct AIDirection *a4);
211 static __int16 __fastcall _4030AD(unsigned int uActorID, signed int edx0, int arg0); 211 static __int16 __fastcall _4030AD(unsigned int uActorID, signed int edx0, int arg0);
212 static char __fastcall _4031C1_update_job(unsigned int uActorID, signed int a2, int a3); 212 static char __fastcall _4031C1_update_job(unsigned int uActorID, signed int a2, int a3);
213 static void __fastcall _4032B2(unsigned int a1, unsigned int a2, int a3, int uActionLength); 213 static void __fastcall _4032B2(unsigned int a1, unsigned int a2, int a3, int uActionLength);