Mercurial > mm7
comparison Game.cpp @ 961:5a12082c803d
UIMSG and WINDOW_Type(continue)
author | Ritor1 |
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date | Mon, 06 May 2013 17:33:40 +0600 |
parents | c0d0656aa662 |
children | 9334a8c59c8d |
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960:9a5db2cf999a | 961:5a12082c803d |
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268 signed int v16; // [sp+14h] [bp-50h]@8 | 268 signed int v16; // [sp+14h] [bp-50h]@8 |
269 int v17[4]; // [sp+18h] [bp-4Ch]@80 | 269 int v17[4]; // [sp+18h] [bp-4Ch]@80 |
270 MSG Msg; // [sp+28h] [bp-3Ch]@20 | 270 MSG Msg; // [sp+28h] [bp-3Ch]@20 |
271 char Source[64]; // [sp+44h] [bp-20h]@76 | 271 char Source[64]; // [sp+44h] [bp-20h]@76 |
272 | 272 |
273 bLoading = uCurrentMenuID == MENU_LOADINGPROC; | 273 bLoading = uCurrentMenuID == MENU_LoadingProcInMainMenu; |
274 SetCurrentMenuID((MENU_STATE)-1); | 274 SetCurrentMenuID((MENU_STATE)-1); |
275 if (bLoading) | 275 if (bLoading) |
276 { | 276 { |
277 pParty->Reset(); | 277 pParty->Reset(); |
278 dword_6BE340 = 0; | 278 dword_6BE340 = 0; |