comparison Player.cpp @ 1424:5930342f092b

fall to the water
author Ritor1
date Tue, 30 Jul 2013 15:14:46 +0600
parents 2423bc2af692
children 71a2cf416478 2489c8aeac90
comparison
equal deleted inserted replaced
1423:350959f13283 1424:5930342f092b
8735 { 8735 {
8736 bool result; // eax@0 8736 bool result; // eax@0
8737 Player *v2; // edx@3 8737 Player *v2; // edx@3
8738 int v3; // ecx@3 8738 int v3; // ecx@3
8739 Player **pPlayers; // esi@8 8739 Player **pPlayers; // esi@8
8740 unsigned int v5; // ecx@8 8740 //bool item_flag;
8741 Player *v6; // edx@9 8741 Player *v6; // edx@9
8742 8742
8743 if ( a1 < 1 || a1 > 4 ) 8743 //if ( a1 < 1 || a1 > 4 )
8744 { 8744 //{
8745 if ( !a1 ) 8745 //if ( !a1 )
8746 { 8746 //{
8747 pPlayers = &::pPlayers[1]; 8747 //pPlayers = &::pPlayers[1];
8748 v5 = 604; 8748 //v5 = 604;
8749 while ( 1 ) 8749 //while ( 1 )
8750 { 8750 assert ( a1 > 0 && a1 < 5 );
8751 result = Player_has_item(v5, *pPlayers, 0); 8751 for ( uint i = 1; i < (signed int)&qword_A750D8; ++i )
8752 if ( !result ) 8752 {
8753 break; 8753 //item_flag = Player_has_item(604, *pPlayers, 0);
8754 __debugbreak(); // player.cpp(8748): warning C4700: uninitialized local variable 'v6' used 8754 if ( !Player_has_item(604, ::pPlayers[i], 0) )
8755 result = v6->pEquipment.uArmor; 8755 return false;
8756 if ( !result ) 8756 //__debugbreak(); // player.cpp(8748): warning C4700: uninitialized local variable 'v6' used
8757 break; 8757 //result = ::pPlayers[i]->pEquipment.uArmor;
8758 result *= 9; 8758 if ( !::pPlayers[i]->pEquipment.uArmor )
8759 if ( *(int *)&v6->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5] != v5 ) 8759 return false;
8760 break; 8760 //result *= 9;
8761 ++pPlayers; 8761 if ( *(int *)&::pPlayers[i]->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * 9 + 5] != 604 )
8762 if ( (signed int)pPlayers >= (signed int)&qword_A750D8 ) 8762 return false;
8763 goto LABEL_13; 8763 //++pPlayers;
8764 } 8764 //if ( (signed int)pPlayers >= (signed int)&qword_A750D8 )
8765 } 8765 //return true;
8766 goto LABEL_6; 8766 }
8767 } 8767 return true;
8768 result = Player_has_item(604u, ::pPlayers[a1], 0); 8768 }
8769 __debugbreak(); // player.cpp(8764): warning C4700: uninitialized local variable 'v2' used 8769 //return false;
8770 __debugbreak(); // player.cpp(8764): warning C4700: uninitialized local variable 'v3' used 8770 //}
8771 if ( !result 8771 //result = Player_has_item(604u, ::pPlayers[a1], 0);
8772 || (result = v2->pEquipment.uArmor) == 0 8772 //__debugbreak(); // player.cpp(8764): warning C4700: uninitialized local variable 'v2' used
8773 || (result *= 9, *(int *)&v2->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5] != v3) ) 8773 //__debugbreak(); // player.cpp(8764): warning C4700: uninitialized local variable 'v3' used
8774 { 8774 //if ( !result
8775 LABEL_6: 8775 // || (result = v2->pEquipment.uArmor) == 0
8776 LOBYTE(result) = 0; 8776 // || (result *= 9, *(int *)&v2->spellbook.pDarkSpellbook.bIsSpellAvailable[4 * result + 5] != v3) )
8777 return result; 8777 //{
8778 } 8778 //LABEL_6:
8779 LABEL_13: 8779 //LOBYTE(result) = 0;
8780 LOBYTE(result) = 1; 8780 // return false;
8781 return result; 8781 //}
8782 } 8782 //LABEL_13:
8783 //LOBYTE(result) = 1;
8784 //return true;
8785 //}
8783 //----- (0043EE15) -------------------------------------------------------- 8786 //----- (0043EE15) --------------------------------------------------------
8784 bool __fastcall Player_has_item(unsigned int uItemID, Player *pPlayer, char a3) 8787 bool __fastcall Player_has_item(unsigned int uItemID, Player *pPlayer, char a3)
8785 { 8788 {
8786 if ( !a3 || pParty->pPickedItem.uItemID != uItemID ) 8789 if ( !a3 || pParty->pPickedItem.uItemID != uItemID )
8787 { 8790 {