comparison mm7_6.cpp @ 430:58b71c1af7d8

Objects are drawn (items, spells sfx)
author Nomad
date Sun, 24 Feb 2013 00:54:25 +0200
parents 88c30918eef7
children 0a1ea44b4a0a
comparison
equal deleted inserted replaced
427:49d945ce4285 430:58b71c1af7d8
6467 sprintf(pTmpBuf2, (char*)pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName); 6467 sprintf(pTmpBuf2, (char*)pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
6468 ShowStatusBarString(pTmpBuf2, 2u); 6468 ShowStatusBarString(pTmpBuf2, 2u);
6469 if ( !pParty->AddItem(&pLayingItems[v445].stru_24) ) 6469 if ( !pParty->AddItem(&pLayingItems[v445].stru_24) )
6470 pParty->SetHoldingItem(&pLayingItems[v445].stru_24); 6470 pParty->SetHoldingItem(&pLayingItems[v445].stru_24);
6471 } 6471 }
6472 LayingItem::_42F933(v445); 6472 LayingItem::OnItemPickup(v445);
6473 } 6473 }
6474 else 6474 else
6475 { 6475 {
6476 if ( (a2 & 7) == OBJECT_Actor) 6476 if ( (a2 & 7) == OBJECT_Actor)
6477 { 6477 {