Mercurial > mm7
comparison Events.cpp @ 747:585490c29945
House dialogue ids appended
author | Nomad |
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date | Fri, 22 Mar 2013 21:50:41 +0200 |
parents | 59713bb36033 |
children | cf2fbac6edc9 b1b991f67d40 |
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746:852ec78d9548 | 747:585490c29945 |
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1351 if ( pCurrentScreen == SCREEN_HOUSE ) | 1351 if ( pCurrentScreen == SCREEN_HOUSE ) |
1352 { | 1352 { |
1353 if ( uGameState == 2 ) | 1353 if ( uGameState == 2 ) |
1354 { | 1354 { |
1355 pAudioPlayer->StopChannels(-1, -1); | 1355 pAudioPlayer->StopChannels(-1, -1); |
1356 dialog_menu_id = 0; | 1356 dialog_menu_id = HOUSE_DIALOGUE_NULL; |
1357 while ( sub_4BD8B5() ) | 1357 while ( sub_4BD8B5() ) |
1358 ; | 1358 ; |
1359 pVideoPlayer->Unload(); | 1359 pVideoPlayer->Unload(); |
1360 window_SpeakInHouse->Release(); | 1360 window_SpeakInHouse->Release(); |
1361 window_SpeakInHouse = 0; | 1361 window_SpeakInHouse = 0; |
1363 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 1363 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
1364 pCurrentScreen = SCREEN_GAME; | 1364 pCurrentScreen = SCREEN_GAME; |
1365 viewparams->bRedrawGameUI = 1; | 1365 viewparams->bRedrawGameUI = 1; |
1366 pDialogueNPCCount = 0; | 1366 pDialogueNPCCount = 0; |
1367 pDialogueWindow->Release(); | 1367 pDialogueWindow->Release(); |
1368 dialog_menu_id = 0; | 1368 dialog_menu_id = HOUSE_DIALOGUE_NULL; |
1369 pDialogueWindow = 0; | 1369 pDialogueWindow = 0; |
1370 pIcons_LOD->_40F9C5(); | 1370 pIcons_LOD->_40F9C5(); |
1371 } | 1371 } |
1372 goto LABEL_302; | 1372 goto LABEL_302; |
1373 } | 1373 } |