Mercurial > mm7
comparison Actor.h @ 417:55684f4eda73
Actor::SelectTarget & ai_near_actors_targets_pid
author | Nomad |
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date | Sat, 23 Feb 2013 19:31:56 +0200 |
parents | d8b3056df4e2 |
children | 214d9d47cf1f |
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414:d8b3056df4e2 | 417:55684f4eda73 |
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199 bool IsNotAlive(); | 199 bool IsNotAlive(); |
200 void InitializeDialogue(int bPlayerSaysHello); | 200 void InitializeDialogue(int bPlayerSaysHello); |
201 bool IsPeasant(); | 201 bool IsPeasant(); |
202 | 202 |
203 | 203 |
204 static void _401221(unsigned int uActorID, int *a2, unsigned int a3); | 204 static void _SelectTarget(unsigned int uActorID, int *a2, bool can_target_party); |
205 static void _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4); | 205 static void _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4); |
206 static void _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5); | 206 static void _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5); |
207 static void _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4); | 207 static void _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4); |
208 static void _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir); | 208 static void _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir); |
209 static void PlaySound(unsigned int uActorID, unsigned int uSoundID); | 209 static void PlaySound(unsigned int uActorID, unsigned int uSoundID); |
263 unsigned __int16 uCarriedItemID; | 263 unsigned __int16 uCarriedItemID; |
264 char field_B6; | 264 char field_B6; |
265 char field_B7; | 265 char field_B7; |
266 unsigned int uCurrentActionTime; | 266 unsigned int uCurrentActionTime; |
267 unsigned __int16 pSpriteIDs[8]; | 267 unsigned __int16 pSpriteIDs[8]; |
268 unsigned __int16 pSoundSampleIDs[4]; | 268 unsigned __int16 pSoundSampleIDs[4]; // 1 die 3 bored |
269 struct SpellBuff pActorBuffs[22]; | 269 struct SpellBuff pActorBuffs[22]; |
270 struct ItemGen array_000234[4]; | 270 struct ItemGen array_000234[4]; |
271 unsigned int uGroup; | 271 unsigned int uGroup; |
272 unsigned int uAlly; | 272 unsigned int uAlly; |
273 struct ActorJob pScheduledJobs[8]; | 273 struct ActorJob pScheduledJobs[8]; |