comparison Actor.h @ 417:55684f4eda73

Actor::SelectTarget & ai_near_actors_targets_pid
author Nomad
date Sat, 23 Feb 2013 19:31:56 +0200
parents d8b3056df4e2
children 214d9d47cf1f
comparison
equal deleted inserted replaced
414:d8b3056df4e2 417:55684f4eda73
199 bool IsNotAlive(); 199 bool IsNotAlive();
200 void InitializeDialogue(int bPlayerSaysHello); 200 void InitializeDialogue(int bPlayerSaysHello);
201 bool IsPeasant(); 201 bool IsPeasant();
202 202
203 203
204 static void _401221(unsigned int uActorID, int *a2, unsigned int a3); 204 static void _SelectTarget(unsigned int uActorID, int *a2, bool can_target_party);
205 static void _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4); 205 static void _402686(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *a4);
206 static void _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5); 206 static void _40281C(unsigned int uActorID, unsigned int a2, signed int uActionLength, struct AIDirection *pDir, int a5);
207 static void _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4); 207 static void _402968(unsigned int uActorID, signed int edx0, int uActionLength, struct AIDirection *a4);
208 static void _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir); 208 static void _402AD7(unsigned int uActorID, unsigned int a2, signed int arg0, signed int uActionLength, struct AIDirection *pDir);
209 static void PlaySound(unsigned int uActorID, unsigned int uSoundID); 209 static void PlaySound(unsigned int uActorID, unsigned int uSoundID);
263 unsigned __int16 uCarriedItemID; 263 unsigned __int16 uCarriedItemID;
264 char field_B6; 264 char field_B6;
265 char field_B7; 265 char field_B7;
266 unsigned int uCurrentActionTime; 266 unsigned int uCurrentActionTime;
267 unsigned __int16 pSpriteIDs[8]; 267 unsigned __int16 pSpriteIDs[8];
268 unsigned __int16 pSoundSampleIDs[4]; 268 unsigned __int16 pSoundSampleIDs[4]; // 1 die 3 bored
269 struct SpellBuff pActorBuffs[22]; 269 struct SpellBuff pActorBuffs[22];
270 struct ItemGen array_000234[4]; 270 struct ItemGen array_000234[4];
271 unsigned int uGroup; 271 unsigned int uGroup;
272 unsigned int uAlly; 272 unsigned int uAlly;
273 struct ActorJob pScheduledJobs[8]; 273 struct ActorJob pScheduledJobs[8];