comparison UI/UICharacter.cpp @ 2093:52415f8bf7c2

RasterLine2D (continue)
author Ritor1
date Thu, 12 Dec 2013 18:07:08 +0600
parents a869b0376b48
children e460ca22fe8a
comparison
equal deleted inserted replaced
2092:a869b0376b48 2093:52415f8bf7c2
1385 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), 1385 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE),
1386 GetTickCount() * 0.1, 0, 255); 1386 GetTickCount() * 0.1, 0, 255);
1387 } 1387 }
1388 else 1388 else
1389 { 1389 {
1390 if ( item->uAttributes & 2 ) 1390 if ( item->uAttributes & ITEM_BROKEN )
1391 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); 1391 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
1392 else 1392 else
1393 { 1393 {
1394 if ( item->uAttributes & 1 ) 1394 if ( item->uAttributes & ITEM_IDENTIFIED )
1395 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v127)); 1395 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v127));
1396 else 1396 else
1397 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); 1397 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127));
1398 } 1398 }
1399 } 1399 }