Mercurial > mm7
comparison UI/UICharacter.cpp @ 2093:52415f8bf7c2
RasterLine2D (continue)
author | Ritor1 |
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date | Thu, 12 Dec 2013 18:07:08 +0600 |
parents | a869b0376b48 |
children | e460ca22fe8a |
comparison
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2092:a869b0376b48 | 2093:52415f8bf7c2 |
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1385 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), | 1385 pRenderer->DrawAura(item_X, item_Y, pIcons_LOD->GetTexture(v127), pIcons_LOD->LoadTexturePtr(container, TEXTURE_16BIT_PALETTE), |
1386 GetTickCount() * 0.1, 0, 255); | 1386 GetTickCount() * 0.1, 0, 255); |
1387 } | 1387 } |
1388 else | 1388 else |
1389 { | 1389 { |
1390 if ( item->uAttributes & 2 ) | 1390 if ( item->uAttributes & ITEM_BROKEN ) |
1391 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); | 1391 pRenderer->DrawTransparentRedShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1392 else | 1392 else |
1393 { | 1393 { |
1394 if ( item->uAttributes & 1 ) | 1394 if ( item->uAttributes & ITEM_IDENTIFIED ) |
1395 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v127)); | 1395 pRenderer->DrawTextureTransparent(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1396 else | 1396 else |
1397 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); | 1397 pRenderer->DrawTransparentGreenShade(item_X, item_Y, pIcons_LOD->GetTexture(v127)); |
1398 } | 1398 } |
1399 } | 1399 } |