comparison mm7_data.h @ 1160:502b8b2e36b4

font cleaning
author Gloval
date Tue, 04 Jun 2013 01:37:23 +0400
parents ed6a9efc6c90
children 29a8defbad9e
comparison
equal deleted inserted replaced
1154:8ce08eea96ed 1160:502b8b2e36b4
1204 void __cdecl CallRenderPresent(); 1204 void __cdecl CallRenderPresent();
1205 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb 1205 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb
1206 int __stdcall retzero_sub_40DFA7(int); // weak 1206 int __stdcall retzero_sub_40DFA7(int); // weak
1207 int loc_40E4FC(); // weak 1207 int loc_40E4FC(); // weak
1208 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); 1208 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue);
1209 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); 1209
1210 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); 1210 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue);
1211 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb 1211 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb
1212 void __cdecl SetMoonPhaseNames(); 1212 void __cdecl SetMoonPhaseNames();
1213 signed int __fastcall sub_410D99_get_map_index(int a1); 1213 signed int __fastcall sub_410D99_get_map_index(int a1);
1214 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); 1214 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer);
1362 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); 1362 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName);
1363 void __fastcall EventCastSpell(int spellnum, int uSkillLevel, int uSkill, int fromx, int fromy, int fromz, int tox, int toy, int toz);//sub_448DF8 1363 void __fastcall EventCastSpell(int spellnum, int uSkillLevel, int uSkill, int fromx, int fromy, int fromz, int tox, int toy, int toz);//sub_448DF8
1364 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb 1364 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb
1365 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); 1365 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2);
1366 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb 1366 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb
1367 void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); 1367 void ShowStatusBarString(const char *pString, unsigned int uNumSeconds);
1368 void __cdecl ShowNothingHereStatus(); 1368 void __cdecl ShowNothingHereStatus();
1369 signed int __cdecl const_2(); 1369 signed int __cdecl const_2();
1370 bool __cdecl sub_44C28F_open_nwc_dungeon(); 1370 bool __cdecl sub_44C28F_open_nwc_dungeon();
1371 // int __cdecl crt_deconstruct_44C42C(); 1371 // int __cdecl crt_deconstruct_44C42C();
1372 void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5); 1372 void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5);