Mercurial > mm7
comparison mm7_data.h @ 1160:502b8b2e36b4
font cleaning
author | Gloval |
---|---|
date | Tue, 04 Jun 2013 01:37:23 +0400 |
parents | ed6a9efc6c90 |
children | 29a8defbad9e |
comparison
equal
deleted
inserted
replaced
1154:8ce08eea96ed | 1160:502b8b2e36b4 |
---|---|
1204 void __cdecl CallRenderPresent(); | 1204 void __cdecl CallRenderPresent(); |
1205 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb | 1205 void __thiscall DoBlt_Copy(unsigned __int16 *pPixels); // idb |
1206 int __stdcall retzero_sub_40DFA7(int); // weak | 1206 int __stdcall retzero_sub_40DFA7(int); // weak |
1207 int loc_40E4FC(); // weak | 1207 int loc_40E4FC(); // weak |
1208 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); | 1208 void __fastcall ZBuffer_Fill(int *pZBuffer, int uTextureId, int iZValue); |
1209 __int16 __fastcall sub_40F845(int a1, int a2, int a3, int a4, int a5, __int16 a6, int a7); | 1209 |
1210 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); | 1210 void __fastcall ZBuffer_DoFill(int *pZBuffer, Texture *pTex, int uZValue); |
1211 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb | 1211 void __fastcall sub_40F92A(int *pZBuffer, struct Texture *a2, int a3); // idb |
1212 void __cdecl SetMoonPhaseNames(); | 1212 void __cdecl SetMoonPhaseNames(); |
1213 signed int __fastcall sub_410D99_get_map_index(int a1); | 1213 signed int __fastcall sub_410D99_get_map_index(int a1); |
1214 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); | 1214 void __fastcall LoadThumbnailLloydTexture(unsigned int uSlot, unsigned int uPlayer); |
1362 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); | 1362 void __fastcall sub_448CF4_spawn_monsters(__int16 typeindex, __int16 level, int count, int x, int y, int z, int group, unsigned int uUniqueName); |
1363 void __fastcall EventCastSpell(int spellnum, int uSkillLevel, int uSkill, int fromx, int fromy, int fromz, int tox, int toy, int toz);//sub_448DF8 | 1363 void __fastcall EventCastSpell(int spellnum, int uSkillLevel, int uSkill, int fromx, int fromy, int fromz, int tox, int toy, int toz);//sub_448DF8 |
1364 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb | 1364 __int16 __fastcall sub_449A49_door_switch_animation(unsigned int uDoorID, int a2); // idb |
1365 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); | 1365 bool _449B57_test_bit(unsigned __int8 *a1, __int16 a2); |
1366 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb | 1366 void _449B7E_toggle_bit(unsigned char *pArray, __int16 a2, unsigned __int16 bToggle); // idb |
1367 void __fastcall ShowStatusBarString(const char *pString, unsigned int uNumSeconds); | 1367 void ShowStatusBarString(const char *pString, unsigned int uNumSeconds); |
1368 void __cdecl ShowNothingHereStatus(); | 1368 void __cdecl ShowNothingHereStatus(); |
1369 signed int __cdecl const_2(); | 1369 signed int __cdecl const_2(); |
1370 bool __cdecl sub_44C28F_open_nwc_dungeon(); | 1370 bool __cdecl sub_44C28F_open_nwc_dungeon(); |
1371 // int __cdecl crt_deconstruct_44C42C(); | 1371 // int __cdecl crt_deconstruct_44C42C(); |
1372 void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5); | 1372 void SpawnEncounter(struct MapInfo *pMapInfo, struct SpawnPointMM7 *spawn, int a3, int a4, int a5); |