Mercurial > mm7
comparison mm7_2.cpp @ 1917:4ecc099ef876
sub_4BD8B5 converted to switch clause
author | zipi |
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date | Tue, 22 Oct 2013 21:31:24 +0100 |
parents | 28fdf4e567ad |
children | 140ca8123384 |
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1916:918a8cebd7a4 | 1917:4ecc099ef876 |
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614 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | 614 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; |
615 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); | 615 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_CANCELLED); |
616 pKeyActionMap->ResetKeys(); | 616 pKeyActionMap->ResetKeys(); |
617 activeLevelDecoration = NULL; | 617 activeLevelDecoration = NULL; |
618 current_npc_text = 0; | 618 current_npc_text = 0; |
619 if ( pDialogueNPCCount ) | 619 if ( pDialogueNPCCount == 0) |
620 { | 620 { |
621 return 0; | |
622 } | |
623 | |
624 v0 = dialog_menu_id; | |
625 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD && dialog_menu_id != HOUSE_DIALOGUE_SHOP_SELL | |
626 && dialog_menu_id != HOUSE_DIALOGUE_97 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_REPAIR | |
627 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_IDENTIFY && ShopTexture ) | |
628 { | |
629 ShopTexture->Release(); | |
621 v0 = dialog_menu_id; | 630 v0 = dialog_menu_id; |
622 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD && dialog_menu_id != HOUSE_DIALOGUE_SHOP_SELL | 631 ShopTexture = 0; |
623 && dialog_menu_id != HOUSE_DIALOGUE_97 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_REPAIR | 632 } |
624 && dialog_menu_id != HOUSE_DIALOGUE_SHOP_IDENTIFY && ShopTexture ) | 633 |
625 { | 634 switch(v0) |
626 ShopTexture->Release(); | 635 { |
627 v0 = dialog_menu_id; | 636 case -1: |
628 ShopTexture = 0; | |
629 } | |
630 if ( v0 && v0 != 1 ) | |
631 { | |
632 if ( v0 == -1 ) | |
633 { | |
634 _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1)); | 637 _4B4224_UpdateNPCTopics((int)((char *)pDialogueNPCCount - 1)); |
635 pVideoPlayer->_4BF5B2(); | 638 pVideoPlayer->_4BF5B2(); |
636 return 1; | 639 break; |
637 } | 640 |
638 if ( v0 != 94 && v0 != 96 && v0 != 101 ) | 641 case 94: |
639 { | 642 case 96: |
640 if ( v0 == 3 || v0 == 5 || v0 == 4 ) | 643 case 101: |
641 { | 644 pVideoPlayer->_4BF5B2(); |
642 UI_CreateEndConversationButton(); | 645 UI_CreateEndConversationButton(); |
643 dialog_menu_id = HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT; | 646 dialog_menu_id = HOUSE_DIALOGUE_MAIN; |
644 InitializaDialogueOptions_Shops(in_current_building_type); | 647 InitializaDialogueOptions(in_current_building_type); |
645 } | 648 break; |
646 else | 649 |
647 { | 650 case 3: |
648 if ( v0 != 102 && v0 != 103 && v0 != 104 ) | 651 case 4: |
649 { | 652 case 5: |
650 pVideoPlayer->_4BF5B2(); | 653 UI_CreateEndConversationButton(); |
651 dialog_menu_id = HOUSE_DIALOGUE_MAIN; | 654 dialog_menu_id = HOUSE_DIALOGUE_SHOP_DISPLAY_EQUIPMENT; |
652 InitializaDialogueOptions(in_current_building_type); | 655 InitializaDialogueOptions_Shops(in_current_building_type); |
653 return 1; | 656 break; |
654 } | 657 |
655 pVideoPlayer->_4BF5B2(); | 658 case 102: |
656 UI_CreateEndConversationButton(); | 659 case 103: |
657 dialog_menu_id = HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN; | 660 case 104: |
658 InitializaDialogueOptions_Tavern(in_current_building_type); | 661 pVideoPlayer->_4BF5B2(); |
659 } | 662 UI_CreateEndConversationButton(); |
660 return 1; | 663 dialog_menu_id = HOUSE_DIALOGUE_TAVERN_ARCOMAGE_MAIN; |
661 } | 664 InitializaDialogueOptions_Tavern(in_current_building_type); |
662 pVideoPlayer->_4BF5B2(); | 665 break; |
663 UI_CreateEndConversationButton(); | 666 |
664 dialog_menu_id = HOUSE_DIALOGUE_MAIN; | 667 case 0: |
665 InitializaDialogueOptions(in_current_building_type); | 668 case 1: |
666 return 1; | 669 pDialogueNPCCount = 0; |
667 } | 670 pDialogueWindow->Release(); |
668 pDialogueNPCCount = 0; | 671 dialog_menu_id = HOUSE_DIALOGUE_NULL; |
669 pDialogueWindow->Release(); | 672 pDialogueWindow = 0; |
670 dialog_menu_id = HOUSE_DIALOGUE_NULL; | 673 pIcons_LOD->SyncLoadedFilesCount(); |
671 pDialogueWindow = 0; | 674 |
672 pIcons_LOD->SyncLoadedFilesCount(); | 675 if ( uNumDialogueNPCPortraits == 1 ) |
673 if ( uNumDialogueNPCPortraits != 1 ) | 676 return 0; |
674 { | 677 |
675 pBtn_ExitCancel = window_SpeakInHouse->pControlsHead; | 678 pBtn_ExitCancel = window_SpeakInHouse->pControlsHead; |
676 if ( uNumDialogueNPCPortraits > 0 ) | 679 if ( uNumDialogueNPCPortraits > 0 ) |
677 { | 680 { |
678 for ( uint i = 0; i < (unsigned int)uNumDialogueNPCPortraits; ++i ) | 681 for ( uint i = 0; i < (unsigned int)uNumDialogueNPCPortraits; ++i ) |
679 { | 682 { |
680 HouseNPCPortraitsButtonsList[i] = window_SpeakInHouse->CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][i], | 683 HouseNPCPortraitsButtonsList[i] = window_SpeakInHouse->CreateButton(pNPCPortraits_x[uNumDialogueNPCPortraits - 1][i], |
681 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][i], | 684 pNPCPortraits_y[uNumDialogueNPCPortraits - 1][i], |
682 63, 73, 1, 0, UIMSG_ClickHouseNPCPortrait, i, 0, byte_591180[i].data(), 0, 0, 0); | 685 63, 73, 1, 0, UIMSG_ClickHouseNPCPortrait, i, 0, byte_591180[i].data(), 0, 0, 0); |
683 } | 686 } |
684 } | 687 } |
685 pVideoPlayer->_4BF5B2(); | 688 |
686 return 1; | 689 pVideoPlayer->_4BF5B2(); |
687 } | 690 break; |
688 } | 691 |
689 return 0; | 692 default: |
693 pVideoPlayer->_4BF5B2(); | |
694 dialog_menu_id = HOUSE_DIALOGUE_MAIN; | |
695 InitializaDialogueOptions(in_current_building_type); | |
696 break; | |
697 } | |
698 | |
699 return 1; | |
690 } | 700 } |
691 | 701 |
692 //----- (004BF91E) -------------------------------------------------------- | 702 //----- (004BF91E) -------------------------------------------------------- |
693 unsigned int GameOverMenu(void *ecx0) | 703 unsigned int GameOverMenu(void *ecx0) |
694 { | 704 { |