comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2570:4d199006c716

debug_terrain_polygin
author Ritor1
date Sun, 24 May 2015 20:49:22 +0600
parents f2f2595fe308
children
comparison
equal deleted inserted replaced
2569:d433439699be 2570:4d199006c716
484 <Filter>Engine</Filter> 484 <Filter>Engine</Filter>
485 </ClCompile> 485 </ClCompile>
486 <ClCompile Include="..\..\Engine\SaveLoad.cpp"> 486 <ClCompile Include="..\..\Engine\SaveLoad.cpp">
487 <Filter>Engine</Filter> 487 <Filter>Engine</Filter>
488 </ClCompile> 488 </ClCompile>
489 <ClCompile Include="..\..\stru6.cpp" />
490 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx"> 489 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx">
491 <Filter>GUI\NewUI\Core</Filter> 490 <Filter>GUI\NewUI\Core</Filter>
492 </ClCompile> 491 </ClCompile>
493 <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp"> 492 <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp">
494 <Filter>GUI\NewUI</Filter> 493 <Filter>GUI\NewUI</Filter>
616 <ClCompile Include="..\..\Game\MainMenuLoad.cpp"> 615 <ClCompile Include="..\..\Game\MainMenuLoad.cpp">
617 <Filter>Game</Filter> 616 <Filter>Game</Filter>
618 </ClCompile> 617 </ClCompile>
619 <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp"> 618 <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp">
620 <Filter>Engine\Serialization</Filter> 619 <Filter>Engine\Serialization</Filter>
620 </ClCompile>
621 <ClCompile Include="..\..\Engine\stru6.cpp">
622 <Filter>Engine</Filter>
621 </ClCompile> 623 </ClCompile>
622 </ItemGroup> 624 </ItemGroup>
623 <ItemGroup> 625 <ItemGroup>
624 <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> 626 <ClInclude Include="..\..\lib\libavcodec\avcodec.h">
625 <Filter>lib\libavcodec</Filter> 627 <Filter>lib\libavcodec</Filter>
1264 <Filter>Engine</Filter> 1266 <Filter>Engine</Filter>
1265 </ClInclude> 1267 </ClInclude>
1266 <ClInclude Include="..\..\Engine\stru159.h"> 1268 <ClInclude Include="..\..\Engine\stru159.h">
1267 <Filter>Engine</Filter> 1269 <Filter>Engine</Filter>
1268 </ClInclude> 1270 </ClInclude>
1269 <ClInclude Include="..\..\stru6.h" />
1270 <ClInclude Include="..\..\GUI\NewUI\Core\UIControl.h"> 1271 <ClInclude Include="..\..\GUI\NewUI\Core\UIControl.h">
1271 <Filter>GUI\NewUI\Core</Filter> 1272 <Filter>GUI\NewUI\Core</Filter>
1272 </ClInclude> 1273 </ClInclude>
1273 <ClInclude Include="..\..\GUI\NewUI\MainMenu.h"> 1274 <ClInclude Include="..\..\GUI\NewUI\MainMenu.h">
1274 <Filter>GUI\NewUI</Filter> 1275 <Filter>GUI\NewUI</Filter>
1399 <ClInclude Include="..\..\Game\MainMenuLoad.h"> 1400 <ClInclude Include="..\..\Game\MainMenuLoad.h">
1400 <Filter>Game</Filter> 1401 <Filter>Game</Filter>
1401 </ClInclude> 1402 </ClInclude>
1402 <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h"> 1403 <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h">
1403 <Filter>Engine\Serialization</Filter> 1404 <Filter>Engine\Serialization</Filter>
1405 </ClInclude>
1406 <ClInclude Include="..\..\Engine\stru6.h">
1407 <Filter>Engine</Filter>
1404 </ClInclude> 1408 </ClInclude>
1405 </ItemGroup> 1409 </ItemGroup>
1406 <ItemGroup> 1410 <ItemGroup>
1407 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> 1411 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
1408 <Filter>lib\OpenAL\lib\x86</Filter> 1412 <Filter>lib\OpenAL\lib\x86</Filter>