Mercurial > mm7
comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2570:4d199006c716
debug_terrain_polygin
author | Ritor1 |
---|---|
date | Sun, 24 May 2015 20:49:22 +0600 |
parents | f2f2595fe308 |
children |
comparison
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2569:d433439699be | 2570:4d199006c716 |
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484 <Filter>Engine</Filter> | 484 <Filter>Engine</Filter> |
485 </ClCompile> | 485 </ClCompile> |
486 <ClCompile Include="..\..\Engine\SaveLoad.cpp"> | 486 <ClCompile Include="..\..\Engine\SaveLoad.cpp"> |
487 <Filter>Engine</Filter> | 487 <Filter>Engine</Filter> |
488 </ClCompile> | 488 </ClCompile> |
489 <ClCompile Include="..\..\stru6.cpp" /> | |
490 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx"> | 489 <ClCompile Include="..\..\GUI\NewUI\Core\UIControlModule_wrap.cxx"> |
491 <Filter>GUI\NewUI\Core</Filter> | 490 <Filter>GUI\NewUI\Core</Filter> |
492 </ClCompile> | 491 </ClCompile> |
493 <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp"> | 492 <ClCompile Include="..\..\GUI\NewUI\MainMenu.cpp"> |
494 <Filter>GUI\NewUI</Filter> | 493 <Filter>GUI\NewUI</Filter> |
616 <ClCompile Include="..\..\Game\MainMenuLoad.cpp"> | 615 <ClCompile Include="..\..\Game\MainMenuLoad.cpp"> |
617 <Filter>Game</Filter> | 616 <Filter>Game</Filter> |
618 </ClCompile> | 617 </ClCompile> |
619 <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp"> | 618 <ClCompile Include="..\..\Engine\Serialization\LegacyImages.cpp"> |
620 <Filter>Engine\Serialization</Filter> | 619 <Filter>Engine\Serialization</Filter> |
620 </ClCompile> | |
621 <ClCompile Include="..\..\Engine\stru6.cpp"> | |
622 <Filter>Engine</Filter> | |
621 </ClCompile> | 623 </ClCompile> |
622 </ItemGroup> | 624 </ItemGroup> |
623 <ItemGroup> | 625 <ItemGroup> |
624 <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> | 626 <ClInclude Include="..\..\lib\libavcodec\avcodec.h"> |
625 <Filter>lib\libavcodec</Filter> | 627 <Filter>lib\libavcodec</Filter> |
1264 <Filter>Engine</Filter> | 1266 <Filter>Engine</Filter> |
1265 </ClInclude> | 1267 </ClInclude> |
1266 <ClInclude Include="..\..\Engine\stru159.h"> | 1268 <ClInclude Include="..\..\Engine\stru159.h"> |
1267 <Filter>Engine</Filter> | 1269 <Filter>Engine</Filter> |
1268 </ClInclude> | 1270 </ClInclude> |
1269 <ClInclude Include="..\..\stru6.h" /> | |
1270 <ClInclude Include="..\..\GUI\NewUI\Core\UIControl.h"> | 1271 <ClInclude Include="..\..\GUI\NewUI\Core\UIControl.h"> |
1271 <Filter>GUI\NewUI\Core</Filter> | 1272 <Filter>GUI\NewUI\Core</Filter> |
1272 </ClInclude> | 1273 </ClInclude> |
1273 <ClInclude Include="..\..\GUI\NewUI\MainMenu.h"> | 1274 <ClInclude Include="..\..\GUI\NewUI\MainMenu.h"> |
1274 <Filter>GUI\NewUI</Filter> | 1275 <Filter>GUI\NewUI</Filter> |
1399 <ClInclude Include="..\..\Game\MainMenuLoad.h"> | 1400 <ClInclude Include="..\..\Game\MainMenuLoad.h"> |
1400 <Filter>Game</Filter> | 1401 <Filter>Game</Filter> |
1401 </ClInclude> | 1402 </ClInclude> |
1402 <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h"> | 1403 <ClInclude Include="..\..\Engine\Serialization\LegacyImages.h"> |
1403 <Filter>Engine\Serialization</Filter> | 1404 <Filter>Engine\Serialization</Filter> |
1405 </ClInclude> | |
1406 <ClInclude Include="..\..\Engine\stru6.h"> | |
1407 <Filter>Engine</Filter> | |
1404 </ClInclude> | 1408 </ClInclude> |
1405 </ItemGroup> | 1409 </ItemGroup> |
1406 <ItemGroup> | 1410 <ItemGroup> |
1407 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> | 1411 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> |
1408 <Filter>lib\OpenAL\lib\x86</Filter> | 1412 <Filter>lib\OpenAL\lib\x86</Filter> |