comparison UI/UiGame.cpp @ 2018:4c3e8ec07d12

ChestUI_WritePointedObjectStatusString() fix
author Ritor1
date Mon, 11 Nov 2013 19:05:44 +0600
parents a5a3ad2713b2
children ab7d10b66503
comparison
equal deleted inserted replaced
2017:a5a3ad2713b2 2018:4c3e8ec07d12
1389 return; 1389 return;
1390 } 1390 }
1391 //окно(область) ящика------------------------------------------- 1391 //окно(область) ящика-------------------------------------------
1392 if ( pCurrentScreen == SCREEN_CHEST ) 1392 if ( pCurrentScreen == SCREEN_CHEST )
1393 { 1393 {
1394 //ChestUI_WritePointedObjectStatusString(); нужно исправить 1394 ChestUI_WritePointedObjectStatusString();
1395 if ( pMouse->uPointingObjectID == 0 ) 1395 if ( pMouse->uPointingObjectID == 0 )
1396 { 1396 {
1397 if ( uLastPointedObjectID != 0 ) 1397 if ( uLastPointedObjectID != 0 )
1398 { 1398 {
1399 pFooterString[0] = 0; 1399 pFooterString[0] = 0;