comparison mm7_data.h @ 484:4bd56919f075

avard quest guild bits
author Gloval
date Wed, 27 Feb 2013 02:25:31 +0400
parents d4ea191229ff
children 7887a9cf9e7b
comparison
equal deleted inserted replaced
481:5b6e2021c6fe 484:4bd56919f075
1006 1006
1007 //extern __int16 word_4F05AE[]; // weak 1007 //extern __int16 word_4F05AE[]; // weak
1008 extern char uItemsAmountPerShopType[]; // weak 1008 extern char uItemsAmountPerShopType[]; // weak
1009 //extern __int16 word_4F063E[290]; 1009 //extern __int16 word_4F063E[290];
1010 //extern __int16 word_4F06D8[22]; 1010 //extern __int16 word_4F06D8[22];
1011 extern __int16 word_4F0704[40]; 1011 extern int word_4F0704[32];
1012 extern __int16 word_4F0754[49]; 1012 extern __int16 word_4F0754[49];
1013 //extern __int16 word_4F07B6[88]; 1013 //extern __int16 word_4F07B6[88];
1014 extern __int16 word_4F0866[14]; 1014 extern __int16 word_4F0866[14];
1015 extern __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[54]; 1015 extern __int16 _4F0882_evt_VAR_PlayerItemInHands_vals[54];
1016 extern int dword_4F08EC[]; // weak 1016 extern int price_for_membership[]; // weak
1017 extern char byte_4F09B0[]; // weak 1017 extern char byte_4F09B0[]; // weak
1018 extern char byte_4F09B1[]; // weak 1018 extern char byte_4F09B1[]; // weak
1019 extern char byte_4F09B8[]; // weak 1019 extern char byte_4F09B8[]; // weak
1020 extern int dword_4F09CC[192]; 1020 extern int dword_4F09CC[192];
1021 extern char byte_4F0CCF[]; // weak 1021 extern char byte_4F0CCF[]; // weak
1684 extern int dword_F8B144; // idb 1684 extern int dword_F8B144; // idb
1685 extern char byte_F8B148[16]; 1685 extern char byte_F8B148[16];
1686 extern __int16 word_F8B158[]; // weak 1686 extern __int16 word_F8B158[]; // weak
1687 extern struct Texture *dword_F8B164; // idb 1687 extern struct Texture *dword_F8B164; // idb
1688 extern struct Texture *ItemsInShopTexture[12]; 1688 extern struct Texture *ItemsInShopTexture[12];
1689 extern int in_current_bilding_type; // weak 1689 extern int in_current_building_type; // weak
1690 extern int dword_F8B19C; // weak 1690 extern int dword_F8B19C; // weak
1691 extern __int16 word_F8B1A0; // weak 1691 extern __int16 word_F8B1A0; // weak
1692 extern const char *dword_F8B1A4; // idb 1692 extern const char *dword_F8B1A4; // idb
1693 extern int dword_F8B1A8; // weak 1693 extern int contract_approved; // weak
1694 extern int dword_F8B1AC_something_todo_with_awards; // idb 1694 extern int dword_F8B1AC_something_todo_with_awards; // idb
1695 extern int dword_F8B1B0; // weak 1695 extern int dword_F8B1B0; // weak
1696 extern int gold_transaction_amount; // F8B1B4 1696 extern int gold_transaction_amount; // F8B1B4
1697 extern char *pShopOptions[4]; 1697 extern char *pShopOptions[4];
1698 extern _UNKNOWN unk_F8B1C8; // weak 1698 extern _UNKNOWN unk_F8B1C8; // weak
2024 struct NPCData *__fastcall GetNPCData(unsigned int npcid); 2024 struct NPCData *__fastcall GetNPCData(unsigned int npcid);
2025 struct NPCData *__fastcall GetNewNPCData(signed int npcid, int a2); 2025 struct NPCData *__fastcall GetNewNPCData(signed int npcid, int a2);
2026 int __fastcall sub_445C8B(signed int a1); 2026 int __fastcall sub_445C8B(signed int a1);
2027 void __cdecl sub_44603D(); 2027 void __cdecl sub_44603D();
2028 void PrepareHouse(enum HOUSE_ID house); // idb 2028 void PrepareHouse(enum HOUSE_ID house); // idb
2029 bool __fastcall EnterHouse(enum HOUSE_ID uHouseID); 2029 bool EnterHouse(enum HOUSE_ID uHouseID);
2030 int sub_4465DF_check_season(int a1); 2030 int sub_4465DF_check_season(int a1);
2031 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb 2031 int __fastcall IsActorAlive(unsigned int uType, unsigned int uParam, unsigned int uNumAlive); // idb
2032 // void __cdecl crt_construct_5773C4(); 2032 // void __cdecl crt_construct_5773C4();
2033 int NPC_EventProcessor(int npc_event_id); 2033 int NPC_EventProcessor(int npc_event_id);
2034 2034