Mercurial > mm7
comparison Game.cpp @ 2132:49de109bbab5
SavePCXScreenshot() continue
author | Ritor1 |
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date | Sun, 29 Dec 2013 01:26:15 +0600 |
parents | 651b24553ae9 |
children | d24ee391fd1f |
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2131:651b24553ae9 | 2132:49de109bbab5 |
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397 pAudioPlayer->StopChannels(-1, -1); | 397 pAudioPlayer->StopChannels(-1, -1); |
398 PrepareWorld(0); | 398 PrepareWorld(0); |
399 uGameState = GAME_STATE_PLAYING; | 399 uGameState = GAME_STATE_PLAYING; |
400 continue; | 400 continue; |
401 } | 401 } |
402 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU ) | 402 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )//GAME_STATE_NEWGAME_OUT_GAMEMENU, GAME_STATE_LOADING_GAME |
403 { | 403 { |
404 game_finished = true; | 404 game_finished = true; |
405 continue; | 405 continue; |
406 } | 406 } |
407 if ( uGameState == GAME_STATE_FINAL_WINDOW ) | 407 if ( uGameState == GAME_STATE_FINAL_WINDOW ) |