comparison Game.cpp @ 2132:49de109bbab5

SavePCXScreenshot() continue
author Ritor1
date Sun, 29 Dec 2013 01:26:15 +0600
parents 651b24553ae9
children d24ee391fd1f
comparison
equal deleted inserted replaced
2131:651b24553ae9 2132:49de109bbab5
397 pAudioPlayer->StopChannels(-1, -1); 397 pAudioPlayer->StopChannels(-1, -1);
398 PrepareWorld(0); 398 PrepareWorld(0);
399 uGameState = GAME_STATE_PLAYING; 399 uGameState = GAME_STATE_PLAYING;
400 continue; 400 continue;
401 } 401 }
402 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU ) 402 if ( (signed int)uGameState <= GAME_STATE_5 || uGameState == GAME_STATE_GAME_QUITTING_TO_MAIN_MENU )//GAME_STATE_NEWGAME_OUT_GAMEMENU, GAME_STATE_LOADING_GAME
403 { 403 {
404 game_finished = true; 404 game_finished = true;
405 continue; 405 continue;
406 } 406 }
407 if ( uGameState == GAME_STATE_FINAL_WINDOW ) 407 if ( uGameState == GAME_STATE_FINAL_WINDOW )