Mercurial > mm7
comparison mm7_data.h @ 1544:499761153844
stru149
author | Nomad |
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date | Sat, 07 Sep 2013 15:20:57 +0200 |
parents | 7d986a396092 |
children | c4ab816fcc5e |
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1543:888157f45502 | 1544:499761153844 |
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1163 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this); | 1163 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this); |
1164 void FindBillboardsLightLevels_BLV(); | 1164 void FindBillboardsLightLevels_BLV(); |
1165 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); | 1165 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); |
1166 int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z); | 1166 int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z); |
1167 void PrepareBspRenderList_BLV(); | 1167 void PrepareBspRenderList_BLV(); |
1168 void __fastcall PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID); | 1168 void PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID); |
1169 void PrepareActorRenderList_BLV(); | 1169 void PrepareActorRenderList_BLV(); |
1170 void PrepareItemsRenderList_BLV(); | 1170 void PrepareItemsRenderList_BLV(); |
1171 void AddBspNodeToRenderList(unsigned int node_id); | 1171 void AddBspNodeToRenderList(unsigned int node_id); |
1172 void __fastcall sub_4406BC(unsigned int node_id, unsigned int uFirstNode); // idb | 1172 void __fastcall sub_4406BC(unsigned int node_id, unsigned int uFirstNode); // idb |
1173 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); | 1173 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); |