comparison mm7_unsorted_subs.h @ 2193:4842f58715ea

sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
author Grumpy7
date Thu, 30 Jan 2014 22:09:10 +0100
parents 0a1438c16c2b
children db94443ea4e7
comparison
equal deleted inserted replaced
2188:0ae56373cc35 2193:4842f58715ea
178 bool MerchandiseTest(ItemGen *item, int _2da_idx); 178 bool MerchandiseTest(ItemGen *item, int _2da_idx);
179 void UIShop_Buy_Identify_Repair(); 179 void UIShop_Buy_Identify_Repair();
180 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); 180 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused);
181 void ODM_LoadAndInitialize(const char *pLevelFilename, struct ODMRenderParams *thisa); 181 void ODM_LoadAndInitialize(const char *pLevelFilename, struct ODMRenderParams *thisa);
182 unsigned int GetLevelFogColor(); 182 unsigned int GetLevelFogColor();
183 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); 183 int __fastcall sub_47C3D7_get_fog_specular(int a1, int a2, float a3);
184 int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); 184 int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5);
185 unsigned int WorldPosToGridCellX(int); // weak 185 unsigned int WorldPosToGridCellX(int); // weak
186 unsigned int WorldPosToGridCellZ(int); // weak 186 unsigned int WorldPosToGridCellZ(int); // weak
187 int GridCellToWorldPosX(int); // weak 187 int GridCellToWorldPosX(int); // weak
188 int GridCellToWorldPosZ(int); // weak 188 int GridCellToWorldPosZ(int); // weak