Mercurial > mm7
comparison mm7_unsorted_subs.h @ 2193:4842f58715ea
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
author | Grumpy7 |
---|---|
date | Thu, 30 Jan 2014 22:09:10 +0100 |
parents | 0a1438c16c2b |
children | db94443ea4e7 |
comparison
equal
deleted
inserted
replaced
2188:0ae56373cc35 | 2193:4842f58715ea |
---|---|
178 bool MerchandiseTest(ItemGen *item, int _2da_idx); | 178 bool MerchandiseTest(ItemGen *item, int _2da_idx); |
179 void UIShop_Buy_Identify_Repair(); | 179 void UIShop_Buy_Identify_Repair(); |
180 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); | 180 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); |
181 void ODM_LoadAndInitialize(const char *pLevelFilename, struct ODMRenderParams *thisa); | 181 void ODM_LoadAndInitialize(const char *pLevelFilename, struct ODMRenderParams *thisa); |
182 unsigned int GetLevelFogColor(); | 182 unsigned int GetLevelFogColor(); |
183 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); | 183 int __fastcall sub_47C3D7_get_fog_specular(int a1, int a2, float a3); |
184 int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); | 184 int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); |
185 unsigned int WorldPosToGridCellX(int); // weak | 185 unsigned int WorldPosToGridCellX(int); // weak |
186 unsigned int WorldPosToGridCellZ(int); // weak | 186 unsigned int WorldPosToGridCellZ(int); // weak |
187 int GridCellToWorldPosX(int); // weak | 187 int GridCellToWorldPosX(int); // weak |
188 int GridCellToWorldPosZ(int); // weak | 188 int GridCellToWorldPosZ(int); // weak |