Mercurial > mm7
comparison mm7_data.h @ 1641:466c5e15f524
Excess wrapper (IndoorLocation_drawstru) removed.
author | Nomad |
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date | Tue, 17 Sep 2013 18:39:32 +0200 |
parents | afc1c3514dd5 |
children | b0a2b8525483 |
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1640:afc1c3514dd5 | 1641:466c5e15f524 |
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1 #pragma once | 1 #pragma once |
2 #include <string> | 2 #include <string> |
3 #include "VectorTypes.h" | 3 #include "VectorTypes.h" |
4 #include "OSAPI.h" | 4 #include "OSAPI.h" |
5 #include <array> | 5 #include <array> |
6 | |
6 typedef char _UNKNOWN; | 7 typedef char _UNKNOWN; |
7 | |
8 | |
9 | |
10 typedef unsigned int uint; | 8 typedef unsigned int uint; |
11 | 9 |
12 | 10 |
13 | |
14 #define COERCE_UNSIGNED_INT64(a) (__debugbreak(), a) | |
15 | 11 |
16 | 12 |
17 | 13 |
18 | 14 |
19 | 15 |
1143 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); | 1139 int __fastcall GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); |
1144 bool _43ED6F_check_party_races(bool b); | 1140 bool _43ED6F_check_party_races(bool b); |
1145 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this); | 1141 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this); |
1146 void WetsuitOn(unsigned int uPlayerID); // idb | 1142 void WetsuitOn(unsigned int uPlayerID); // idb |
1147 void WetsuitOff(unsigned int uPlayerID); | 1143 void WetsuitOff(unsigned int uPlayerID); |
1148 void __fastcall PrepareDrawLists_BLV(struct IndoorLocation_drawstru *_this); | 1144 void __fastcall PrepareDrawLists_BLV(); |
1149 void FindBillboardsLightLevels_BLV(); | 1145 void FindBillboardsLightLevels_BLV(); |
1150 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); | 1146 int __fastcall _43F55F_get_billboard_light_level(struct RenderBillboard *a1, int uBaseLightLevel); |
1151 int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z); | 1147 int __fastcall _43F5C8_get_point_light_level_with_respect_to_lights(unsigned int uBaseLightLevel, int uSectorID, float x, float y, float z); |
1152 void PrepareBspRenderList_BLV(); | 1148 void PrepareBspRenderList_BLV(); |
1153 void PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID); | 1149 void PrepareDecorationsRenderList_BLV(unsigned int uDecorationID, unsigned int uSectorID); |
1154 void PrepareActorRenderList_BLV(); | 1150 void PrepareActorRenderList_BLV(); |
1155 void PrepareItemsRenderList_BLV(); | 1151 void PrepareItemsRenderList_BLV(); |
1156 void AddBspNodeToRenderList(unsigned int node_id); | 1152 void AddBspNodeToRenderList(unsigned int node_id); |
1157 void __fastcall sub_4406BC(unsigned int node_id, unsigned int uFirstNode); // idb | 1153 void __fastcall sub_4406BC(unsigned int node_id, unsigned int uFirstNode); // idb |
1158 void __fastcall sub_440BED(struct IndoorLocation_drawstru *_this); | |
1159 bool sub_44100D(); | 1154 bool sub_44100D(); |
1160 __int16 __fastcall sub_441A4E(int a1); | 1155 __int16 __fastcall sub_441A4E(int a1); |
1161 void DrawBook_Map_sub(unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074); // idb | 1156 void DrawBook_Map_sub(unsigned int tl_x, unsigned int tl_y, unsigned int br_x, int br_y, int _48074); // idb |
1162 void Initialize2DA(); | 1157 void Initialize2DA(); |
1163 void LoadLevel_InitializeLevelStr(); | 1158 void LoadLevel_InitializeLevelStr(); |