comparison mm7_unsorted_subs.h @ 2310:43af6c819e88

ActorDamageFromMonster moved into Actor class
author Grumpy7
date Mon, 17 Mar 2014 22:52:52 +0100
parents 2b65eb263ceb
children 983b8c995127
comparison
equal deleted inserted replaced
2309:a07bf9afa652 2310:43af6c819e88
83 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, struct Vec3_int_ *pPos, signed int a4); 83 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, struct Vec3_int_ *pPos, signed int a4);
84 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb 84 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb
85 double __fastcall sub_43AE12(signed int a1); 85 double __fastcall sub_43AE12(signed int a1);
86 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); 86 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4);
87 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); 87 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity);
88 void ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, struct Vec3_int_ *pVelocity, signed int a4);
89 void CharacterUI_LoadPaperdollTextures(); 88 void CharacterUI_LoadPaperdollTextures();
90 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); 89 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder);
91 bool IsDwarfPresentInParty(bool b); 90 bool IsDwarfPresentInParty(bool b);
92 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this); 91 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this);
93 void WetsuitOn(unsigned int uPlayerID); // idb 92 void WetsuitOn(unsigned int uPlayerID); // idb