Mercurial > mm7
comparison mm7_unsorted_subs.h @ 2310:43af6c819e88
ActorDamageFromMonster moved into Actor class
author | Grumpy7 |
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date | Mon, 17 Mar 2014 22:52:52 +0100 |
parents | 2b65eb263ceb |
children | 983b8c995127 |
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2309:a07bf9afa652 | 2310:43af6c819e88 |
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83 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, struct Vec3_int_ *pPos, signed int a4); | 83 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, struct Vec3_int_ *pPos, signed int a4); |
84 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb | 84 void __fastcall sub_43A97E(unsigned int uLayingItemID, signed int a2); // idb |
85 double __fastcall sub_43AE12(signed int a1); | 85 double __fastcall sub_43AE12(signed int a1); |
86 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); | 86 int __fastcall _43AFE3_calc_spell_damage(int a1, int a2, signed int a3, int a4); |
87 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); | 87 void ItemDamageFromActor(unsigned int uObjID, unsigned int uActorID, struct Vec3_int_ *pVelocity); |
88 void ActorDamageFromMonster(signed int attacker_id, unsigned int actor_id, struct Vec3_int_ *pVelocity, signed int a4); | |
89 void CharacterUI_LoadPaperdollTextures(); | 88 void CharacterUI_LoadPaperdollTextures(); |
90 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); | 89 int GetItemTextureFilename(char *pOut, signed int item_id, int index, int shoulder); |
91 bool IsDwarfPresentInParty(bool b); | 90 bool IsDwarfPresentInParty(bool b); |
92 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this); | 91 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this); |
93 void WetsuitOn(unsigned int uPlayerID); // idb | 92 void WetsuitOn(unsigned int uPlayerID); // idb |