comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj.filters @ 2386:41c36ecc9f32

MapsLongTimer.h
author Ritor1
date Mon, 23 Jun 2014 23:45:14 +0600
parents 802460e60eee
children b29880e9ee79
comparison
equal deleted inserted replaced
2381:cb84b457527c 2386:41c36ecc9f32
458 <ClInclude Include="..\..\StorylineTextTable.h" /> 458 <ClInclude Include="..\..\StorylineTextTable.h" />
459 <ClInclude Include="..\..\stru10.h" /> 459 <ClInclude Include="..\..\stru10.h" />
460 <ClInclude Include="..\..\stru123.h" /> 460 <ClInclude Include="..\..\stru123.h" />
461 <ClInclude Include="..\..\stru159.h" /> 461 <ClInclude Include="..\..\stru159.h" />
462 <ClInclude Include="..\..\stru160.h" /> 462 <ClInclude Include="..\..\stru160.h" />
463 <ClInclude Include="..\..\stru176.h" />
464 <ClInclude Include="..\..\stru298.h" /> 463 <ClInclude Include="..\..\stru298.h" />
465 <ClInclude Include="..\..\stru314.h" /> 464 <ClInclude Include="..\..\stru314.h" />
466 <ClInclude Include="..\..\stru367.h" /> 465 <ClInclude Include="..\..\stru367.h" />
467 <ClInclude Include="..\..\stru6.h" /> 466 <ClInclude Include="..\..\stru6.h" />
468 <ClInclude Include="..\..\stru9.h" /> 467 <ClInclude Include="..\..\stru9.h" />
966 <ClInclude Include="..\..\GUIButton.h" /> 965 <ClInclude Include="..\..\GUIButton.h" />
967 <ClInclude Include="..\..\ZlibWrapper.h" /> 966 <ClInclude Include="..\..\ZlibWrapper.h" />
968 <ClInclude Include="..\..\UI\UIArena.h"> 967 <ClInclude Include="..\..\UI\UIArena.h">
969 <Filter>UI</Filter> 968 <Filter>UI</Filter>
970 </ClInclude> 969 </ClInclude>
970 <ClInclude Include="..\..\MapsLongTimer.h" />
971 </ItemGroup> 971 </ItemGroup>
972 <ItemGroup> 972 <ItemGroup>
973 <None Include="..\..\Player.swig" /> 973 <None Include="..\..\Player.swig" />
974 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def"> 974 <None Include="..\..\lib\OpenAL\lib\x86\avcodec-55.def">
975 <Filter>lib\OpenAL\lib\x86</Filter> 975 <Filter>lib\OpenAL\lib\x86</Filter>