comparison Build/Visual Studio 2012/World of Might and Magic.vcxproj @ 2411:4106678916e1

added RenderStruct.h for VS 2012
author Ritor1
date Tue, 15 Jul 2014 20:21:08 +0600
parents b29880e9ee79
children 83174b7b3763
comparison
equal deleted inserted replaced
2410:2d3c3d1dff0c 2411:4106678916e1
459 <ClInclude Include="..\..\Player.h" /> 459 <ClInclude Include="..\..\Player.h" />
460 <ClInclude Include="..\..\PlayerFrameTable.h" /> 460 <ClInclude Include="..\..\PlayerFrameTable.h" />
461 <ClInclude Include="..\..\Random.h" /> 461 <ClInclude Include="..\..\Random.h" />
462 <ClInclude Include="..\..\Registry.h" /> 462 <ClInclude Include="..\..\Registry.h" />
463 <ClInclude Include="..\..\Render.h" /> 463 <ClInclude Include="..\..\Render.h" />
464 <ClInclude Include="..\..\RenderStruct.h" />
464 <ClInclude Include="..\..\SaveLoad.h" /> 465 <ClInclude Include="..\..\SaveLoad.h" />
465 <ClInclude Include="..\..\Spells.h" /> 466 <ClInclude Include="..\..\Spells.h" />
466 <ClInclude Include="..\..\SpriteObject.h" /> 467 <ClInclude Include="..\..\SpriteObject.h" />
467 <ClInclude Include="..\..\Sprites.h" /> 468 <ClInclude Include="..\..\Sprites.h" />
468 <ClInclude Include="..\..\StorylineTextTable.h" /> 469 <ClInclude Include="..\..\StorylineTextTable.h" />