Mercurial > mm7
comparison Build/Visual Studio 2013/World of Might and Magic.vcxproj @ 2539:407263babde8
Removed GammaControl
author | a.parshin |
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date | Sat, 09 May 2015 12:19:09 +0200 |
parents | 5c03054c72b8 |
children | a902abdfc7f2 |
comparison
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2538:c9182a87095e | 2539:407263babde8 |
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96 <ClCompile Include="..\..\Engine\Events.cpp" /> | 96 <ClCompile Include="..\..\Engine\Events.cpp" /> |
97 <ClCompile Include="..\..\Engine\Game.cpp" /> | 97 <ClCompile Include="..\..\Engine\Game.cpp" /> |
98 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp" /> | 98 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp" /> |
99 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp" /> | 99 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp" /> |
100 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp" /> | 100 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp" /> |
101 <ClCompile Include="..\..\Engine\Graphics\GammaControl.cpp" /> | |
102 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp" /> | 101 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp" /> |
103 <ClCompile Include="..\..\Engine\Graphics\IndoorCameraD3D.cpp" /> | 102 <ClCompile Include="..\..\Engine\Graphics\IndoorCameraD3D.cpp" /> |
104 <ClCompile Include="..\..\Engine\Graphics\Level\Decoration.cpp" /> | 103 <ClCompile Include="..\..\Engine\Graphics\Level\Decoration.cpp" /> |
105 <ClCompile Include="..\..\Engine\Graphics\LightmapBuilder.cpp" /> | 104 <ClCompile Include="..\..\Engine\Graphics\LightmapBuilder.cpp" /> |
106 <ClCompile Include="..\..\Engine\Graphics\LightsStack.cpp" /> | 105 <ClCompile Include="..\..\Engine\Graphics\LightsStack.cpp" /> |
258 <ClInclude Include="..\..\Engine\Events2D.h" /> | 257 <ClInclude Include="..\..\Engine\Events2D.h" /> |
259 <ClInclude Include="..\..\Engine\Game.h" /> | 258 <ClInclude Include="..\..\Engine\Game.h" /> |
260 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h" /> | 259 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h" /> |
261 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h" /> | 260 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h" /> |
262 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h" /> | 261 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h" /> |
263 <ClInclude Include="..\..\Engine\Graphics\GammaControl.h" /> | |
264 <ClInclude Include="..\..\Engine\Graphics\Indoor.h" /> | 262 <ClInclude Include="..\..\Engine\Graphics\Indoor.h" /> |
265 <ClInclude Include="..\..\Engine\Graphics\IndoorCameraD3D.h" /> | 263 <ClInclude Include="..\..\Engine\Graphics\IndoorCameraD3D.h" /> |
266 <ClInclude Include="..\..\Engine\Graphics\IRender.h" /> | 264 <ClInclude Include="..\..\Engine\Graphics\IRender.h" /> |
267 <ClInclude Include="..\..\Engine\Graphics\Level\Decoration.h" /> | 265 <ClInclude Include="..\..\Engine\Graphics\Level\Decoration.h" /> |
268 <ClInclude Include="..\..\Engine\Graphics\LightmapBuilder.h" /> | 266 <ClInclude Include="..\..\Engine\Graphics\LightmapBuilder.h" /> |