comparison Build/Visual Studio 2013/World of Might and Magic.vcxproj @ 2539:407263babde8

Removed GammaControl
author a.parshin
date Sat, 09 May 2015 12:19:09 +0200
parents 5c03054c72b8
children a902abdfc7f2
comparison
equal deleted inserted replaced
2538:c9182a87095e 2539:407263babde8
96 <ClCompile Include="..\..\Engine\Events.cpp" /> 96 <ClCompile Include="..\..\Engine\Events.cpp" />
97 <ClCompile Include="..\..\Engine\Game.cpp" /> 97 <ClCompile Include="..\..\Engine\Game.cpp" />
98 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp" /> 98 <ClCompile Include="..\..\Engine\Graphics\BSPModel.cpp" />
99 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp" /> 99 <ClCompile Include="..\..\Engine\Graphics\DecalBuilder.cpp" />
100 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp" /> 100 <ClCompile Include="..\..\Engine\Graphics\DecorationList.cpp" />
101 <ClCompile Include="..\..\Engine\Graphics\GammaControl.cpp" />
102 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp" /> 101 <ClCompile Include="..\..\Engine\Graphics\Indoor.cpp" />
103 <ClCompile Include="..\..\Engine\Graphics\IndoorCameraD3D.cpp" /> 102 <ClCompile Include="..\..\Engine\Graphics\IndoorCameraD3D.cpp" />
104 <ClCompile Include="..\..\Engine\Graphics\Level\Decoration.cpp" /> 103 <ClCompile Include="..\..\Engine\Graphics\Level\Decoration.cpp" />
105 <ClCompile Include="..\..\Engine\Graphics\LightmapBuilder.cpp" /> 104 <ClCompile Include="..\..\Engine\Graphics\LightmapBuilder.cpp" />
106 <ClCompile Include="..\..\Engine\Graphics\LightsStack.cpp" /> 105 <ClCompile Include="..\..\Engine\Graphics\LightsStack.cpp" />
258 <ClInclude Include="..\..\Engine\Events2D.h" /> 257 <ClInclude Include="..\..\Engine\Events2D.h" />
259 <ClInclude Include="..\..\Engine\Game.h" /> 258 <ClInclude Include="..\..\Engine\Game.h" />
260 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h" /> 259 <ClInclude Include="..\..\Engine\Graphics\BSPModel.h" />
261 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h" /> 260 <ClInclude Include="..\..\Engine\Graphics\DecalBuilder.h" />
262 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h" /> 261 <ClInclude Include="..\..\Engine\Graphics\DecorationList.h" />
263 <ClInclude Include="..\..\Engine\Graphics\GammaControl.h" />
264 <ClInclude Include="..\..\Engine\Graphics\Indoor.h" /> 262 <ClInclude Include="..\..\Engine\Graphics\Indoor.h" />
265 <ClInclude Include="..\..\Engine\Graphics\IndoorCameraD3D.h" /> 263 <ClInclude Include="..\..\Engine\Graphics\IndoorCameraD3D.h" />
266 <ClInclude Include="..\..\Engine\Graphics\IRender.h" /> 264 <ClInclude Include="..\..\Engine\Graphics\IRender.h" />
267 <ClInclude Include="..\..\Engine\Graphics\Level\Decoration.h" /> 265 <ClInclude Include="..\..\Engine\Graphics\Level\Decoration.h" />
268 <ClInclude Include="..\..\Engine\Graphics\LightmapBuilder.h" /> 266 <ClInclude Include="..\..\Engine\Graphics\LightmapBuilder.h" />