comparison mm7_data.h @ 1513:4055b09160ae

Clean and decouple. (2)
author yoctozepto
date Mon, 02 Sep 2013 22:08:21 +0200
parents 4b300ff1ba5e
children 46f6fc6f72fd
comparison
equal deleted inserted replaced
1512:af57b3b76fe4 1513:4055b09160ae
1197 bool Initialize_GamesLOD_NewLOD(); 1197 bool Initialize_GamesLOD_NewLOD();
1198 void SaveNewGame(); 1198 void SaveNewGame();
1199 void PrepareToLoadBLV(unsigned int bLoading); 1199 void PrepareToLoadBLV(unsigned int bLoading);
1200 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2); 1200 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2);
1201 void _461103_load_level_sub(); 1201 void _461103_load_level_sub();
1202 int int_get_vector_length(signed int x, signed int y, signed int z);
1203 void MainMenu_Loop(); 1202 void MainMenu_Loop();
1204 char sub_4637E0_is_there_popup_onscreen(); 1203 char sub_4637E0_is_there_popup_onscreen();
1205 void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); 1204 void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows();
1206 void PrepareWorld(unsigned int _0_box_loading_1_fullscreen); 1205 void PrepareWorld(unsigned int _0_box_loading_1_fullscreen);
1207 void Game_DeinitializeAndTerminate(int exitCode); // idb 1206 void Game_DeinitializeAndTerminate(int exitCode); // idb