comparison Engine/Graphics/Render.h @ 2536:400edd7b0407

DrawTextureIndexed() func
author Ritor1
date Mon, 16 Feb 2015 00:48:08 +0600
parents 4cc81f981afb
children c674d547cc7c
comparison
equal deleted inserted replaced
2535:3a36de426f5f 2536:400edd7b0407
253 virtual void CreditsTextureScroll(unsigned int pX, unsigned int pY, int move_X, int move_Y, RGBTexture *pTexture); 253 virtual void CreditsTextureScroll(unsigned int pX, unsigned int pY, int move_X, int move_Y, RGBTexture *pTexture);
254 254
255 virtual void DrawTextureNew(float u, float v, struct Texture *); 255 virtual void DrawTextureNew(float u, float v, struct Texture *);
256 virtual void DrawTextureNew(float u, float v, struct RGBTexture *); 256 virtual void DrawTextureNew(float u, float v, struct RGBTexture *);
257 virtual void DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4); 257 virtual void DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4);
258 virtual void DrawTextureIndexed(unsigned int uX, unsigned int uY, struct Texture *a4); 258 virtual void DrawTextureIndexed(signed int x, signed int y, struct Texture *tex);
259 259
260 virtual void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5); 260 virtual void ZBuffer_Fill_2(signed int a2, signed int a3, struct Texture *pTexture, int a5);
261 virtual void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal); 261 virtual void DrawMaskToZBuffer(signed int uOutX, unsigned int uOutY, struct Texture *pTexture, int zVal);
262 virtual void DrawTextureIndexedAlpha(unsigned int uX, unsigned int uY, struct Texture *pTexture); 262 virtual void DrawTextureIndexedAlpha(unsigned int uX, unsigned int uY, struct Texture *pTexture);
263 virtual void DrawAura(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8); 263 virtual void DrawAura(unsigned int a2, unsigned int a3, struct Texture *a4, struct Texture *a5, int a6, int a7, int a8);