comparison Vis.cpp @ 1002:3ee391de04d5

Слияние
author Ritor1
date Tue, 14 May 2013 19:05:08 +0600
parents e4383e6dfbef
children c45d51b3f4f4 8b492d4722d4 5520fdca7a74
comparison
equal deleted inserted replaced
1001:d5796c318653 1002:3ee391de04d5
535 int Vis::get_picked_object_zbuf_val() 535 int Vis::get_picked_object_zbuf_val()
536 { 536 {
537 if (!default_list.uNumPointers) 537 if (!default_list.uNumPointers)
538 return -1; 538 return -1;
539 539
540 return get_object_zbuf_val(default_list.object_pointers[0]);//Click to the Rat in dragon cave result crash. Maybe object_pointers incorrect 540 return get_object_zbuf_val(default_list.object_pointers[0]);
541 } 541 }
542 542
543 //----- (004C1C0C) -------------------------------------------------------- 543 //----- (004C1C0C) --------------------------------------------------------
544 bool Vis::Intersect_Ray_Face(RenderVertexSoft *pRayStart, RenderVertexSoft *pRayEnd, float *pDepth, RenderVertexSoft *a4, BLVFace *a5, unsigned int a6) 544 bool Vis::Intersect_Ray_Face(RenderVertexSoft *pRayStart, RenderVertexSoft *pRayEnd, float *pDepth, RenderVertexSoft *a4, BLVFace *a5, unsigned int a6)
545 { 545 {