Mercurial > mm7
comparison mm7_1.cpp @ 303:3dcc9d945eeb
DamageMonsterFromParty
author | Nomad |
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date | Tue, 19 Feb 2013 15:39:50 +0200 |
parents | 0ea5fbd16edb |
children | cc8e4dc397ec |
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296:af7e848d6def | 303:3dcc9d945eeb |
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4487 a1.vPosition.z = pOut.y; | 4487 a1.vPosition.z = pOut.y; |
4488 a1.uSoundID = 0; | 4488 a1.uSoundID = 0; |
4489 a1.uAttributes = 48; | 4489 a1.uAttributes = 48; |
4490 a1.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y); | 4490 a1.uSectorID = pIndoor->GetSector(pOut.x, pOut.z, pOut.y); |
4491 a1.uSpriteFrameID = 0; | 4491 a1.uSpriteFrameID = 0; |
4492 a1.field_58 = 0; | 4492 a1.field_58_pid = 0; |
4493 a1.field_5C = 0; | 4493 a1.field_5C = 0; |
4494 a1.uFacing = 0; | 4494 a1.uFacing = 0; |
4495 a1.Create(0, 0, 0, 0); | 4495 a1.Create(0, 0, 0, 0); |
4496 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); | 4496 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); |
4497 a1._438E35(); | 4497 a1._438E35(); |
5692 LOWORD(v6) = 0; | 5692 LOWORD(v6) = 0; |
5693 break; | 5693 break; |
5694 } | 5694 } |
5695 } | 5695 } |
5696 } | 5696 } |
5697 a1.field_58 = 4; | 5697 a1.field_58_pid = OBJECT_Player; |
5698 a1.uObjectDescID = v6; | 5698 a1.uObjectDescID = v6; |
5699 a1.vPosition.y = pParty->vPosition.y; | 5699 a1.vPosition.y = pParty->vPosition.y; |
5700 a1.vPosition.x = pParty->vPosition.x; | 5700 a1.vPosition.x = pParty->vPosition.x; |
5701 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | 5701 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; |
5702 a1.uSoundID = 0; | 5702 a1.uSoundID = 0; |
6075 goto LABEL_18; | 6075 goto LABEL_18; |
6076 } | 6076 } |
6077 } | 6077 } |
6078 a1.uObjectDescID = v6; | 6078 a1.uObjectDescID = v6; |
6079 a1.vPosition.y = pParty->vPosition.y; | 6079 a1.vPosition.y = pParty->vPosition.y; |
6080 a1.field_58 = 4; | 6080 a1.field_58_pid = OBJECT_Player; |
6081 a1.vPosition.x = pParty->vPosition.x; | 6081 a1.vPosition.x = pParty->vPosition.x; |
6082 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; | 6082 a1.vPosition.z = pParty->sEyelevel + pParty->vPosition.z; |
6083 a1.uSoundID = 0; | 6083 a1.uSoundID = 0; |
6084 a1.uFacing = 0; | 6084 a1.uFacing = 0; |
6085 a1.uAttributes = 8; | 6085 a1.uAttributes = 8; |