Mercurial > mm7
comparison mm7_data.h @ 67:3b4f8bd48e3b
25.01.13 (I did sky)
author | Ritor1 |
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date | Fri, 25 Jan 2013 16:48:21 +0600 |
parents | 9b4f8fe32a6e |
children | f12a7fd4d114 |
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66:653fdf29c654 | 67:3b4f8bd48e3b |
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1590 extern const char *pMerchantsRepairPhrases[7]; | 1590 extern const char *pMerchantsRepairPhrases[7]; |
1591 extern const char *pMerchantsIdentifyPhrases[7]; | 1591 extern const char *pMerchantsIdentifyPhrases[7]; |
1592 extern char *pTransitionsTXT_Raw; | 1592 extern char *pTransitionsTXT_Raw; |
1593 extern char *pAutonoteTXT_Raw; | 1593 extern char *pAutonoteTXT_Raw; |
1594 extern char *pQuestsTXT_Raw; | 1594 extern char *pQuestsTXT_Raw; |
1595 extern unsigned int uNumTerrainNormals; | 1595 extern unsigned int uNumTerrainNormals; |
1596 extern int pTerrainSomeOtherData[32768]; | |
1597 extern unsigned __int16 pTerrainNormalIndices[32768]; | |
1598 extern struct Vec3_float_ *pTerrainNormals; | 1596 extern struct Vec3_float_ *pTerrainNormals; |
1597 extern unsigned short pTerrainNormalIndices[128 * 128 * 2]; | |
1598 extern unsigned int pTerrainSomeOtherData[128 * 128 * 2]; | |
1599 extern int dword_76D518_terrain_cell_world_pos_around_party_y; // weak | 1599 extern int dword_76D518_terrain_cell_world_pos_around_party_y; // weak |
1600 extern int dword_76D51C_terrain_cell_world_pos_around_party_y; // weak | 1600 extern int dword_76D51C_terrain_cell_world_pos_around_party_y; // weak |
1601 extern int dword_76D520_terrain_cell_world_pos_around_party_y; // weak | 1601 extern int dword_76D520_terrain_cell_world_pos_around_party_y; // weak |
1602 extern int dword_76D524_terrain_cell_world_pos_around_party_y; // weak | 1602 extern int dword_76D524_terrain_cell_world_pos_around_party_y; // weak |
1603 extern int dword_76D528_terrain_cell_world_pos_around_party_z; // weak | 1603 extern int dword_76D528_terrain_cell_world_pos_around_party_z; // weak |
1618 extern int dword_76D564_terrain_cell_world_pos_around_party_z; // weak | 1618 extern int dword_76D564_terrain_cell_world_pos_around_party_z; // weak |
1619 extern int dword_76D568_terrain_cell_world_pos_around_party_x; // weak | 1619 extern int dword_76D568_terrain_cell_world_pos_around_party_x; // weak |
1620 extern int dword_76D56C_terrain_cell_world_pos_around_party_x; // weak | 1620 extern int dword_76D56C_terrain_cell_world_pos_around_party_x; // weak |
1621 extern int dword_76D570_terrain_cell_world_pos_around_party_x; // weak | 1621 extern int dword_76D570_terrain_cell_world_pos_around_party_x; // weak |
1622 extern int dword_76D574_terrain_cell_world_pos_around_party_x; // weak | 1622 extern int dword_76D574_terrain_cell_world_pos_around_party_x; // weak |
1623 extern char byte_76D5C0; | |
1624 extern struct unk_F7B60C stru_76D578; | |
1625 extern struct unk_F7B60C stru_76D590; | |
1626 extern struct unk_F7B60C stru_76D5A8; | |
1623 extern int terrain_76D5C8[128]; | 1627 extern int terrain_76D5C8[128]; |
1624 extern int terrain_76D7C8[128]; | 1628 extern int terrain_76D7C8[128]; |
1625 extern int terrain_76D9C8[128]; | 1629 extern int terrain_76D9C8[128]; |
1626 extern int terrain_76DBC8[128]; | 1630 extern int terrain_76DBC8[128]; |
1627 extern int terrain_76DDC8[128]; | 1631 extern int terrain_76DDC8[128]; |
1628 extern int terrain_76DFC8[128]; | 1632 extern int terrain_76DFC8[128]; |
1629 extern int terrain_76E1C8[128]; | 1633 extern int terrain_76E1C8[128]; |
1630 extern int terrain_76E3C8[128]; | 1634 extern int terrain_76E3C8[128]; |
1635 extern struct unk_F7B60C | |
1636 { | |
1637 int some_data_ptr; // dword @ 000000 | |
1638 float flt_000004; | |
1639 float flt_000008; | |
1640 float flt_00000C; | |
1641 float flt_000010; | |
1642 char byte_000014; | |
1643 char unk_000015[3]; | |
1644 }; | |
1631 extern _UNKNOWN unk_801A00; // weak | 1645 extern _UNKNOWN unk_801A00; // weak |
1632 extern _UNKNOWN unk_801A0C; // weak | 1646 extern _UNKNOWN unk_801A0C; // weak |
1633 extern char byte_80AA10; // weak | 1647 extern char byte_80AA10; // weak |
1634 extern int dword_80AA14; // weak | 1648 extern int dword_80AA14; // weak |
1635 extern int dword_80AA18; // weak | 1649 extern int dword_80AA18; // weak |
2196 unsigned __int16 *__fastcall sr_sub_47C24C_get_palette(BLVFace *a1, int a2, int a3, char a4); | 2210 unsigned __int16 *__fastcall sr_sub_47C24C_get_palette(BLVFace *a1, int a2, int a3, char a4); |
2197 char *__fastcall sr_sub_47C28C_get_palette(stru148 *a1, char a2, signed int a3, signed int a4); | 2211 char *__fastcall sr_sub_47C28C_get_palette(stru148 *a1, char a2, signed int a3, signed int a4); |
2198 unsigned int __cdecl GetLevelFogColor(); | 2212 unsigned int __cdecl GetLevelFogColor(); |
2199 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); | 2213 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); |
2200 signed int __fastcall GetActorTintColor(int a1, int a2, float a3, int a4, struct RenderBillboard *a5); | 2214 signed int __fastcall GetActorTintColor(int a1, int a2, float a3, int a4, struct RenderBillboard *a5); |
2201 int __stdcall WorldPosToGridCellX(int); // weak | 2215 unsigned int __stdcall WorldPosToGridCellX(int); // weak |
2202 int __stdcall WorldPosToGridCellZ(int); // weak | 2216 unsigned int __stdcall WorldPosToGridCellZ(int); // weak |
2203 int __stdcall GridCellToWorldPosX(int); // weak | 2217 int __stdcall GridCellToWorldPosX(int); // weak |
2204 int __stdcall GridCellToWorldPosZ(int); // weak | 2218 int __stdcall GridCellToWorldPosZ(int); // weak |
2205 void __fastcall sub_47F4D3(int band1, int band2, int band3); | 2219 void __fastcall sub_47F4D3(int band1, int band2, int band3); |
2206 void __cdecl loc_481185(); // idb | 2220 void __cdecl loc_481185(); // idb |
2207 void __cdecl loc_48118F(); // idb | 2221 void __cdecl loc_48118F(); // idb |