comparison mm7_data.h @ 67:3b4f8bd48e3b

25.01.13 (I did sky)
author Ritor1
date Fri, 25 Jan 2013 16:48:21 +0600
parents 9b4f8fe32a6e
children f12a7fd4d114
comparison
equal deleted inserted replaced
66:653fdf29c654 67:3b4f8bd48e3b
1590 extern const char *pMerchantsRepairPhrases[7]; 1590 extern const char *pMerchantsRepairPhrases[7];
1591 extern const char *pMerchantsIdentifyPhrases[7]; 1591 extern const char *pMerchantsIdentifyPhrases[7];
1592 extern char *pTransitionsTXT_Raw; 1592 extern char *pTransitionsTXT_Raw;
1593 extern char *pAutonoteTXT_Raw; 1593 extern char *pAutonoteTXT_Raw;
1594 extern char *pQuestsTXT_Raw; 1594 extern char *pQuestsTXT_Raw;
1595 extern unsigned int uNumTerrainNormals; 1595 extern unsigned int uNumTerrainNormals;
1596 extern int pTerrainSomeOtherData[32768];
1597 extern unsigned __int16 pTerrainNormalIndices[32768];
1598 extern struct Vec3_float_ *pTerrainNormals; 1596 extern struct Vec3_float_ *pTerrainNormals;
1597 extern unsigned short pTerrainNormalIndices[128 * 128 * 2];
1598 extern unsigned int pTerrainSomeOtherData[128 * 128 * 2];
1599 extern int dword_76D518_terrain_cell_world_pos_around_party_y; // weak 1599 extern int dword_76D518_terrain_cell_world_pos_around_party_y; // weak
1600 extern int dword_76D51C_terrain_cell_world_pos_around_party_y; // weak 1600 extern int dword_76D51C_terrain_cell_world_pos_around_party_y; // weak
1601 extern int dword_76D520_terrain_cell_world_pos_around_party_y; // weak 1601 extern int dword_76D520_terrain_cell_world_pos_around_party_y; // weak
1602 extern int dword_76D524_terrain_cell_world_pos_around_party_y; // weak 1602 extern int dword_76D524_terrain_cell_world_pos_around_party_y; // weak
1603 extern int dword_76D528_terrain_cell_world_pos_around_party_z; // weak 1603 extern int dword_76D528_terrain_cell_world_pos_around_party_z; // weak
1618 extern int dword_76D564_terrain_cell_world_pos_around_party_z; // weak 1618 extern int dword_76D564_terrain_cell_world_pos_around_party_z; // weak
1619 extern int dword_76D568_terrain_cell_world_pos_around_party_x; // weak 1619 extern int dword_76D568_terrain_cell_world_pos_around_party_x; // weak
1620 extern int dword_76D56C_terrain_cell_world_pos_around_party_x; // weak 1620 extern int dword_76D56C_terrain_cell_world_pos_around_party_x; // weak
1621 extern int dword_76D570_terrain_cell_world_pos_around_party_x; // weak 1621 extern int dword_76D570_terrain_cell_world_pos_around_party_x; // weak
1622 extern int dword_76D574_terrain_cell_world_pos_around_party_x; // weak 1622 extern int dword_76D574_terrain_cell_world_pos_around_party_x; // weak
1623 extern char byte_76D5C0;
1624 extern struct unk_F7B60C stru_76D578;
1625 extern struct unk_F7B60C stru_76D590;
1626 extern struct unk_F7B60C stru_76D5A8;
1623 extern int terrain_76D5C8[128]; 1627 extern int terrain_76D5C8[128];
1624 extern int terrain_76D7C8[128]; 1628 extern int terrain_76D7C8[128];
1625 extern int terrain_76D9C8[128]; 1629 extern int terrain_76D9C8[128];
1626 extern int terrain_76DBC8[128]; 1630 extern int terrain_76DBC8[128];
1627 extern int terrain_76DDC8[128]; 1631 extern int terrain_76DDC8[128];
1628 extern int terrain_76DFC8[128]; 1632 extern int terrain_76DFC8[128];
1629 extern int terrain_76E1C8[128]; 1633 extern int terrain_76E1C8[128];
1630 extern int terrain_76E3C8[128]; 1634 extern int terrain_76E3C8[128];
1635 extern struct unk_F7B60C
1636 {
1637 int some_data_ptr; // dword @ 000000
1638 float flt_000004;
1639 float flt_000008;
1640 float flt_00000C;
1641 float flt_000010;
1642 char byte_000014;
1643 char unk_000015[3];
1644 };
1631 extern _UNKNOWN unk_801A00; // weak 1645 extern _UNKNOWN unk_801A00; // weak
1632 extern _UNKNOWN unk_801A0C; // weak 1646 extern _UNKNOWN unk_801A0C; // weak
1633 extern char byte_80AA10; // weak 1647 extern char byte_80AA10; // weak
1634 extern int dword_80AA14; // weak 1648 extern int dword_80AA14; // weak
1635 extern int dword_80AA18; // weak 1649 extern int dword_80AA18; // weak
2196 unsigned __int16 *__fastcall sr_sub_47C24C_get_palette(BLVFace *a1, int a2, int a3, char a4); 2210 unsigned __int16 *__fastcall sr_sub_47C24C_get_palette(BLVFace *a1, int a2, int a3, char a4);
2197 char *__fastcall sr_sub_47C28C_get_palette(stru148 *a1, char a2, signed int a3, signed int a4); 2211 char *__fastcall sr_sub_47C28C_get_palette(stru148 *a1, char a2, signed int a3, signed int a4);
2198 unsigned int __cdecl GetLevelFogColor(); 2212 unsigned int __cdecl GetLevelFogColor();
2199 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); 2213 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3);
2200 signed int __fastcall GetActorTintColor(int a1, int a2, float a3, int a4, struct RenderBillboard *a5); 2214 signed int __fastcall GetActorTintColor(int a1, int a2, float a3, int a4, struct RenderBillboard *a5);
2201 int __stdcall WorldPosToGridCellX(int); // weak 2215 unsigned int __stdcall WorldPosToGridCellX(int); // weak
2202 int __stdcall WorldPosToGridCellZ(int); // weak 2216 unsigned int __stdcall WorldPosToGridCellZ(int); // weak
2203 int __stdcall GridCellToWorldPosX(int); // weak 2217 int __stdcall GridCellToWorldPosX(int); // weak
2204 int __stdcall GridCellToWorldPosZ(int); // weak 2218 int __stdcall GridCellToWorldPosZ(int); // weak
2205 void __fastcall sub_47F4D3(int band1, int band2, int band3); 2219 void __fastcall sub_47F4D3(int band1, int band2, int band3);
2206 void __cdecl loc_481185(); // idb 2220 void __cdecl loc_481185(); // idb
2207 void __cdecl loc_48118F(); // idb 2221 void __cdecl loc_48118F(); // idb