comparison Engine/Graphics/Render.cpp @ 2518:3a1b56ab8749

d3d11 accepts RGBTexture
author a.parshin
date Thu, 09 Oct 2014 00:06:47 +0300
parents 491f0babd563
children c532d5242055
comparison
equal deleted inserted replaced
2517:09c3114c6e4e 2518:3a1b56ab8749
6406 return (b >> (8 - 5)) | 6406 return (b >> (8 - 5)) |
6407 0x7E0 & (g << (6 + 5 - 8)) | 6407 0x7E0 & (g << (6 + 5 - 8)) |
6408 0xF800 & (r << (6 + 5 + 5 - 8)); 6408 0xF800 & (r << (6 + 5 + 5 - 8));
6409 } 6409 }
6410 6410
6411 void Render::DrawTextureNew(float u, float v, Texture *a4)
6412 {
6413 __debugbreak();
6414 }
6415
6416 void Render::DrawTextureNew(float u, float v, RGBTexture *a4)
6417 {
6418 DrawTextureRGB(640 * u, 480 * v, a4);
6419 }
6411 6420
6412 //----- (004A5BE3) -------------------------------------------------------- 6421 //----- (004A5BE3) --------------------------------------------------------
6413 void Render::DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4) 6422 void Render::DrawTextureRGB(unsigned int uOutX, unsigned int uOutY, RGBTexture *a4)
6414 { 6423 {
6415 int v4; // edi@3 6424 int v4; // edi@3