Mercurial > mm7
comparison Game.cpp @ 1038:39f42990698f
Cleanings
author | Nomad |
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date | Thu, 23 May 2013 03:29:29 +0200 |
parents | 306ec23b37df |
children | bcebd491e8fa |
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1035:306ec23b37df | 1038:39f42990698f |
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317 pEventTimer->Resume(); | 317 pEventTimer->Resume(); |
318 dword_6BE364_game_settings_1 |= 0x80; | 318 dword_6BE364_game_settings_1 |= 0x80; |
319 dword_6BE340 = 2; | 319 dword_6BE340 = 2; |
320 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0; | 320 // uGame_if_0_else_ui_id__11_save__else_load__8_drawSpellInfoPopup__22_final_window__26_keymapOptions__2_options__28_videoOptions = 0; |
321 pCurrentScreen = SCREEN_GAME; | 321 pCurrentScreen = SCREEN_GAME; |
322 if (pAsyncMouse) | 322 |
323 pAsyncMouse->Resume(); | |
324 if (pGame->pKeyboardInstance->bUsingAsynKeyboard && pAsyncKeyboard ) | |
325 pAsyncKeyboard->Resume(); | |
326 if ( pRenderer->pRenderD3D ) | 323 if ( pRenderer->pRenderD3D ) |
327 pGame->pVisInstance->_4C1A02(); | 324 pGame->pVisInstance->_4C1A02(); |
328 | 325 |
329 bool game_finished = false; | 326 bool game_finished = false; |
330 do | 327 do |
349 { | 346 { |
350 ArcomageGame::Loop(); | 347 ArcomageGame::Loop(); |
351 pRenderer->Present(); | 348 pRenderer->Present(); |
352 continue; | 349 continue; |
353 } | 350 } |
354 if (pAsyncMouse) | |
355 pAsyncMouse->_46B736_consume_click_lists(1); | |
356 if ( pVideoPlayer->pSmackerMovie && !SmackWait(pVideoPlayer->pSmackerMovie) ) | 351 if ( pVideoPlayer->pSmackerMovie && !SmackWait(pVideoPlayer->pSmackerMovie) ) |
357 { | 352 { |
358 pRenderer->BeginScene(); | 353 pRenderer->BeginScene(); |
359 pMouse->DrawCursorToTarget(); | 354 pMouse->DrawCursorToTarget(); |
360 pVideoPlayer->SmackUpdatePalette(pVideoPlayer->hWindow); | 355 pVideoPlayer->SmackUpdatePalette(pVideoPlayer->hWindow); |
758 //----- (004645FA) -------------------------------------------------------- | 753 //----- (004645FA) -------------------------------------------------------- |
759 void Game::Deinitialize() | 754 void Game::Deinitialize() |
760 { | 755 { |
761 struct tagRECT Rect; // [sp+0h] [bp-10h]@6 | 756 struct tagRECT Rect; // [sp+0h] [bp-10h]@6 |
762 | 757 |
763 if (pAsyncMouse) | 758 |
764 pAsyncMouse->Suspend(); | |
765 if (pGame->pKeyboardInstance->bUsingAsynKeyboard && pAsyncKeyboard) | |
766 pAsyncKeyboard->Suspend(); | |
767 WriteWindowsRegistryInt("startinwindow", pRenderer->bWindowMode); | 759 WriteWindowsRegistryInt("startinwindow", pRenderer->bWindowMode); |
768 if ( GetWindowRect(hWnd, &Rect) && pRenderer->bWindowMode ) | 760 if ( GetWindowRect(hWnd, &Rect) && pRenderer->bWindowMode ) |
769 { | 761 { |
770 WriteWindowsRegistryInt("window X", Rect.left); | 762 WriteWindowsRegistryInt("window X", Rect.left); |
771 WriteWindowsRegistryInt("window Y", Rect.top); | 763 WriteWindowsRegistryInt("window Y", Rect.top); |
772 } | 764 } |
773 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun); | 765 WriteWindowsRegistryInt("valAlwaysRun", bAlwaysRun); |
774 pItemsTable->Release(); | 766 pItemsTable->Release(); |
775 pNPCStats->Release(); | 767 pNPCStats->Release(); |
776 if (pAsyncKeyboard) | 768 |
777 pAsyncKeyboard->Release(); | |
778 if (pAsyncMouse) | |
779 pAsyncMouse->Release(); | |
780 if (pMouse) | 769 if (pMouse) |
781 pMouse->Deactivate(); | 770 pMouse->Deactivate(); |
782 | 771 |
783 pAudioPlayer->Release();//error | 772 pAudioPlayer->Release();//error |
784 pNew_LOD->FreeSubIndexAndIO(); | 773 pNew_LOD->FreeSubIndexAndIO(); |