Mercurial > mm7
comparison SpriteObject.h @ 1113:39eaa6b00141
something to bool cast (performance warning) mostly fixed
author | Grumpy7 |
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date | Tue, 28 May 2013 00:19:45 +0200 |
parents | c1da83d8223f |
children | aa706cde7fda |
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1112:4994eb3947ae | 1113:39eaa6b00141 |
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10 #define MAX_SPRITE_OBJECTS 1000 | 10 #define MAX_SPRITE_OBJECTS 1000 |
11 /* 72 */ | 11 /* 72 */ |
12 #pragma pack(push, 1) | 12 #pragma pack(push, 1) |
13 struct SpriteObject | 13 struct SpriteObject |
14 { | 14 { |
15 inline bool AttachedToActor() const {return uAttributes & OBJECT_ATTACHED_TO_ACTOR;} | 15 inline bool AttachedToActor() const {return (uAttributes & OBJECT_ATTACHED_TO_ACTOR) != 0;} |
16 | 16 |
17 SpriteObject(); | 17 SpriteObject(); |
18 int Create(int yaw, int pitch, int a4, int a5); | 18 int Create(int yaw, int pitch, int a4, int a5); |
19 void _46BEF1_apply_spells(); | 19 void _46BEF1_apply_spells(); |
20 void _438E35(); | 20 void _438E35(); |