Mercurial > mm7
comparison mm7_data.h @ 362:38bfbee60146
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author | Ritor1 |
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date | Fri, 22 Feb 2013 01:28:48 +0600 |
parents | b07cf89108d5 |
children | 3abebb74fd09 |
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361:b803545c1b96 | 362:38bfbee60146 |
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457 extern char aS100110DS[]; // idb | 457 extern char aS100110DS[]; // idb |
458 extern char aS100110D02dSS[]; // idb | 458 extern char aS100110D02dSS[]; // idb |
459 extern int pCurrentScreen; // 004E28F8 | 459 extern int pCurrentScreen; // 004E28F8 |
460 extern char byte_4E28FC; // weak | 460 extern char byte_4E28FC; // weak |
461 extern unsigned int uGammaPos; | 461 extern unsigned int uGammaPos; |
462 extern int dword_4E2910[]; // weak | 462 extern int BtnTurnCoord[8]; |
463 extern __int16 RightClickPortraitXmin[4]; | 463 extern __int16 RightClickPortraitXmin[4]; |
464 extern __int16 RightClickPortraitXmax[4]; | 464 extern __int16 RightClickPortraitXmax[4]; |
465 extern void *off_4E2A12; // weak | 465 extern void *off_4E2A12; // weak |
466 extern int pArmorSkills[5]; | 466 extern int pArmorSkills[5]; |
467 extern int pWeaponSkills[9]; | 467 extern int pWeaponSkills[9]; |
503 extern char ascii_4E2D28[8]; | 503 extern char ascii_4E2D28[8]; |
504 extern char ascii_4E2D30[7]; | 504 extern char ascii_4E2D30[7]; |
505 extern char ascii_4E2D38[5]; | 505 extern char ascii_4E2D38[5]; |
506 extern char ascii_4E2D40[8]; | 506 extern char ascii_4E2D40[8]; |
507 extern char ascii_4E2D48[6]; | 507 extern char ascii_4E2D48[6]; |
508 extern char ascii_4E2D50[12]; | 508 extern char ascii_4E2D50[6]; |
509 extern char ascii_4E2D5C[7]; | 509 extern char ascii_4E2D5C[7]; |
510 extern char aMakingItemNumb[]; // idb | 510 extern char aMakingItemNumb[]; // idb |
511 extern char aNpc03d[]; // idb | 511 extern char aNpc03d[]; // idb |
512 extern const char *format_4E2D80; | 512 extern const char *format_4E2D80; |
513 extern char format_4E2D90[8]; | 513 extern char format_4E2D90[8]; |
1182 extern int dword_506988; // weak | 1182 extern int dword_506988; // weak |
1183 extern int dword_50698C; // weak | 1183 extern int dword_50698C; // weak |
1184 extern int dword_506E68; // weak | 1184 extern int dword_506E68; // weak |
1185 extern __int16 word_506E6C[18]; // weak | 1185 extern __int16 word_506E6C[18]; // weak |
1186 extern unsigned int pPrevVirtualCidesMapping[27]; | 1186 extern unsigned int pPrevVirtualCidesMapping[27]; |
1187 extern int dword_506F08; // weak | 1187 extern int KeyboardPageNum; // weak |
1188 extern int dword_506F0C[]; // idb | 1188 extern int dword_506F0C[]; // idb |
1189 extern int uRestUI_FoodRequiredToRest; | 1189 extern int uRestUI_FoodRequiredToRest; |
1190 extern int dword_506F14; // weak | 1190 extern int dword_506F14; // weak |
1191 extern int _506F18_num_hours_to_sleep; // weak | 1191 extern int _506F18_num_hours_to_sleep; // weak |
1192 extern int dword_506F1C; // weak | 1192 extern int dword_506F1C; // weak |
1847 void __cdecl sub_41420D_press_esc(); | 1847 void __cdecl sub_41420D_press_esc(); |
1848 void __cdecl sub_41426F(); | 1848 void __cdecl sub_41426F(); |
1849 char __cdecl GameMenuUI_DrawKeyBindings(); | 1849 char __cdecl GameMenuUI_DrawKeyBindings(); |
1850 unsigned int __thiscall sub_414D24(int _this); | 1850 unsigned int __thiscall sub_414D24(int _this); |
1851 void __cdecl GameMenuUI_DrawVideoOptions(); | 1851 void __cdecl GameMenuUI_DrawVideoOptions(); |
1852 void __cdecl sub_414F82_DrawGameOptions(); | 1852 void __cdecl DrawGameOptions(); |
1853 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb | 1853 void __fastcall DrawPopupWindow(unsigned int uX, unsigned int uY, unsigned int uWidth, unsigned int uHeight); // idb |
1854 char *__cdecl DrawCopyrightWindow(); | 1854 char *__cdecl DrawCopyrightWindow(); |
1855 void __cdecl GUI_UpdateWindows(); | 1855 void __cdecl GUI_UpdateWindows(); |
1856 void __cdecl identify_item(); | 1856 void __cdecl identify_item(); |
1857 void __thiscall sub_416B01(void *_this); | 1857 void __thiscall sub_416B01(void *_this); |