Mercurial > mm7
comparison mm7_data.h @ 1413:3881d2f94eb1
UseNPCSkill
DIALOGUE_USE_NPC_ABILITY
author | Nomad |
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date | Sat, 27 Jul 2013 16:09:00 +0200 |
parents | 182d58b2a34c |
children | 110eac219e5a |
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1412:182d58b2a34c | 1413:3881d2f94eb1 |
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1341 void __cdecl BLV_UpdateUserInputAndOther(); | 1341 void __cdecl BLV_UpdateUserInputAndOther(); |
1342 void __cdecl ODM_UpdateUserInputAndOther(); | 1342 void __cdecl ODM_UpdateUserInputAndOther(); |
1343 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2); | 1343 bool __fastcall _46BFFA_check_object_intercept(unsigned int uLayingItemID, signed int a2); |
1344 void __cdecl check_event_triggers(); | 1344 void __cdecl check_event_triggers(); |
1345 int BLV_GetFloorLevel(int x, int y, int z, unsigned int uSectorID, unsigned int *pFaceID); | 1345 int BLV_GetFloorLevel(int x, int y, int z, unsigned int uSectorID, unsigned int *pFaceID); |
1346 int __fastcall ODM_GetFloorLevel(int X, signed int Y, int Z, int, int *pOnWater, int *a6, int bWaterWalk); | 1346 int ODM_GetFloorLevel(int X, signed int Y, int Z, int, int *pOnWater, int *bmodel_pid, int bWaterWalk); |
1347 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4); | 1347 int __fastcall sub_46D8E3(int a1, signed int a2, int a3, int a4); |
1348 void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out); | 1348 void ODM_GetTerrainNormalAt(int pos_x, int pos_z, Vec3_int_ *out); |
1349 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID); | 1349 unsigned int __fastcall sub_46DEF2(signed int a2, unsigned int uLayingItemID); |
1350 int __fastcall _46DF1A_collide_against_actor(int, int); // weak | 1350 int __fastcall _46DF1A_collide_against_actor(int, int); // weak |
1351 void __cdecl _46E0B2_collide_against_decorations(); | 1351 void __cdecl _46E0B2_collide_against_decorations(); |
1450 void NPCHireableDialogPrepare(); | 1450 void NPCHireableDialogPrepare(); |
1451 void _4B4224_UpdateNPCTopics(int _this); | 1451 void _4B4224_UpdateNPCTopics(int _this); |
1452 void __fastcall DrawTextAtStatusBar(const char *Str, int a5); | 1452 void __fastcall DrawTextAtStatusBar(const char *Str, int a5); |
1453 int __fastcall sub_4B46F8(int a1); | 1453 int __fastcall sub_4B46F8(int a1); |
1454 | 1454 |
1455 signed int __fastcall sub_4BB756(signed int a1); | |
1456 const char *sub_4BBA85_bounties(); | 1455 const char *sub_4BBA85_bounties(); |
1457 void __cdecl sub_4BBCDD(); | 1456 void __cdecl sub_4BBCDD(); |
1458 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | 1457 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb |
1459 void __cdecl ArenaFight(); | 1458 void __cdecl ArenaFight(); |
1460 void SpellBookGenerator(); | 1459 void SpellBookGenerator(); |