Mercurial > mm7
comparison UI/UiGame.cpp @ 2010:37f42cfc881d
m
author | Ritor1 |
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date | Sun, 10 Nov 2013 21:13:29 +0600 |
parents | 591024ad7269 |
children | f39f27b08908 |
comparison
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2008:591024ad7269 | 2010:37f42cfc881d |
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1400 { | 1400 { |
1401 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext ) | 1401 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext ) |
1402 { | 1402 { |
1403 if ( !pButton ) | 1403 if ( !pButton ) |
1404 break; | 1404 break; |
1405 if ( pButton->uButtonType == 1 ) | 1405 if ( pButton->uButtonType == 1 )//for dialogue window |
1406 { | 1406 { |
1407 if ( (signed int)pX >= (signed int)pButton->uX | 1407 if ( (signed int)pX >= (signed int)pButton->uX |
1408 && (signed int)pX <= (signed int)pButton->uZ | 1408 && (signed int)pX <= (signed int)pButton->uZ |
1409 && (signed int)pY >= (signed int)pButton->uY | 1409 && (signed int)pY >= (signed int)pButton->uY |
1410 && (signed int)pY <= (signed int)pButton->uW ) | 1410 && (signed int)pY <= (signed int)pButton->uW ) |
1590 //{ | 1590 //{ |
1591 pMessageType2 = (UIMessageType)pButton->field_1C; | 1591 pMessageType2 = (UIMessageType)pButton->field_1C; |
1592 if ( pMessageType2 != 0 ) | 1592 if ( pMessageType2 != 0 ) |
1593 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0); | 1593 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0); |
1594 | 1594 |
1595 GameUI_SetFooterString(pButton->pButtonName); | 1595 GameUI_SetFooterString(pButton->pButtonName); // for character name |
1596 uLastPointedObjectID = 1; | 1596 uLastPointedObjectID = 1; |
1597 return; | 1597 return; |
1598 //} | 1598 //} |
1599 } | 1599 } |
1600 } | 1600 } |