Mercurial > mm7
comparison mm7_data.h @ 248:37dcbe8f3cca
Dialogue stuff
author | Nomad |
---|---|
date | Mon, 18 Feb 2013 07:11:43 +0200 |
parents | fb8a876f41e1 |
children | e22e2357c8b3 d1af3319bc44 |
comparison
equal
deleted
inserted
replaced
247:fb8a876f41e1 | 248:37dcbe8f3cca |
---|---|
1700 extern int dword_F8B1D8; // weak | 1700 extern int dword_F8B1D8; // weak |
1701 extern int dword_F8B1DC; // weak | 1701 extern int dword_F8B1DC; // weak |
1702 extern int dword_F8B1E0; // weak | 1702 extern int dword_F8B1E0; // weak |
1703 extern int dword_F8B1E4; // weak | 1703 extern int dword_F8B1E4; // weak |
1704 extern const char *ptr_F8B1E8; // idb | 1704 extern const char *ptr_F8B1E8; // idb |
1705 extern char byte_F8B1EC; // weak | 1705 extern char dialogue_show_profession_details; // weak |
1706 extern char byte_F8B1EF[]; // weak | 1706 extern char byte_F8B1EF[]; // weak |
1707 extern char byte_F8B1F0[4]; | 1707 extern char byte_F8B1F0[4]; |
1708 extern int dword_F8B1F4; // weak | 1708 extern int dword_F8B1F4; // weak |
1709 extern _UNKNOWN unk_F8B1F8; // weak | 1709 extern _UNKNOWN unk_F8B1F8; // weak |
1710 extern _UNKNOWN unk_F8B5E0; // weak | 1710 extern _UNKNOWN unk_F8B5E0; // weak |
2181 bool __fastcall sub_4754BF(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10, int a11); | 2181 bool __fastcall sub_4754BF(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10, int a11); |
2182 signed int __thiscall sub_475665(BLVFace *_this, int a2, __int16 a3); | 2182 signed int __thiscall sub_475665(BLVFace *_this, int a2, __int16 a3); |
2183 bool __fastcall sub_4759C9(BLVFace *a1, int a2, int a3, __int16 a4); | 2183 bool __fastcall sub_4759C9(BLVFace *a1, int a2, int a3, __int16 a4); |
2184 bool __fastcall sub_475D85(Vec3_int_ *a1, Vec3_int_ *a2, int *a3, BLVFace *a4); | 2184 bool __fastcall sub_475D85(Vec3_int_ *a1, Vec3_int_ *a2, int *a3, BLVFace *a4); |
2185 bool __fastcall sub_475F30(int *a1, BLVFace *a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9); | 2185 bool __fastcall sub_475F30(int *a1, BLVFace *a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9); |
2186 bool __cdecl sub_476387(); | 2186 bool PartyHasDragon(); |
2187 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession); | 2187 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession); |
2188 void __cdecl InitializeAwards(); | 2188 void __cdecl InitializeAwards(); |
2189 void __cdecl InitializeScrolls(); | 2189 void __cdecl InitializeScrolls(); |
2190 void __cdecl InitializeMerchants(); | 2190 void __cdecl InitializeMerchants(); |
2191 void __cdecl InitializeTransitions(); | 2191 void __cdecl InitializeTransitions(); |
2348 signed int __fastcall sub_4BB756(signed int a1); | 2348 signed int __fastcall sub_4BB756(signed int a1); |
2349 const char *sub_4BBA85_bounties(); | 2349 const char *sub_4BBA85_bounties(); |
2350 void __cdecl sub_4BBCDD(); | 2350 void __cdecl sub_4BBCDD(); |
2351 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb | 2351 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb |
2352 void __cdecl ArenaFight(); | 2352 void __cdecl ArenaFight(); |
2353 void __thiscall sub_4BC49B(unsigned int _this); | |
2354 struct Texture *__cdecl sub_4BC8D5(); | 2353 struct Texture *__cdecl sub_4BC8D5(); |
2355 struct GUIButton *__cdecl sub_4BCA33(); | 2354 struct GUIButton *__cdecl sub_4BCA33(); |
2356 void __fastcall sub_4BCACC_bounties(signed int a1); | 2355 void __fastcall sub_4BCACC_bounties(signed int a1); |
2357 signed int __cdecl sub_4BD8B5(); | 2356 signed int __cdecl sub_4BD8B5(); |
2358 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); | 2357 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); |