comparison mm7_data.h @ 248:37dcbe8f3cca

Dialogue stuff
author Nomad
date Mon, 18 Feb 2013 07:11:43 +0200
parents fb8a876f41e1
children e22e2357c8b3 d1af3319bc44
comparison
equal deleted inserted replaced
247:fb8a876f41e1 248:37dcbe8f3cca
1700 extern int dword_F8B1D8; // weak 1700 extern int dword_F8B1D8; // weak
1701 extern int dword_F8B1DC; // weak 1701 extern int dword_F8B1DC; // weak
1702 extern int dword_F8B1E0; // weak 1702 extern int dword_F8B1E0; // weak
1703 extern int dword_F8B1E4; // weak 1703 extern int dword_F8B1E4; // weak
1704 extern const char *ptr_F8B1E8; // idb 1704 extern const char *ptr_F8B1E8; // idb
1705 extern char byte_F8B1EC; // weak 1705 extern char dialogue_show_profession_details; // weak
1706 extern char byte_F8B1EF[]; // weak 1706 extern char byte_F8B1EF[]; // weak
1707 extern char byte_F8B1F0[4]; 1707 extern char byte_F8B1F0[4];
1708 extern int dword_F8B1F4; // weak 1708 extern int dword_F8B1F4; // weak
1709 extern _UNKNOWN unk_F8B1F8; // weak 1709 extern _UNKNOWN unk_F8B1F8; // weak
1710 extern _UNKNOWN unk_F8B5E0; // weak 1710 extern _UNKNOWN unk_F8B5E0; // weak
2181 bool __fastcall sub_4754BF(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10, int a11); 2181 bool __fastcall sub_4754BF(int a1, int *a2, int a3, int a4, int a5, int a6, int a7, int a8, BLVFace *a9, int a10, int a11);
2182 signed int __thiscall sub_475665(BLVFace *_this, int a2, __int16 a3); 2182 signed int __thiscall sub_475665(BLVFace *_this, int a2, __int16 a3);
2183 bool __fastcall sub_4759C9(BLVFace *a1, int a2, int a3, __int16 a4); 2183 bool __fastcall sub_4759C9(BLVFace *a1, int a2, int a3, __int16 a4);
2184 bool __fastcall sub_475D85(Vec3_int_ *a1, Vec3_int_ *a2, int *a3, BLVFace *a4); 2184 bool __fastcall sub_475D85(Vec3_int_ *a1, Vec3_int_ *a2, int *a3, BLVFace *a4);
2185 bool __fastcall sub_475F30(int *a1, BLVFace *a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9); 2185 bool __fastcall sub_475F30(int *a1, BLVFace *a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9);
2186 bool __cdecl sub_476387(); 2186 bool PartyHasDragon();
2187 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession); 2187 bool __thiscall CheckHiredNPCSpeciality(unsigned int uProfession);
2188 void __cdecl InitializeAwards(); 2188 void __cdecl InitializeAwards();
2189 void __cdecl InitializeScrolls(); 2189 void __cdecl InitializeScrolls();
2190 void __cdecl InitializeMerchants(); 2190 void __cdecl InitializeMerchants();
2191 void __cdecl InitializeTransitions(); 2191 void __cdecl InitializeTransitions();
2348 signed int __fastcall sub_4BB756(signed int a1); 2348 signed int __fastcall sub_4BB756(signed int a1);
2349 const char *sub_4BBA85_bounties(); 2349 const char *sub_4BBA85_bounties();
2350 void __cdecl sub_4BBCDD(); 2350 void __cdecl sub_4BBCDD();
2351 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb 2351 void __fastcall _4BBF61_summon_actor(int a1, __int16 x, int y, int z); // idb
2352 void __cdecl ArenaFight(); 2352 void __cdecl ArenaFight();
2353 void __thiscall sub_4BC49B(unsigned int _this);
2354 struct Texture *__cdecl sub_4BC8D5(); 2353 struct Texture *__cdecl sub_4BC8D5();
2355 struct GUIButton *__cdecl sub_4BCA33(); 2354 struct GUIButton *__cdecl sub_4BCA33();
2356 void __fastcall sub_4BCACC_bounties(signed int a1); 2355 void __fastcall sub_4BCACC_bounties(signed int a1);
2357 signed int __cdecl sub_4BD8B5(); 2356 signed int __cdecl sub_4BD8B5();
2358 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx); 2357 bool __fastcall sub_4BDAAF(ItemGen *a1, int _2da_idx);