Mercurial > mm7
comparison mm7_5.cpp @ 648:35ce4761382c
Fixed numbers in tavern dialogue ui
author | Nomad |
---|---|
date | Mon, 11 Mar 2013 23:32:27 +0200 |
parents | 59713bb36033 |
children | 0e368c04acfb |
comparison
equal
deleted
inserted
replaced
647:c5a3a9cf00cd | 648:35ce4761382c |
---|---|
16639 Source[0] = 0; | 16639 Source[0] = 0; |
16640 if ( (v8 & 0x3F) == (v7 & 0x3F) ) | 16640 if ( (v8 & 0x3F) == (v7 & 0x3F) ) |
16641 { | 16641 { |
16642 strcpy(a2, "%s\n\n"); | 16642 strcpy(a2, "%s\n\n"); |
16643 v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | 16643 v24 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); |
16644 sprintf(Source, format_4E2DC8, v24); | 16644 sprintf(Source, "\xC" "%05d", v24); |
16645 strcat(a2, Source); | 16645 strcat(a2, Source); |
16646 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16646 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16647 v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | 16647 v25 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); |
16648 sprintf(Source, format_4E2DC8, v25); | 16648 sprintf(Source, "\xC" "%05d", v25); |
16649 strcat(a2, Source); | 16649 strcat(a2, Source); |
16650 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16650 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16651 v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | 16651 v26 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); |
16652 sprintf(Source, format_4E2DC8, v26); | 16652 sprintf(Source, "\xC" "%05d", v26); |
16653 strcat(a2, Source); | 16653 strcat(a2, Source); |
16654 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16654 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16655 v27 = pPlayer->classType; | 16655 v27 = pPlayer->classType; |
16656 v28 = uPlayerSkillType; | 16656 v28 = uPlayerSkillType; |
16657 v29 = GetSkillColor(v27, uPlayerSkillType, 4); | 16657 v29 = GetSkillColor(v27, uPlayerSkillType, 4); |
16658 sprintf(Source, format_4E2DC8, v29); | 16658 sprintf(Source, "\xC" "%05d", v29); |
16659 strcat(a2, Source); | 16659 strcat(a2, Source); |
16660 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16660 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16661 | 16661 |
16662 v23 = static_sub_417BB5_out_string; | 16662 v23 = static_sub_417BB5_out_string; |
16663 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431], // Normal | 16663 sprintf(static_sub_417BB5_out_string, a2, pSkillDesc[v28], pGlobalTXT_LocalizationStrings[431], // Normal |
16668 } | 16668 } |
16669 else | 16669 else |
16670 { | 16670 { |
16671 strcpy(a2, "%s\n\n"); | 16671 strcpy(a2, "%s\n\n"); |
16672 v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); | 16672 v9 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 1); |
16673 sprintf(Source, format_4E2DC8, v9); | 16673 sprintf(Source, "\xC" "%05d", v9); |
16674 strcat(a2, Source); | 16674 strcat(a2, Source); |
16675 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16675 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16676 v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); | 16676 v10 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 2); |
16677 sprintf(Source, format_4E2DC8, v10); | 16677 sprintf(Source, "\xC" "%05d", v10); |
16678 strcat(a2, Source); | 16678 strcat(a2, Source); |
16679 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16679 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16680 v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); | 16680 v11 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 3); |
16681 sprintf(Source, format_4E2DC8, v11); | 16681 sprintf(Source, "\xC" "%05d", v11); |
16682 strcat(a2, Source); | 16682 strcat(a2, Source); |
16683 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); | 16683 strcat(a2, "%s\t%03d:\t%03d%s\t000\n"); |
16684 v12 = uPlayerSkillType; | 16684 v12 = uPlayerSkillType; |
16685 v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4); | 16685 v13 = GetSkillColor(pPlayer->classType, uPlayerSkillType, 4); |
16686 sprintf(Source, format_4E2DC8, v13); | 16686 sprintf(Source, "\xC" "%05d", v13); |
16687 strcat(a2, Source); | 16687 strcat(a2, Source); |
16688 strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n"); | 16688 strcat(a2, "%s\t%03d:\t%03d%s\t000\n\n"); |
16689 v14 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); | 16689 v14 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0xFFu); |
16690 sprintf(Source, format_4E2DC8, v14); | 16690 sprintf(Source, "\xC" "%05d", v14); |
16691 strcat(a2, Source); | 16691 strcat(a2, Source); |
16692 strcat(a2, "%s: +%d"); | 16692 strcat(a2, "%s: +%d"); |
16693 v15 = v12; | 16693 v15 = v12; |
16694 v16 = (int)(v35 + 5); | 16694 v16 = (int)(v35 + 5); |
16695 v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4); | 16695 v15 = (PLAYER_SKILL_TYPE)((int)v15 * 4); |
17137 | 17137 |
17138 pPlayer = &pParty->pPlayers[uPlayerID-1]; | 17138 pPlayer = &pParty->pPlayers[uPlayerID-1]; |
17139 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE); | 17139 v2 = pIcons_LOD->LoadTexture("fr_stats", TEXTURE_16BIT_PALETTE); |
17140 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0)); | 17140 pRenderer->DrawTextureIndexed(8, 8, (Texture *)(v2 != -1 ? (int)&pIcons_LOD->pTextures[v2] : 0)); |
17141 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); | 17141 v3 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0xFFu, 0xFFu, 0x9Bu); |
17142 sprintf(pTmpBuf, format_4E2DC8, v3); | 17142 sprintf(pTmpBuf, "\xC" "%05d", v3); |
17143 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s | 17143 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[429], pPlayer->pName, pClassNames[pPlayer->classType]);//^Pi[%s] %s |
17144 strcat(pTmpBuf, pTmpBuf2); | 17144 strcat(pTmpBuf, pTmpBuf2); |
17145 if ( pPlayer->uSkillPoints ) | 17145 if ( pPlayer->uSkillPoints ) |
17146 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); | 17146 v4 = GenerateColorAsCloseAsPossibleToR8G8B8InTargetFormat(0, 0xFFu, 0); |
17147 else | 17147 else |