Mercurial > mm7
comparison mm7_6.cpp @ 1828:35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
author | Grumpy7 |
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date | Fri, 11 Oct 2013 07:04:19 +0200 |
parents | bdac32c645c5 |
children | e4e27261d84e |
comparison
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1827:0c75c3e7e436 | 1828:35c1e4ff6ba7 |
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75 v14 += rand() % pActor->pMonsterInfo.uTreasureDiceSides + 1; | 75 v14 += rand() % pActor->pMonsterInfo.uTreasureDiceSides + 1; |
76 } | 76 } |
77 while ( v2 < pActor->pMonsterInfo.uTreasureDiceRolls ); | 77 while ( v2 < pActor->pMonsterInfo.uTreasureDiceRolls ); |
78 if ( v14 ) | 78 if ( v14 ) |
79 { | 79 { |
80 party_finds_gold(v14, 0); | 80 pParty->PartyFindsGold(v14, 0); |
81 viewparams->bRedrawGameUI = 1; | 81 viewparams->bRedrawGameUI = 1; |
82 } | 82 } |
83 } | 83 } |
84 } | 84 } |
85 else | 85 else |
88 { | 88 { |
89 v14 = pActor->array_000234[3].uSpecEnchantmentType; | 89 v14 = pActor->array_000234[3].uSpecEnchantmentType; |
90 pActor->array_000234[3].Reset(); | 90 pActor->array_000234[3].Reset(); |
91 if ( v14 ) | 91 if ( v14 ) |
92 { | 92 { |
93 party_finds_gold(v14, 0); | 93 pParty->PartyFindsGold(v14, 0); |
94 viewparams->bRedrawGameUI = 1; | 94 viewparams->bRedrawGameUI = 1; |
95 } | 95 } |
96 } | 96 } |
97 } | 97 } |
98 if ( pActor->uCarriedItemID ) | 98 if ( pActor->uCarriedItemID ) |