Mercurial > mm7
comparison Indoor.cpp @ 1828:35c1e4ff6ba7
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
author | Grumpy7 |
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date | Fri, 11 Oct 2013 07:04:19 +0200 |
parents | 8f20f7e1091d |
children | 303a56458f7b |
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1827:0c75c3e7e436 | 1828:35c1e4ff6ba7 |
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38 #include "stru6.h" | 38 #include "stru6.h" |
39 #include "ParticleEngine.h" | 39 #include "ParticleEngine.h" |
40 #include "Outdoor_stuff.h" | 40 #include "Outdoor_stuff.h" |
41 #include "texts.h" | 41 #include "texts.h" |
42 #include "GUIWindow.h" | 42 #include "GUIWindow.h" |
43 #include "Level/Decoration.h" | |
43 | 44 |
44 | 45 |
45 | 46 |
46 | 47 |
47 | 48 |
6057 return 1; | 6058 return 1; |
6058 v19 = &pSpriteObjects[v18].stru_24; | 6059 v19 = &pSpriteObjects[v18].stru_24; |
6059 v20 = pSpriteObjects[v18].stru_24.uItemID; | 6060 v20 = pSpriteObjects[v18].stru_24.uItemID; |
6060 if ( pItemsTable->pItems[v20].uEquipType == EQUIP_GOLD) | 6061 if ( pItemsTable->pItems[v20].uEquipType == EQUIP_GOLD) |
6061 { | 6062 { |
6062 party_finds_gold(v19->uSpecEnchantmentType, 0); | 6063 pParty->PartyFindsGold(v19->uSpecEnchantmentType, 0); |
6063 viewparams->bRedrawGameUI = 1; | 6064 viewparams->bRedrawGameUI = 1; |
6064 v21 = v17; | 6065 v21 = v17; |
6065 } | 6066 } |
6066 else | 6067 else |
6067 { | 6068 { |