comparison GUIWindow.h @ 994:3431f6abc786

GameUI clean
author Nomad
date Tue, 14 May 2013 12:35:06 +0200
parents 3a3ab572eff5
children 5876a9cafa3e
comparison
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993:ada1ed5f44a1 994:3431f6abc786
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466 void draw_leather();
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471 // game ui
472 void GameUI_DrawRightPanel();
473 void GameUI_DrawRightPanelFrames();
474 void GameUI_DrawRightPanelItems();
464 void GameUI_QuickRef_Draw(); 475 void GameUI_QuickRef_Draw();
465 476 void GameUI_DrawFoodAndGold();
466 477 void GameUI_DrawLifeManaBars();
467 478 void GameUI_DrawHiredNPCs();
468 479 void GameUI_DrawPortraits(unsigned int _this);
469 480 void GameUI_Footer();
470 481 void GameUI_Footer_2();
471 482 void GameUI_SetFooterString(const char *pStr);
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474 485
475 //character ui 486
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494 // character ui
476 unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level); 495 unsigned int GetSkillColor(unsigned int uPlayerClass, PLAYER_SKILL_TYPE uPlayerSkillType, signed int skill_level);
477 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType); 496 const char *CharacterUI_GetSkillDescText(unsigned int uPlayerID, PLAYER_SKILL_TYPE uPlayerSkillType);
478 char CharacterUI_SkillsTab_ShowHint(); 497 char CharacterUI_SkillsTab_ShowHint();
479 void CharacterUI_StatsTab_ShowHint(); 498 void CharacterUI_StatsTab_ShowHint();
480 char CharacterUI_StatsTab_Draw(Player *player); 499 char CharacterUI_StatsTab_Draw(Player *player);