Mercurial > mm7
comparison mm7_3.cpp @ 1020:3413ad40cc88
Merge
author | Gloval |
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date | Tue, 21 May 2013 07:24:49 +0400 |
parents | c45d51b3f4f4 |
children | 6afa77761a00 |
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1019:32ec62bbaa2c | 1020:3413ad40cc88 |
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1 #include <assert.h> | 1 #include <assert.h> |
2 | |
3 | |
4 #include "VideoPlayer.h" | |
5 #include "Sprites.h" | |
6 #include "BSPModel.h" | |
7 #include "OutdoorCamera.h" | |
8 #include "LightmapBuilder.h" | |
9 #include "DecalBuilder.h" | |
10 #include "ParticleEngine.h" | |
11 #include "Mouse.h" | |
12 #include "Keyboard.h" | |
13 #include "stru6.h" | |
2 | 14 |
3 #include "MapInfo.h" | 15 #include "MapInfo.h" |
4 #include "Game.h" | 16 #include "Game.h" |
5 #include "GUIWindow.h" | 17 #include "GUIWindow.h" |
6 #include "GUIFont.h" | 18 #include "GUIFont.h" |
8 #include "Party.h" | 20 #include "Party.h" |
9 #include "AudioPlayer.h" | 21 #include "AudioPlayer.h" |
10 #include "Outdoor.h" | 22 #include "Outdoor.h" |
11 #include "IndoorCamera.h" | 23 #include "IndoorCamera.h" |
12 #include "Overlays.h" | 24 #include "Overlays.h" |
13 #include "Monsters.h" | |
14 #include "Arcomage.h" | |
15 #include "LOD.h" | 25 #include "LOD.h" |
16 #include "Actor.h" | 26 #include "Actor.h" |
17 #include "Allocator.h" | 27 #include "Allocator.h" |
18 #include "Events.h" | 28 #include "Events.h" |
19 #include "Viewport.h" | 29 #include "Viewport.h" |
20 #include "FrameTableInc.h" | |
21 #include "Math.h" | 30 #include "Math.h" |
22 #include "SpriteObject.h" | 31 #include "SpriteObject.h" |
23 #include "ObjectList.h" | 32 #include "ObjectList.h" |
24 #include "Chest.h" | |
25 #include "PaletteManager.h" | 33 #include "PaletteManager.h" |
26 #include "DecorationList.h" | 34 #include "DecorationList.h" |
27 #include "SaveLoad.h" | |
28 #include "stru123.h" | 35 #include "stru123.h" |
29 #include "Time.h" | 36 #include "Time.h" |
30 #include "IconFrameTable.h" | 37 #include "IconFrameTable.h" |
31 #include "TurnEngine.h" | 38 #include "TurnEngine.h" |
32 #include "Awards.h" | |
33 #include "Autonotes.h" | |
34 #include "stru160.h" | |
35 #include "Weather.h" | |
36 #include "stru220.h" | 39 #include "stru220.h" |
37 #include "Events2D.h" | 40 #include "Events2D.h" |
38 #include "stru176.h" | 41 #include "stru176.h" |
39 #include "stru159.h" | |
40 #include "stru298.h" | 42 #include "stru298.h" |
41 #include "texts.h" | 43 #include "texts.h" |
42 #include "Log.h" | 44 #include "Log.h" |
43 | 45 |
44 #include "MM7.h" | 46 #include "MM7.h" |