Mercurial > mm7
comparison UI/UIPopup.cpp @ 1699:33c7cc2d48d5
MonsterPopup_Draw
author | Ritor1 |
---|---|
date | Sun, 22 Sep 2013 20:38:24 +0600 |
parents | 6faacde46271 |
children | a395359afc8f 8251e59fd7c1 |
comparison
equal
deleted
inserted
replaced
1698:8cfb2e978445 | 1699:33c7cc2d48d5 |
---|---|
104 } | 104 } |
105 } | 105 } |
106 | 106 |
107 //----- (0041D895) -------------------------------------------------------- | 107 //----- (0041D895) -------------------------------------------------------- |
108 void GameUI_DrawItemInfo( struct ItemGen* inspect_item ) | 108 void GameUI_DrawItemInfo( struct ItemGen* inspect_item ) |
109 { | 109 { |
110 ItemGen *v1; // esi@1 | |
111 unsigned int v2; // eax@3 | 110 unsigned int v2; // eax@3 |
112 signed int v6; // eax@5 | |
113 int v7; // edx@5 | |
114 char v10; // zf@16 | |
115 ItemGen *v11; // eax@16 | |
116 ItemGen *v12; // eax@25 | |
117 const char *v16; // eax@34 | |
118 int v17; // eax@36 | |
119 int v18; // esi@37 | |
120 unsigned __int16 v19; // ax@37 | |
121 char v21; // al@44 | |
122 int v24; // eax@52 | |
123 int v25; // eax@57 | |
124 int v26; // eax@60 | |
125 int v27; // eax@67 | |
126 const char *v28; // edi@69 | 111 const char *v28; // edi@69 |
127 int v29; // eax@70 | |
128 char v30; // edi@78 | |
129 const char *v31; // eax@78 | |
130 int v32; // ecx@81 | |
131 unsigned int v33; // eax@81 | |
132 int v34; // esi@81 | 112 int v34; // esi@81 |
133 const char *v35; // eax@85 | 113 char *pText; // [sp-14h] [bp-28Ch]@110 |
134 const char *v36; // eax@87 | |
135 unsigned int v37; // eax@109 | |
136 unsigned int v38; // eax@109 | |
137 int v39; // eax@113 | |
138 GUIFont *v40; // edx@113 | |
139 signed int v41; // [sp-20h] [bp-298h]@113 | |
140 int v42; // [sp-1Ch] [bp-294h]@113 | |
141 unsigned int v44; // [sp-18h] [bp-290h]@113 | |
142 const char *v46; // [sp-14h] [bp-28Ch]@58 | |
143 char *v47; // [sp-14h] [bp-28Ch]@110 | |
144 const char *v49; // [sp-10h] [bp-288h]@56 | |
145 char *v50; // [sp-10h] [bp-288h]@58 | |
146 int v51; // [sp-10h] [bp-288h]@110 | |
147 const char *v52; // [sp-Ch] [bp-284h]@36 | |
148 char *v54; // [sp-Ch] [bp-284h]@56 | |
149 int v55; // [sp-Ch] [bp-284h]@58 | |
150 int v56; // [sp-Ch] [bp-284h]@110 | |
151 unsigned int v57; // [sp-8h] [bp-280h]@36 | |
152 int v59; // [sp-8h] [bp-280h]@56 | |
153 int v60; // [sp-8h] [bp-280h]@58 | |
154 unsigned int v61; // [sp-8h] [bp-280h]@110 | |
155 char out_text[300]; // [sp+8h] [bp-270h]@40 | 114 char out_text[300]; // [sp+8h] [bp-270h]@40 |
156 char v65[120]; // [sp+134h] [bp-144h]@92 | 115 char v65[120]; // [sp+134h] [bp-144h]@92 |
157 char Source[40]; // [sp+1ACh] [bp-CCh]@49 | |
158 stru351_summoned_item v67; | 116 stru351_summoned_item v67; |
159 int var88; // [sp+1F0h] [bp-88h]@1 | |
160 Texture *v73; // [sp+1F4h] [bp-84h]@5 | |
161 int v77; // [sp+200h] [bp-78h]@12 | 117 int v77; // [sp+200h] [bp-78h]@12 |
162 int v78; // [sp+204h] [bp-74h]@5 | 118 int v78; // [sp+204h] [bp-74h]@5 |
163 GUIWindow wHintWindow; // [sp+208h] [bp-70h]@2 | 119 GUIWindow iteminfo_window; // [sp+208h] [bp-70h]@2 |
164 POINT a2; // [sp+25Ch] [bp-1Ch]@2 | 120 POINT a2; // [sp+25Ch] [bp-1Ch]@2 |
165 int v81; // [sp+264h] [bp-14h]@5 | 121 int v81; // [sp+264h] [bp-14h]@5 |
166 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18 | 122 PlayerSpeech v83; // [sp+26Ch] [bp-Ch]@18 |
167 char* v84; | 123 char* v84; |
168 int v85; | 124 int v85; |
169 char *Str; // [sp+270h] [bp-8h]@65 | 125 char *Str; // [sp+270h] [bp-8h]@65 |
170 | 126 |
171 v1 = inspect_item; | 127 if (!inspect_item->uItemID) |
172 var88 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | 128 return; |
173 if (!inspect_item->uItemID) | 129 iteminfo_window.Hint = 0; |
174 return; | 130 iteminfo_window.uFrameWidth = 384; |
175 | 131 iteminfo_window.uFrameHeight = 180; |
176 wHintWindow.Hint = 0; | 132 iteminfo_window.uFrameY = 40; |
177 wHintWindow.uFrameWidth = 384; | 133 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) |
178 wHintWindow.uFrameHeight = 180; | 134 v2 = pMouse->GetCursorPos(&a2)->x + 30; |
179 wHintWindow.uFrameY = 40; | 135 else |
180 if ( pMouse->GetCursorPos(&a2)->x <= 320 ) | 136 v2 = pMouse->GetCursorPos(&a2)->x - iteminfo_window.uFrameWidth - 30; |
181 v2 = pMouse->GetCursorPos(&a2)->x + 30; | 137 iteminfo_window.uFrameX = v2; |
138 v78 = 100 - pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->uTextureWidth; | |
139 v81 = 144 - pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->uTextureHeight; | |
140 if ( v78 > 0 ) | |
141 v78 = v78 / 2; | |
142 if ( v81 <= 0 ) | |
143 v81 = 0; | |
144 else | |
145 v81 = v81 / 2; | |
146 if ( !pItemsTable->pItems[inspect_item->uItemID].uItemID_Rep_St ) | |
147 inspect_item->SetIdentified(); | |
148 v77 = 0; | |
149 if (pItemsTable->pItems[inspect_item->uItemID].uEquipType == EQUIP_GOLD) | |
150 v77 = inspect_item->uSpecEnchantmentType; | |
151 if ( uActiveCharacter ) | |
152 { | |
153 //try to identify | |
154 if (!inspect_item->IsIdentified()) | |
155 { | |
156 //v11 = inspect_item; | |
157 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 ) | |
158 inspect_item->SetIdentified(); | |
159 v83 = SPEECH_9; | |
160 if ( !inspect_item->IsIdentified() ) | |
161 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2);//"Identify Failed" | |
162 else | |
163 { | |
164 v83 = SPEECH_8; | |
165 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) | |
166 v83 = SPEECH_7; | |
167 } | |
168 if ( dword_4E455C ) | |
169 { | |
170 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); | |
171 dword_4E455C = 0; | |
172 } | |
173 } | |
174 inspect_item->UpdateTempBonus(pParty->uTimePlayed); | |
175 if (inspect_item->IsBroken()) | |
176 { | |
177 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 ) | |
178 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1; | |
179 v83 = SPEECH_11; | |
180 if ( !inspect_item->IsBroken() ) | |
181 v83 = SPEECH_10; | |
182 else | |
183 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2);//"Repair Failed" | |
184 if ( dword_4E455C ) | |
185 { | |
186 pPlayers[uActiveCharacter]->PlaySound(v83, 0); | |
187 dword_4E455C = 0; | |
188 } | |
189 } | |
190 } | |
191 if (inspect_item->IsBroken()) | |
192 { | |
193 iteminfo_window.DrawMessageBox(0); | |
194 pRenderer->SetTextureClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12, | |
195 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, | |
196 iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12); | |
197 iteminfo_window.uFrameWidth -= 24; | |
198 iteminfo_window.uFrameHeight -= 12; | |
199 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1; | |
200 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1; | |
201 pRenderer->DrawTransparentRedShade(iteminfo_window.uFrameX + v78, v81 + iteminfo_window.uFrameY + 30, pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)); | |
202 if ( inspect_item->IsIdentified()) | |
203 pText = (char *)inspect_item->GetIdentifiedName(); | |
182 else | 204 else |
183 v2 = pMouse->GetCursorPos(&a2)->x - wHintWindow.uFrameWidth - 30; | 205 pText = pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName; |
184 wHintWindow.uFrameX = v2; | 206 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, TargetColor(0xFFu, 0xFFu, 0x9Bu), pText, 3); |
185 auto item_desc = &pItemsTable->pItems[inspect_item->uItemID]; | 207 iteminfo_window.DrawTitleText(pFontArrus, 0x64u, ((signed int)iteminfo_window.uFrameHeight >> 1) - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &iteminfo_window, 0, 0) / 2, |
186 //v3 = (char *)&pItemsTable->pItems[_this->uItemID].pIconName; | 208 TargetColor(0xFFu, 0x19u, 0x19u), pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item" |
187 //v76 = v3; | 209 pRenderer->ResetTextureClipRect(); |
188 //v4 = pIcons_LOD->LoadTexture(pItemsTable->pItems[_this->uItemID].pIconName, TEXTURE_16BIT_PALETTE); | 210 if ( !areWeLoadingTexture ) |
189 //v5 = v4; | 211 { |
190 //v4 *= 72; | 212 pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->Release(); |
191 //v75 = v4; | 213 pIcons_LOD->SyncLoadedFilesCount(); |
192 //v73 = &pIcons_LOD->pTextures[v4]; | 214 } |
193 v73 = pIcons_LOD->LoadTexturePtr(item_desc->pIconName, TEXTURE_16BIT_PALETTE); | 215 return; |
194 v6 = 100 - v73->uTextureWidth; | 216 } |
195 v7 = v73->uTextureHeight; | 217 if (!inspect_item->IsIdentified()) |
196 v78 = v6; | 218 { |
197 v81 = 144 - v7; | 219 iteminfo_window.DrawMessageBox(0); |
198 if ( v6 > 0 ) | 220 pRenderer->SetTextureClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12, |
199 v78 = v6 >> 1; | 221 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12); |
200 if ( v81 <= 0 ) | 222 iteminfo_window.uFrameWidth -= 24; |
201 v81 = 0; | 223 iteminfo_window.uFrameHeight -= 12; |
202 else | 224 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1; |
203 v81 >>= 1; | 225 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1; |
204 if ( !item_desc->uItemID_Rep_St ) | 226 pRenderer->DrawTextureTransparent(iteminfo_window.uFrameX + v78, v81 + iteminfo_window.uFrameY + 30, pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)); |
205 inspect_item->SetIdentified(); | 227 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, TargetColor(0xFFu, 0xFFu, 0x9Bu), pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName, 3); |
206 //v9 = v8->uAttributes; | 228 iteminfo_window.DrawTitleText(pFontArrus, 0x64u, ((signed int)iteminfo_window.uFrameHeight >> 1) - pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &iteminfo_window, 0, 0) / 2, |
207 v77 = 0; | 229 TargetColor(0xFFu, 0x19u, 0x19u), pGlobalTXT_LocalizationStrings[232], 3);//"Not Identified" |
208 //a2.y = v8->uAttributes & 2; | 230 pRenderer->ResetTextureClipRect(); |
209 if (pItemsTable->pItems[inspect_item->uItemID].uEquipType == EQUIP_GOLD) | 231 if ( !areWeLoadingTexture ) |
210 v77 = inspect_item->uSpecEnchantmentType; | 232 { |
211 if ( uActiveCharacter ) | 233 pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->Release(); |
212 { | 234 pIcons_LOD->SyncLoadedFilesCount(); |
213 //try to identify | 235 } |
214 if (!inspect_item->IsIdentified()) | 236 return; |
215 { | 237 } |
216 | 238 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], pItemsTable->pItems[inspect_item->uItemID].pUnidentifiedName); //"Type: %s" |
217 v11 = inspect_item; | 239 out_text[100] = 0; |
218 if ( pPlayers[uActiveCharacter]->CanIdentify(inspect_item) == 1 ) | 240 out_text[200] = 0; |
219 inspect_item->SetIdentified(); | 241 switch (pItemsTable->pItems[inspect_item->uItemID].uEquipType) |
220 v83 = SPEECH_9; | 242 { |
221 if ( !inspect_item->IsIdentified() ) | |
222 { | |
223 ShowStatusBarString(pGlobalTXT_LocalizationStrings[446], 2u);//"Identify Failed" | |
224 } | |
225 else | |
226 { | |
227 v83 = SPEECH_8; | |
228 if ( inspect_item->GetValue() < 100 * (pPlayers[uActiveCharacter]->uLevel + 5) ) | |
229 v83 = SPEECH_7; | |
230 } | |
231 if ( dword_4E455C ) | |
232 { | |
233 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)(int)v83, 0); | |
234 dword_4E455C = 0; | |
235 } | |
236 } | |
237 inspect_item->UpdateTempBonus(pParty->uTimePlayed); | |
238 if (inspect_item->IsBroken()) | |
239 { | |
240 if ( pPlayers[uActiveCharacter]->CanRepair(inspect_item) == 1 ) | |
241 inspect_item->uAttributes = inspect_item->uAttributes & 0xFFFFFFFD | 1; | |
242 v83 = SPEECH_11; | |
243 if ( !inspect_item->IsBroken() ) | |
244 v83 = SPEECH_10; | |
245 else | |
246 ShowStatusBarString(pGlobalTXT_LocalizationStrings[448], 2u);//"Repair Failed" | |
247 if ( dword_4E455C ) | |
248 { | |
249 pPlayers[uActiveCharacter]->PlaySound(v83, 0); | |
250 dword_4E455C = 0; | |
251 } | |
252 } | |
253 } | |
254 //v13 = _this->uAttributes; | |
255 //v14 = _this->Identified(); | |
256 //a2.y = inspect_item->Identified(); | |
257 if (inspect_item->IsBroken()) | |
258 { | |
259 wHintWindow.DrawMessageBox(0); | |
260 //v15 = &; | |
261 pRenderer->SetTextureClipRect(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
262 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
263 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
264 wHintWindow.uFrameWidth -= 24; | |
265 wHintWindow.uFrameHeight -= 12; | |
266 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
267 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
268 pRenderer->DrawTransparentRedShade(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
269 if ( inspect_item->IsIdentified()) | |
270 v16 = inspect_item->GetIdentifiedName(); | |
271 else | |
272 v16 = item_desc->pUnidentifiedName; | |
273 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v16, 3u); | |
274 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[32], &wHintWindow, 0, 0); //"Broken Item" | |
275 v18 = v17 >> 1; | |
276 v19 = TargetColor(0xFFu, 0x19u, 0x19u); | |
277 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[32], 3); //"Broken Item" | |
278 pRenderer->ResetTextureClipRect(); | |
279 if ( !areWeLoadingTexture ) | |
280 { | |
281 v73->Release(); | |
282 pIcons_LOD->SyncLoadedFilesCount(); | |
283 } | |
284 return; | |
285 } | |
286 if (!inspect_item->IsIdentified()) | |
287 { | |
288 wHintWindow.DrawMessageBox(0); | |
289 pRenderer->SetTextureClipRect(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
290 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, | |
291 wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
292 wHintWindow.uFrameWidth -= 24; | |
293 wHintWindow.uFrameHeight -= 12; | |
294 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
295 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
296 pRenderer->DrawTextureTransparent(wHintWindow.uFrameX + v78, v81 + wHintWindow.uFrameY + 30, v73); | |
297 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, item_desc->pUnidentifiedName, 3u); | |
298 v17 = pFontArrus->CalcTextHeight(pGlobalTXT_LocalizationStrings[232], &wHintWindow, 0, 0); ///"Not Identified" | |
299 v18 = v17 >> 1; | |
300 v19 = TargetColor(0xFFu, 0x19u, 0x19u); | |
301 wHintWindow.DrawTitleText(pFontArrus, 0x64u, ((signed int)wHintWindow.uFrameHeight >> 1) - v18, v19, pGlobalTXT_LocalizationStrings[232], 3); | |
302 pRenderer->ResetTextureClipRect(); | |
303 if ( !areWeLoadingTexture ) | |
304 { | |
305 v73->Release(); | |
306 pIcons_LOD->SyncLoadedFilesCount(); | |
307 } | |
308 return; | |
309 } | |
310 | |
311 sprintfex(out_text, pGlobalTXT_LocalizationStrings[463], item_desc->pUnidentifiedName); //"Type: %s" | |
312 out_text[100] = 0; | |
313 out_text[200] = 0; | |
314 //v20 = item_desc->uEquipType; | |
315 switch (item_desc->uEquipType) | |
316 { | |
317 case EQUIP_OFF_HAND: | 243 case EQUIP_OFF_HAND: |
318 case EQUIP_MAIN_HAND: | 244 case EQUIP_MAIN_HAND: |
319 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK], | 245 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[LOCSTR_ATTACK], |
320 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); //"Damage" | 246 (int)pItemsTable->pItems[inspect_item->uItemID].uDamageMod, pGlobalTXT_LocalizationStrings[53], |
321 if (item_desc->uDamageMod) | 247 (int)pItemsTable->pItems[inspect_item->uItemID].uDamageDice, (int)pItemsTable->pItems[inspect_item->uItemID].uDamageRoll); //"Damage" |
322 { | 248 if (pItemsTable->pItems[inspect_item->uItemID].uDamageMod) |
323 char mod[16]; | 249 { |
324 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | 250 char mod[16]; |
325 strcat(out_text + 100, mod); | 251 sprintf(mod, "+%d", (int)pItemsTable->pItems[inspect_item->uItemID].uDamageMod); |
326 } | 252 strcat(out_text + 100, mod); |
327 break; | 253 } |
254 break; | |
328 | 255 |
329 case EQUIP_BOW: | 256 case EQUIP_BOW: |
330 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot" | 257 sprintfex(out_text + 100, "%s: +%d %s: %dd%d", pGlobalTXT_LocalizationStrings[203], //"Shoot" |
331 (int)item_desc->uDamageMod, pGlobalTXT_LocalizationStrings[53], //"Damage" | 258 (int)pItemsTable->pItems[inspect_item->uItemID].uDamageMod, pGlobalTXT_LocalizationStrings[53], //"Damage" |
332 (int)item_desc->uDamageDice, (int)item_desc->uDamageRoll); | 259 (int)pItemsTable->pItems[inspect_item->uItemID].uDamageDice, (int)pItemsTable->pItems[inspect_item->uItemID].uDamageRoll); |
333 if (item_desc->uDamageMod) | 260 if (pItemsTable->pItems[inspect_item->uItemID].uDamageMod) |
334 { | 261 { |
335 char mod[16]; | 262 char mod[16]; |
336 sprintf(mod, "+%d", (int)item_desc->uDamageMod); | 263 sprintf(mod, "+%d", (int)pItemsTable->pItems[inspect_item->uItemID].uDamageMod); |
337 strcat(out_text + 100, mod); | 264 strcat(out_text + 100, mod); |
338 } | 265 } |
339 break; | 266 break; |
340 | 267 |
341 case EQUIP_ARMOUR: | 268 case EQUIP_ARMOUR: |
342 case EQUIP_SHIELD: | 269 case EQUIP_SHIELD: |
343 case EQUIP_HELMET: | 270 case EQUIP_HELMET: |
344 case EQUIP_BELT: | 271 case EQUIP_BELT: |
345 case EQUIP_CLOAK: | 272 case EQUIP_CLOAK: |
346 case EQUIP_GAUNTLETS: | 273 case EQUIP_GAUNTLETS: |
347 case EQUIP_BOOTS: | 274 case EQUIP_BOOTS: |
348 case EQUIP_RING: | 275 case EQUIP_RING: |
349 case EQUIP_AMULET: | 276 case EQUIP_AMULET: |
350 if (item_desc->uDamageDice) //"Armor" | 277 if (pItemsTable->pItems[inspect_item->uItemID].uDamageDice) //"Armor" |
351 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], item_desc->uDamageDice + item_desc->uDamageMod); | 278 sprintfex(out_text + 100, "%s: +%d", pGlobalTXT_LocalizationStrings[11], |
352 break; | 279 pItemsTable->pItems[inspect_item->uItemID].uDamageDice + pItemsTable->pItems[inspect_item->uItemID].uDamageMod); |
353 | 280 break; |
281 } | |
282 | |
283 if ( !v77 ) | |
284 { | |
285 if (pItemsTable->pItems[inspect_item->uItemID].uEquipType ==EQUIP_POTION) //this is CORRECT! do not move to switch! | |
286 { | |
287 if ( inspect_item->uEnchantmentType ) | |
288 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power" | |
289 } | |
290 else if (pItemsTable->pItems[inspect_item->uItemID].uEquipType == EQUIP_REAGENT) | |
291 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" | |
292 else if ( inspect_item->uEnchantmentType ) | |
293 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->m_enchantmentStrength); //"Special" | |
294 else if ( inspect_item->uSpecEnchantmentType ) | |
295 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->m_enchantmentStrength); | |
296 else if ( inspect_item->uNumCharges ) | |
297 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" | |
298 } | |
299 iteminfo_window.uFrameWidth -= 12; | |
300 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1; | |
301 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1; | |
302 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
303 v84 = &out_text[0]; | |
304 for ( uint i = 1; i <= 3; i++ ) | |
305 { | |
306 if ( *v84 ) | |
307 Str += pFontComic->CalcTextHeight(v84, &iteminfo_window, 100, 0) + 3; | |
308 v84 += 100; | |
309 } | |
310 v28 = pItemsTable->pItems[inspect_item->uItemID].pDescription; | |
311 if ( *v28 ) | |
312 Str += pFontSmallnum->CalcTextHeight(pItemsTable->pItems[inspect_item->uItemID].pDescription, &iteminfo_window, 100, 0); | |
313 iteminfo_window.uFrameHeight = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, | |
314 TEXTURE_16BIT_PALETTE)->uTextureHeight + v81 + 54; | |
315 if ( (signed int)Str > (signed int)iteminfo_window.uFrameHeight ) | |
316 iteminfo_window.uFrameHeight = (unsigned int)Str; | |
317 if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
318 iteminfo_window.uFrameHeight += LOBYTE(pFontComic->uFontHeight); | |
319 v85 = 0; | |
320 if ( pFontArrus->uFontHeight ) | |
321 { | |
322 iteminfo_window.uFrameWidth -= 24; | |
323 if ( pFontArrus->CalcTextHeight(inspect_item->GetIdentifiedName(), &iteminfo_window, 0, 0) / (signed int)pFontArrus->uFontHeight ) | |
324 v85 = pFontArrus->uFontHeight; | |
325 iteminfo_window.uFrameWidth += 24; | |
326 } | |
327 iteminfo_window.uFrameWidth += 12; | |
328 iteminfo_window.uFrameHeight += (unsigned int)v85; | |
329 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1; | |
330 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1; | |
331 iteminfo_window.DrawMessageBox(0); | |
332 pRenderer->SetTextureClipRect(iteminfo_window.uFrameX + 12, iteminfo_window.uFrameY + 12, | |
333 iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 12, iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 12); | |
334 iteminfo_window.uFrameWidth -= 12; | |
335 //v32 = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->uTextureHeight; | |
336 iteminfo_window.uFrameHeight -= 12; | |
337 iteminfo_window.uFrameZ = iteminfo_window.uFrameX + iteminfo_window.uFrameWidth - 1; | |
338 iteminfo_window.uFrameW = iteminfo_window.uFrameY + iteminfo_window.uFrameHeight - 1; | |
339 pRenderer->DrawTextureTransparent(iteminfo_window.uFrameX + v78, | |
340 iteminfo_window.uFrameY + (signed int)(iteminfo_window.uFrameHeight - pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->uTextureHeight) / 2, | |
341 pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)); | |
342 | |
343 v34 = (int)(v85 + 35); | |
344 Str = out_text; | |
345 for ( uint i = 1; i <= 3; i++ ) | |
346 { | |
347 if ( *Str ) | |
348 { | |
349 iteminfo_window.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0); | |
350 v34 += pFontComic->CalcTextHeight(Str, &iteminfo_window, 100, 0) + 3; | |
351 } | |
352 Str += 100; | |
353 } | |
354 v28 = pItemsTable->pItems[inspect_item->uItemID].pDescription; | |
355 if ( *v28 ) | |
356 iteminfo_window.DrawText(pFontSmallnum, 100, v34, 0, v28, 0, 0, 0); | |
357 iteminfo_window.uFrameX += 12; | |
358 iteminfo_window.uFrameWidth -= 24; | |
359 iteminfo_window.DrawTitleText(pFontArrus, 0, 0xCu, TargetColor(0xFFu, 0xFFu, 0x9Bu), inspect_item->GetIdentifiedName(), 3); | |
360 iteminfo_window.uFrameWidth += 24; | |
361 iteminfo_window.uFrameX -= 12; | |
362 if ( v77 ) | |
363 { | |
364 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value" | |
365 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
366 pRenderer->ResetTextureClipRect(); | |
367 } | |
368 else | |
369 { | |
370 if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
371 { | |
372 init_summoned_item(&v67, inspect_item->uExpireTime - pParty->uTimePlayed); | |
373 strcpy(pTmpBuf.data(), "Duration:"); | |
374 Str = (char *)(v67.field_18_expire_year - game_starting_year); | |
375 if (v67.field_18_expire_year != 1168 ) | |
376 { | |
377 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year); | |
378 strcat(pTmpBuf.data(), v65); | |
379 } | |
380 if ( (((v67.field_14_exprie_month || Str) && | |
381 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str) | |
382 || v67.field_C_expire_day) | |
383 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str || | |
384 v67.field_C_expire_day) | |
385 || v67.field_8_expire_hour) | |
386 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str || | |
387 v67.field_C_expire_day || v67.field_8_expire_hour) | |
388 || v67.field_4_expire_minute ) | |
389 { | |
390 sprintf(v65, " %d:mn", v67.field_4_expire_minute); | |
391 strcat(pTmpBuf.data(), v65); | |
392 } | |
393 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
394 } | |
395 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], inspect_item->GetValue()); | |
396 iteminfo_window.DrawText(pFontComic, 100, iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
397 if ( BYTE1(inspect_item->uAttributes) & 1 ) | |
398 pText = pGlobalTXT_LocalizationStrings[187]; //"Stolen" | |
399 else | |
400 { | |
401 if ( !(BYTE1(inspect_item->uAttributes) & 2) ) | |
402 { | |
403 pRenderer->ResetTextureClipRect(); | |
404 if ( !areWeLoadingTexture ) | |
405 { | |
406 pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->Release(); | |
407 pIcons_LOD->SyncLoadedFilesCount(); | |
354 } | 408 } |
355 | 409 return; |
356 if ( !v77 ) | 410 } |
357 { | 411 pText = pGlobalTXT_LocalizationStrings[651]; //"Hardened" |
358 if (item_desc->uEquipType ==EQUIP_POTION) //this is CORRECT! do not move to switch! | 412 } |
359 { | 413 LOWORD(inspect_item->uAttributes) = LOWORD(pRenderer->uTargetRMask); |
360 if ( inspect_item->uEnchantmentType ) | 414 iteminfo_window.DrawText(pFontComic, pFontComic->GetLineWidth(pTmpBuf.data()) + 132, |
361 sprintf(out_text + 200, "%s: %d",pGlobalTXT_LocalizationStrings[449] , inspect_item->uEnchantmentType); //"Power" | 415 iteminfo_window.uFrameHeight - LOBYTE(pFontComic->uFontHeight), inspect_item->uAttributes, pText, 0, 0, 0); |
362 } | 416 pRenderer->ResetTextureClipRect(); |
363 else if (item_desc->uEquipType == EQUIP_REAGENT) | 417 } |
364 { | 418 if ( !areWeLoadingTexture ) |
365 sprintf(out_text + 200, "%s: %d", pGlobalTXT_LocalizationStrings[449], pItemsTable->pItems[inspect_item->uItemID].uDamageDice); //"Power" | 419 { |
366 } | 420 pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[inspect_item->uItemID].pIconName, TEXTURE_16BIT_PALETTE)->Release(); |
367 | 421 pIcons_LOD->SyncLoadedFilesCount(); |
368 else if ( inspect_item->uEnchantmentType ) | 422 } |
369 { | 423 return; |
370 sprintf(out_text + 200, "%s: %s +%d", pGlobalTXT_LocalizationStrings[210], | 424 } |
371 pItemsTable->pEnchantments[inspect_item->uEnchantmentType-1].pBonusStat, inspect_item->m_enchantmentStrength); //"Special" | |
372 } | |
373 else if ( inspect_item->uSpecEnchantmentType ) | |
374 { | |
375 sprintf(out_text + 200, "%s: %s", pGlobalTXT_LocalizationStrings[210], | |
376 pItemsTable->pSpecialEnchantments[inspect_item->uSpecEnchantmentType-1].pBonusStatement, inspect_item->m_enchantmentStrength); | |
377 } | |
378 | |
379 else if ( inspect_item->uNumCharges ) | |
380 { | |
381 sprintf(out_text + 200, "%s: %lu", pGlobalTXT_LocalizationStrings[464], inspect_item->uNumCharges); //"Charges" | |
382 | |
383 } | |
384 } | |
385 wHintWindow.uFrameWidth -= 12; | |
386 v85 = 3; | |
387 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
388 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
389 Str = (char *)(3 * (LOBYTE(pFontArrus->uFontHeight) + 8)); | |
390 v84 = &out_text[0]; | |
391 do | |
392 { | |
393 if ( *v84 ) | |
394 { | |
395 v27 = pFontComic->CalcTextHeight(v84, &wHintWindow, 100, 0); | |
396 Str += v27 + 3; | |
397 } | |
398 v84 += 100; | |
399 --v85; | |
400 } | |
401 while ( v85 ); | |
402 v28 = item_desc->pDescription; | |
403 if ( *v28 ) | |
404 { | |
405 v29 = pFontSmallnum->CalcTextHeight(v28, &wHintWindow, 100, 0); | |
406 Str += v29; | |
407 } | |
408 wHintWindow.uFrameHeight = v73->uTextureHeight + v81 + 54; | |
409 if ( (signed int)Str > (signed int)wHintWindow.uFrameHeight ) | |
410 wHintWindow.uFrameHeight = (unsigned int)Str; | |
411 if ( inspect_item->uAttributes & 8 && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
412 wHintWindow.uFrameHeight += LOBYTE(pFontComic->uFontHeight); | |
413 v85 = 0; | |
414 if ( pFontArrus->uFontHeight ) | |
415 { | |
416 wHintWindow.uFrameWidth -= 24; | |
417 v30 = pFontArrus->uFontHeight; | |
418 v31 = inspect_item->GetIdentifiedName(); | |
419 if ( pFontArrus->CalcTextHeight(v31, &wHintWindow, 0, 0) / (signed int)v30 ) | |
420 v85 = v30; | |
421 wHintWindow.uFrameWidth += 24; | |
422 } | |
423 wHintWindow.uFrameWidth += 12; | |
424 wHintWindow.uFrameHeight += (unsigned int)v85; | |
425 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
426 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
427 wHintWindow.DrawMessageBox(0); | |
428 //v15 = pRenderer; | |
429 pRenderer->SetTextureClipRect(wHintWindow.uFrameX + 12, wHintWindow.uFrameY + 12, | |
430 wHintWindow.uFrameX + wHintWindow.uFrameWidth - 12, wHintWindow.uFrameY + wHintWindow.uFrameHeight - 12); | |
431 wHintWindow.uFrameWidth -= 12; | |
432 v32 = v73->uTextureHeight; | |
433 v33 = wHintWindow.uFrameHeight; | |
434 wHintWindow.uFrameHeight -= 12; | |
435 wHintWindow.uFrameZ = wHintWindow.uFrameX + wHintWindow.uFrameWidth - 1; | |
436 wHintWindow.uFrameW = wHintWindow.uFrameY + wHintWindow.uFrameHeight - 1; | |
437 pRenderer->DrawTextureTransparent( | |
438 wHintWindow.uFrameX + v78, | |
439 wHintWindow.uFrameY + (signed int)(v33 - v32) / 2, | |
440 v73); | |
441 | |
442 v34 = (int)(v85 + 35); | |
443 v85 = 3; | |
444 Str = out_text; | |
445 do | |
446 { | |
447 if ( *Str ) | |
448 { | |
449 wHintWindow.DrawText(pFontComic, 100, v34, 0, Str, 0, 0, 0); | |
450 v34 += pFontComic->CalcTextHeight(Str, &wHintWindow, 100, 0) + 3; | |
451 } | |
452 Str += 100; | |
453 --v85; | |
454 } | |
455 while (v85 ); | |
456 v35 = item_desc->pDescription; | |
457 if ( *v35 ) | |
458 wHintWindow.DrawText(pFontSmallnum, 100, v34, 0, v35, 0, 0, 0); | |
459 wHintWindow.uFrameX += 12; | |
460 wHintWindow.uFrameWidth -= 24; | |
461 v36 = inspect_item->GetIdentifiedName(); | |
462 wHintWindow.DrawTitleText(pFontArrus, 0, 0xCu, var88, v36, 3u); | |
463 wHintWindow.uFrameWidth += 24; | |
464 wHintWindow.uFrameX -= 12; | |
465 if ( v77 ) | |
466 { | |
467 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v77);//"Value" | |
468 v40 = pFontComic; | |
469 v61 = 0; | |
470 v56 = 0; | |
471 v51 = 0; | |
472 v47 = pTmpBuf.data(); | |
473 v44 = 0; | |
474 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
475 v41 = 100; | |
476 } | |
477 else | |
478 { | |
479 if ( (inspect_item->uAttributes & 8) && (inspect_item->uSpecEnchantmentType || inspect_item->uEnchantmentType) ) | |
480 { | |
481 init_summoned_item(&v67, inspect_item->uExpireTime - pParty->uTimePlayed); | |
482 strcpy(pTmpBuf.data(), "Duration:"); | |
483 Str = (char *)(v67.field_18_expire_year - game_starting_year); | |
484 if (v67.field_18_expire_year != 1168 ) | |
485 { | |
486 sprintf(v65, " %d:yr", v67.field_18_expire_year - game_starting_year); | |
487 strcat(pTmpBuf.data(), v65); | |
488 } | |
489 if ( (((v67.field_14_exprie_month || Str) && | |
490 ((sprintf(v65, " %d:mo", v67.field_14_exprie_month), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str) | |
491 || v67.field_C_expire_day) | |
492 && ((sprintf(v65, " %d:dy", v67.field_C_expire_day), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str || | |
493 v67.field_C_expire_day) | |
494 || v67.field_8_expire_hour) | |
495 && ((sprintf(v65, " %d:hr", v67.field_8_expire_hour), strcat(pTmpBuf.data(), v65), v67.field_14_exprie_month) || Str || | |
496 v67.field_C_expire_day || v67.field_8_expire_hour) | |
497 || v67.field_4_expire_minute ) | |
498 { | |
499 sprintf(v65, " %d:mn", v67.field_4_expire_minute); | |
500 strcat(pTmpBuf.data(), v65); | |
501 } | |
502 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - 2 * LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
503 } | |
504 v37 = inspect_item->GetValue(); | |
505 sprintf(pTmpBuf.data(), "%s: %lu", pGlobalTXT_LocalizationStrings[465], v37); | |
506 wHintWindow.DrawText(pFontComic, 100, wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight), 0, pTmpBuf.data(), 0, 0, 0); | |
507 v38 = inspect_item->uAttributes; | |
508 if ( BYTE1(v38) & 1 ) | |
509 { | |
510 v61 = 0; | |
511 v56 = 0; | |
512 v51 = 0; | |
513 v47 = pGlobalTXT_LocalizationStrings[187]; //"Stolen" | |
514 } | |
515 else | |
516 { | |
517 if ( !(BYTE1(v38) & 2) ) | |
518 { | |
519 pRenderer->ResetTextureClipRect(); | |
520 if ( !areWeLoadingTexture ) | |
521 { | |
522 v73->Release(); | |
523 pIcons_LOD->SyncLoadedFilesCount(); | |
524 } | |
525 return; | |
526 } | |
527 v61 = 0; | |
528 v56 = 0; | |
529 v51 = 0; | |
530 v47 = pGlobalTXT_LocalizationStrings[651]; //"Hardened" | |
531 } | |
532 LOWORD(v38) = LOWORD(pRenderer->uTargetRMask); | |
533 v44 = v38; | |
534 v42 = wHintWindow.uFrameHeight - LOBYTE(pFontComic->uFontHeight); | |
535 v39 = pFontComic->GetLineWidth(pTmpBuf.data()); | |
536 v40 = pFontComic; | |
537 v41 = v39 + 132; | |
538 } | |
539 wHintWindow.DrawText(v40, v41, v42, v44, v47, v51, v56, v61); | |
540 pRenderer->ResetTextureClipRect(); | |
541 if ( !areWeLoadingTexture ) | |
542 { | |
543 v73->Release(); | |
544 pIcons_LOD->SyncLoadedFilesCount(); | |
545 } | |
546 return; | |
547 } | |
548 // 4E455C: using guessed type int dword_4E455C; | 425 // 4E455C: using guessed type int dword_4E455C; |
549 // 506128: using guessed type int areWeLoadingTexture; | 426 // 506128: using guessed type int areWeLoadingTexture; |
550 | 427 |
551 | |
552 | |
553 //----- (0041E360) -------------------------------------------------------- | 428 //----- (0041E360) -------------------------------------------------------- |
554 void MonsterPopup_Draw(unsigned int uActorID, GUIWindow *edx0) | 429 void MonsterPopup_Draw(unsigned int uActorID, GUIWindow *window) |
555 { | 430 { |
556 unsigned int v2; // esi@1 | |
557 Actor *v3; // esi@3 | |
558 int v4; // eax@3 | |
559 //unsigned int v5; // ecx@3 | |
560 NPCData *v6; // eax@3 | |
561 unsigned __int16 v7; // cx@3 | |
562 int v8; // eax@4 | 431 int v8; // eax@4 |
563 unsigned __int16 v9; // dx@4 | 432 unsigned __int16 v9; // dx@4 |
564 SpriteFrame *v10; // edi@17 | 433 SpriteFrame *v10; // edi@17 |
565 LODSprite *v11; // esi@17 | |
566 unsigned int v12; // ecx@17 | |
567 Sprite *v13; // edi@18 | |
568 //int v14; // ecx@18 | |
569 //int v15; // edx@18 | |
570 //int v16; // edx@18 | |
571 //int v17; // eax@18 | |
572 unsigned int v18; // ecx@19 | 434 unsigned int v18; // ecx@19 |
573 unsigned int v19; // eax@21 | 435 unsigned int v19; // eax@21 |
574 char *v20; // esi@28 | 436 char *v20; // esi@28 |
575 int v21; // edx@29 | 437 int v21; // edx@29 |
576 unsigned __int16 *v22; // ecx@29 | 438 unsigned __int16 *v22; // ecx@29 |
577 int v23; // eax@29 | 439 int v23; // eax@29 |
578 int v24; // eax@32 | |
579 int v25; // esi@32 | 440 int v25; // esi@32 |
580 char *v26; // edx@34 | 441 char *v26; // edx@34 |
581 unsigned __int8 v27; // sf@36 | 442 unsigned __int8 v27; // sf@36 |
582 unsigned __int8 v28; // of@36 | 443 unsigned __int8 v28; // of@36 |
583 //int v29; // esi@40 | |
584 //unsigned __int16 *v30; // ecx@40 | |
585 //int v31; // eax@40 | |
586 //int v32; // esi@43 | |
587 //unsigned __int16 v33; // ax@45 | |
588 //int v34; // edx@45 | |
589 //int v35; // eax@45 | |
590 int v36; // eax@49 | |
591 //char *v37; // eax@52 | |
592 int v38; // eax@55 | |
593 unsigned __int16 v39; // ax@59 | |
594 SpellBuff *v40; // eax@60 | 444 SpellBuff *v40; // eax@60 |
595 int v41; // edi@61 | 445 int v41; // edi@61 |
596 unsigned int v42; // eax@61 | 446 unsigned int v42; // eax@61 |
597 int v43; // eax@62 | 447 int v43; // eax@62 |
598 int v44; // eax@63 | 448 int v44; // eax@63 |
599 signed int v45; // edi@65 | 449 signed int v45; // edi@65 |
600 unsigned __int16 v46; // ax@73 | |
601 Player *v47; // ecx@77 | |
602 //unsigned int v48; // eax@85 | |
603 GUIFont *v49; // edi@90 | |
604 int v50; // edi@90 | 450 int v50; // edi@90 |
605 SpellBuff *v51; // eax@91 | 451 SpellBuff *v51; // eax@91 |
606 char *v52; // ecx@98 | 452 char *v52; // ecx@98 |
607 char *v53; // ecx@101 | 453 char *v53; // ecx@101 |
608 char *v54; // ST0C_4@118 | 454 char *v54; // ST0C_4@118 |
612 int v58; // eax@132 | 458 int v58; // eax@132 |
613 Actor *v59; // ecx@133 | 459 Actor *v59; // ecx@133 |
614 unsigned __int8 v60; // dl@138 | 460 unsigned __int8 v60; // dl@138 |
615 char *v62; // eax@147 | 461 char *v62; // eax@147 |
616 int v63; // eax@152 | 462 int v63; // eax@152 |
617 //char *result; // eax@152 | |
618 int v65; // eax@155 | 463 int v65; // eax@155 |
619 const char *v66; // [sp-10h] [bp-1FCh]@121 | |
620 const char *v67; // [sp-10h] [bp-1FCh]@125 | 464 const char *v67; // [sp-10h] [bp-1FCh]@125 |
621 const char *v68; // [sp-10h] [bp-1FCh]@142 | 465 const char *v68; // [sp-10h] [bp-1FCh]@142 |
622 int v69; // [sp-Ch] [bp-1F8h]@121 | |
623 char *v70; // [sp-Ch] [bp-1F8h]@125 | 466 char *v70; // [sp-Ch] [bp-1F8h]@125 |
624 char *v71; // [sp-Ch] [bp-1F8h]@142 | 467 char *v71; // [sp-Ch] [bp-1F8h]@142 |
625 char *v72; // [sp-8h] [bp-1F4h]@54 | 468 char *v72; // [sp-8h] [bp-1F4h]@54 |
626 int v73; // [sp-8h] [bp-1F4h]@79 | 469 int v73; // [sp-8h] [bp-1F4h]@79 |
627 int v74; // [sp-8h] [bp-1F4h]@121 | |
628 int v75; // [sp-8h] [bp-1F4h]@125 | 470 int v75; // [sp-8h] [bp-1F4h]@125 |
629 int v76; // [sp-8h] [bp-1F4h]@142 | 471 int v76; // [sp-8h] [bp-1F4h]@142 |
630 size_t v77; // [sp-4h] [bp-1F0h]@54 | 472 size_t v77; // [sp-4h] [bp-1F0h]@54 |
631 unsigned int v78; // [sp-4h] [bp-1F0h]@121 | |
632 unsigned int v79; // [sp-4h] [bp-1F0h]@125 | 473 unsigned int v79; // [sp-4h] [bp-1F0h]@125 |
633 char *v80; // [sp-4h] [bp-1F0h]@142 | 474 char *v80; // [sp-4h] [bp-1F0h]@142 |
634 char *v81; // [sp-4h] [bp-1F0h]@148 | 475 char *v81; // [sp-4h] [bp-1F0h]@148 |
635 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 | 476 DDBLTFX Dst; // [sp+Ch] [bp-1E0h]@18 |
636 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 | 477 DDSURFACEDESC2 pDesc; // [sp+70h] [bp-17Ch]@18 |
640 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 | 481 RenderBillboardTransform_local0 v106; // [sp+150h] [bp-9Ch]@3 |
641 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 | 482 unsigned int v107; // [sp+1A0h] [bp-4Ch]@18 |
642 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 | 483 unsigned __int16 *v108; // [sp+1A4h] [bp-48h]@34 |
643 unsigned int v109; // [sp+1A8h] [bp-44h]@32 | 484 unsigned int v109; // [sp+1A8h] [bp-44h]@32 |
644 LPVOID v110; // [sp+1ACh] [bp-40h]@28 | 485 LPVOID v110; // [sp+1ACh] [bp-40h]@28 |
645 unsigned int v111; // [sp+1B0h] [bp-3Ch]@29 | |
646 int v112; // [sp+1B4h] [bp-38h]@3 | 486 int v112; // [sp+1B4h] [bp-38h]@3 |
647 int v222; // [sp+1B8h] [bp-34h]@18 | 487 int v222; // [sp+1B8h] [bp-34h]@18 |
648 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 | 488 unsigned __int8 v114; // [sp+1BFh] [bp-2Dh]@133 |
649 int v115; // [sp+1C0h] [bp-2Ch]@3 | 489 int v115; // [sp+1C0h] [bp-2Ch]@3 |
650 unsigned int v116; // [sp+1C4h] [bp-28h]@18 | 490 unsigned int v116; // [sp+1C4h] [bp-28h]@18 |
651 int i; // [sp+1C8h] [bp-24h]@18 | 491 int i; // [sp+1C8h] [bp-24h]@18 |
652 int a2; // [sp+1CCh] [bp-20h]@28 | |
653 int v119; // [sp+1D0h] [bp-1Ch]@18 | 492 int v119; // [sp+1D0h] [bp-1Ch]@18 |
654 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 | 493 SpellBuff *v120; // [sp+1D4h] [bp-18h]@18 |
655 Actor *v121; // [sp+1D8h] [bp-14h]@3 | |
656 int a5; // [sp+1DCh] [bp-10h]@3 | |
657 GUIWindow *a1; // [sp+1E0h] [bp-Ch]@1 | |
658 int v124; // [sp+1E4h] [bp-8h]@18 | 494 int v124; // [sp+1E4h] [bp-8h]@18 |
659 int a4; // [sp+1E8h] [bp-4h]@18 | 495 int a4; // [sp+1E8h] [bp-4h]@18 |
660 | |
661 a1 = edx0; | |
662 v2 = uActorID; | |
663 | 496 |
664 static Actor pMonsterInfoUI_Doll; | 497 static Actor pMonsterInfoUI_Doll; |
665 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) | 498 /*if ( !(bMonsterInfoUI_bDollInitialized & 1) ) |
666 { | 499 { |
667 bMonsterInfoUI_bDollInitialized |= 1u; | 500 bMonsterInfoUI_bDollInitialized |= 1u; |
668 Actor::Actor(&pMonsterInfoUI_Doll); | 501 Actor::Actor(&pMonsterInfoUI_Doll); |
669 atexit(nullsub_3); | 502 atexit(nullsub_3); |
670 }*/ | 503 }*/ |
671 v106.uParentBillboardID = -1; | 504 v106.uParentBillboardID = -1; |
672 v3 = &pActors[v2]; | 505 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40; |
673 v121 = v3; | 506 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID ) |
674 v4 = TargetColor(0xE1u, 255, 0x9Bu); | |
675 //v5 = v3->sNPC_ID; | |
676 a5 = v4; | |
677 v6 = GetNPCData(v3->sNPC_ID); | |
678 v7 = v3->pMonsterInfo.uID; | |
679 //v112 = (char **)v6; | |
680 v115 = monster_popup_y_offsets[((signed __int16)v7 - 1) / 3] - 40; | |
681 if ( v7 == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | |
682 { | |
683 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | 507 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; |
684 } | |
685 else | 508 else |
686 { | 509 { |
687 memcpy(&pMonsterInfoUI_Doll, v3, sizeof(pMonsterInfoUI_Doll)); | 510 memcpy(&pMonsterInfoUI_Doll, &pActors[uActorID], sizeof(pMonsterInfoUI_Doll)); |
688 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | 511 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; |
689 pMonsterInfoUI_Doll.uCurrentActionTime = 0; | 512 pMonsterInfoUI_Doll.uCurrentActionTime = 0; |
690 v8 = rand(); | 513 v8 = rand(); |
691 v3 = v121; | |
692 v9 = v8 % 256 + 128; | 514 v9 = v8 % 256 + 128; |
693 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; | 515 pMonsterInfoUI_Doll.uCurrentActionLength = v8 % 256 + 128; |
694 } | 516 } |
695 | 517 |
696 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) | 518 if ( (signed int)pMonsterInfoUI_Doll.uCurrentActionTime > (signed __int16)v9 ) |
706 //rand(); | 528 //rand(); |
707 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; | 529 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_Bored; |
708 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) && | 530 if ( (pMonsterInfoUI_Doll.pMonsterInfo.uID < 115 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 186) && |
709 (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) && rand() % 30 < 100 ) | 531 (pMonsterInfoUI_Doll.pMonsterInfo.uID < 232 || pMonsterInfoUI_Doll.pMonsterInfo.uID > 249) && rand() % 30 < 100 ) |
710 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee; | 532 pMonsterInfoUI_Doll.uCurrentActionAnimation = ANIM_AtkMelee; |
711 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[v3->pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; | 533 pMonsterInfoUI_Doll.uCurrentActionLength = 8 * pSpriteFrameTable->pSpriteSFrames[pActors[uActorID].pSpriteIDs[(signed __int16)pMonsterInfoUI_Doll.uCurrentActionAnimation]].uAnimLength; |
712 } | 534 } |
713 } | 535 } |
714 v10 = pSpriteFrameTable->GetFrame( v3->pSpriteIDs[pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime); | 536 v10 = pSpriteFrameTable->GetFrame( pActors[uActorID].pSpriteIDs[pMonsterInfoUI_Doll.uCurrentActionAnimation], pMonsterInfoUI_Doll.uCurrentActionTime); |
715 v11 = &pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]];//40 * v10->pHwSpriteIDs[0] + 7218180; | |
716 v106.pTarget = pRenderer->pTargetSurface; | 537 v106.pTarget = pRenderer->pTargetSurface; |
717 v106.pTargetZ = pRenderer->pActiveZBuffer; | 538 v106.pTargetZ = pRenderer->pActiveZBuffer; |
718 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; | 539 v106.uTargetPitch = pRenderer->uTargetSurfacePitch; |
719 v12 = a1->uFrameY + 52; | 540 v106.uViewportX = window->uFrameX + 13; |
720 v106.uViewportX = a1->uFrameX + 13; | 541 v106.uViewportY = window->uFrameY + 52; |
721 v106.uViewportY = v12; | 542 v106.uViewportW = (window->uFrameY + 52) + 128; |
722 v106.uViewportW = v12 + 128; | |
723 v106.uViewportZ = v106.uViewportX + 128; | 543 v106.uViewportZ = v106.uViewportX + 128; |
724 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; | 544 v106.uScreenSpaceX = (signed int)(v106.uViewportX + 128 + v106.uViewportX) / 2; |
725 v106._screenspace_x_scaler_packedfloat = 65536; | 545 v106._screenspace_x_scaler_packedfloat = 65536; |
726 v106._screenspace_y_scaler_packedfloat = 65536; | 546 v106._screenspace_y_scaler_packedfloat = 65536; |
727 v106.uScreenSpaceY = v115 + v12 + v11->uHeight; | 547 v106.uScreenSpaceY = v115 + (window->uFrameY + 52) + pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]].uHeight; |
728 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); | 548 v106.pPalette = PaletteManager::Get_Dark_or_Red_LUT(v10->uPaletteIndex, 0, 1); |
729 v106.sZValue = 0; | 549 v106.sZValue = 0; |
730 v106.uFlags = 0; | 550 v106.uFlags = 0; |
731 pRenderer->SetRasterClipRect(0, 0, 0x27Fu, 0x1DFu); | 551 pRenderer->SetRasterClipRect(0, 0, 0x27Fu, 0x1DFu); |
732 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, a5); | 552 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportY - 1, TargetColor(0xE1u, 255, 0x9Bu)); |
733 pRenderer->RasterLine2D( v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, a5); | 553 pRenderer->RasterLine2D( v106.uViewportX + 129, v106.uViewportY - 1, v106.uViewportX + 129, v106.uViewportW + 1, TargetColor(0xE1u, 255, 0x9Bu)); |
734 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, a5); | 554 pRenderer->RasterLine2D(v106.uViewportX + 129, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportW + 1, TargetColor(0xE1u, 255, 0x9Bu)); |
735 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, a5); | 555 pRenderer->RasterLine2D(v106.uViewportX - 1, v106.uViewportW + 1, v106.uViewportX - 1, v106.uViewportY - 1, TargetColor(0xE1u, 255, 0x9Bu)); |
736 if ( pRenderer->pRenderD3D ) | 556 if ( pRenderer->pRenderD3D ) |
737 { | 557 { |
738 v13 = &pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]]; | 558 v106.uScreenSpaceY = v115 + v106.uViewportY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight; |
739 v106.uScreenSpaceY = v115 + v106.uViewportY + v13->uBufferHeight; | |
740 //v222 = (IDirectDrawSurface *)v13->pTextureSurface; | |
741 memset(&Dst, 0, 0x64u); | 559 memset(&Dst, 0, 0x64u); |
742 Dst.dwSize = 100; | 560 Dst.dwSize = 100; |
743 Dst.dwFillColor = 0; | 561 Dst.dwFillColor = 0; |
744 memset(&pDesc, 0, 0x7Cu); | 562 memset(&pDesc, 0, 0x7Cu); |
745 pDesc.dwSize = 124; | 563 pDesc.dwSize = 124; |
746 v13->pTextureSurface->GetSurfaceDesc(&pDesc); | 564 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->GetSurfaceDesc(&pDesc); |
747 //v14 = v13->uBufferHeight; | |
748 //v120 = (SpellBuff *)v13->uBufferWidth; | |
749 v107 = 0; | 565 v107 = 0; |
750 //v15 = v13->uAreaX; | |
751 //v119 = v13->uBufferWidth / 2; | |
752 i = 0; | 566 i = 0; |
753 //a4 = v106.uScreenSpaceX + v15 - v13->uBufferWidth / 2; | 567 int dst_x = v106.uScreenSpaceX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaX - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth / 2; |
754 int dst_x = v106.uScreenSpaceX + v13->uAreaX - v13->uBufferWidth / 2; | 568 int dst_y = v106.uScreenSpaceY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaY - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight; |
755 //v115 = v13->uAreaY; | 569 uint dst_z = v106.uScreenSpaceX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaX + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth / 2 - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferWidth; |
756 //v16 = v13->uAreaWidth + v13->uBufferWidth / 2 + v13->uAreaX - v13->uBufferWidth; | 570 uint dst_w = v106.uScreenSpaceY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaY + pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight - pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uBufferHeight; |
757 //v124 = v106.uScreenSpaceY + v115 - v14; | |
758 int dst_y = v106.uScreenSpaceY + v13->uAreaY - v13->uBufferHeight; | |
759 //v17 = v13->uAreaHeight + v13->uAreaY - v14; | |
760 //v116 = v106.uScreenSpaceX + v16; | |
761 uint dst_z = v106.uScreenSpaceX + v13->uAreaX + v13->uAreaWidth + v13->uBufferWidth / 2 - v13->uBufferWidth; | |
762 //v119 = v106.uScreenSpaceY + v17; | |
763 uint dst_w = v106.uScreenSpaceY + v13->uAreaY + v13->uAreaHeight - v13->uBufferHeight; | |
764 if (dst_x < v106.uViewportX) | 571 if (dst_x < v106.uViewportX) |
765 { | 572 { |
766 v18 = v106.uViewportX - dst_x; | 573 v18 = v106.uViewportX - dst_x; |
767 dst_x = v106.uViewportX; | 574 dst_x = v106.uViewportX; |
768 v107 = v18; | 575 v107 = v18; |
787 if ( pRenderer->uTargetGBits == 5 ) | 594 if ( pRenderer->uTargetGBits == 5 ) |
788 { | 595 { |
789 __debugbreak(); // no monster popup for r5g5b5 yet | 596 __debugbreak(); // no monster popup for r5g5b5 yet |
790 memset(&pDesc, 0, 0x7Cu); | 597 memset(&pDesc, 0, 0x7Cu); |
791 pDesc.dwSize = 124; | 598 pDesc.dwSize = 124; |
792 if ( pRenderer->LockSurface_DDraw4(v13->pTextureSurface, &pDesc, DDLOCK_WAIT)) | 599 if ( pRenderer->LockSurface_DDraw4(pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface, &pDesc, DDLOCK_WAIT)) |
793 { | 600 { |
794 v20 = (char *)dst_y; | 601 v20 = (char *)dst_y; |
795 v110 = pDesc.lpSurface; | 602 v110 = pDesc.lpSurface; |
796 a2 = dst_y; | 603 //a2 = dst_y; |
797 if (dst_y < dst_w) | 604 if (dst_y < dst_w) |
798 { | 605 { |
799 //v111 = 2 * pRenderer->uTargetSurfacePitch; | 606 v21 = dst_x; |
800 v21 = dst_x; | 607 v22 = &pRenderer->pTargetSurface[dst_y * pRenderer->uTargetSurfacePitch + dst_x]; |
801 v22 = &pRenderer->pTargetSurface[dst_y * pRenderer->uTargetSurfacePitch + dst_x]; | 608 auto _v22_2 = v22; |
802 auto _v22_2 = v22; | 609 v23 = i - dst_y; |
803 v23 = i - dst_y; | 610 v115 = i - dst_y; |
804 //v120 = (SpellBuff *)&pRenderer->pTargetSurface[(int)&a4[v124 * pRenderer->uTargetSurfacePitch]]; | 611 while ( 1 ) |
805 v115 = i - dst_y; | 612 { |
806 while ( 1 ) | 613 dst_y = v21; |
807 { | 614 if ( v21 < dst_z ) |
808 dst_y = v21; | |
809 if ( v21 < dst_z ) | |
810 { | |
811 v24 = (int)&v20[v23]; | |
812 v25 = v107 - v21; | |
813 v109 = v24; | |
814 for ( i = v107 - v21; ; v25 = i ) | |
815 { | |
816 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / v13->uAreaHeight); | |
817 v26 = (char *)v108 + pDesc.dwWidth * (v25 + dst_y++) / v13->uAreaWidth; | |
818 *v22 = *((short *)v110 + (int)v26); | |
819 ++v22; | |
820 if ( dst_y >= dst_z ) | |
821 break; | |
822 } | |
823 v23 = v115; | |
824 } | |
825 v22 = (unsigned __int16 *)((char *)_v22_2 + 2 * pRenderer->uTargetSurfacePitch); | |
826 _v22_2 = v22; | |
827 v20 = (char *)(a2 + 1); | |
828 v28 = __OFSUB__(a2 + 1, dst_w); | |
829 v27 = (signed int)(a2++ + 1 - dst_w) < 0; | |
830 //a2 = (Player *)((char *)a2 + 1); | |
831 //v120 = (SpellBuff *)((char *)v120 + v111); | |
832 if ( !(v27 ^ v28) ) | |
833 break; | |
834 v21 = dst_x; | |
835 } | |
836 } | |
837 v13->pTextureSurface->Unlock(0); | |
838 } | |
839 } | |
840 else | |
841 { | |
842 memset(&pDesc, 0, 0x7Cu); | |
843 pDesc.dwSize = 124; | |
844 if ( pRenderer->LockSurface_DDraw4(v13->pTextureSurface, &pDesc, DDLOCK_WAIT) ) | |
845 { | |
846 auto src = (unsigned __int16 *)pDesc.lpSurface; | |
847 | |
848 uint num_top_scanlines_above_frame_y = i - dst_y; | |
849 for (uint y = dst_y; y < dst_w; ++y) | |
850 { | |
851 auto dst = &pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + dst_x]; | |
852 | |
853 uint src_y = num_top_scanlines_above_frame_y + y; | |
854 for (uint x = dst_x; x < dst_z; ++x) | |
855 { | 615 { |
856 uint src_x = v107 - dst_x + x; // num scanlines left to frame_x + current x | 616 v25 = v107 - v21; |
857 | 617 v109 = (int)&v20[v23]; |
858 uint idx = pDesc.dwHeight * src_y / v13->uAreaHeight * (pDesc.lPitch / sizeof(short)) + | 618 for ( i = v107 - v21; ; v25 = i ) |
859 pDesc.dwWidth * src_x / v13->uAreaWidth; | 619 { |
860 uint b = src[idx] & 0x1F; | 620 v108 = (unsigned __int16 *)((pDesc.lPitch >> 1) * pDesc.dwHeight * v109 / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight); |
861 *dst++ = b | 2 * (src[idx] & 0xFFE0); | 621 v26 = (char *)v108 + pDesc.dwWidth * (v25 + dst_y++) / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth; |
622 *v22 = *((short *)v110 + (int)v26); | |
623 ++v22; | |
624 if ( dst_y >= dst_z ) | |
625 break; | |
626 } | |
627 v23 = v115; | |
862 } | 628 } |
863 } | 629 v22 = (unsigned __int16 *)((char *)_v22_2 + 2 * pRenderer->uTargetSurfacePitch); |
864 v13->pTextureSurface->Unlock(0); | 630 _v22_2 = v22; |
865 } | 631 v20 = (char *)(dst_y + 1); |
866 } | 632 v28 = __OFSUB__(dst_y + 1, dst_w); |
633 v27 = (signed int)(dst_y++ + 1 - dst_w) < 0; | |
634 if ( !(v27 ^ v28) ) | |
635 break; | |
636 v21 = dst_x; | |
637 } | |
638 } | |
639 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->Unlock(0); | |
640 } | |
641 } | |
642 else | |
643 { | |
644 memset(&pDesc, 0, 0x7Cu); | |
645 pDesc.dwSize = 124; | |
646 if ( pRenderer->LockSurface_DDraw4(pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface, &pDesc, DDLOCK_WAIT) ) | |
647 { | |
648 auto src = (unsigned __int16 *)pDesc.lpSurface; | |
649 uint num_top_scanlines_above_frame_y = i - dst_y; | |
650 for (uint y = dst_y; y < dst_w; ++y) | |
651 { | |
652 auto dst = &pRenderer->pTargetSurface[y * pRenderer->uTargetSurfacePitch + dst_x]; | |
653 | |
654 uint src_y = num_top_scanlines_above_frame_y + y; | |
655 for (uint x = dst_x; x < dst_z; ++x) | |
656 { | |
657 uint src_x = v107 - dst_x + x; // num scanlines left to frame_x + current x | |
658 | |
659 uint idx = pDesc.dwHeight * src_y / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaHeight * (pDesc.lPitch / sizeof(short)) + | |
660 pDesc.dwWidth * src_x / pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].uAreaWidth; | |
661 uint b = src[idx] & 0x1F; | |
662 *dst++ = b | 2 * (src[idx] & 0xFFE0); | |
663 } | |
664 } | |
665 pSprites_LOD->pHardwareSprites[v10->pHwSpriteIDs[0]].pTextureSurface->Unlock(0); | |
666 } | |
667 } | |
867 } | 668 } |
868 else | 669 else |
869 { | 670 { |
870 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0); | 671 pRenderer->FillRectFast(v106.uViewportX, v106.uViewportY, v106.uViewportZ - v106.uViewportX, v106.uViewportW - v106.uViewportY, 0); |
871 v36 = v10->pHwSpriteIDs[0]; | 672 if ( v10->pHwSpriteIDs[0] >= 0 ) |
872 if ( v36 >= 0 ) | 673 pSprites_LOD->pSpriteHeaders[v10->pHwSpriteIDs[0]].DrawSprite_sw(&v106, 0); |
873 pSprites_LOD->pSpriteHeaders[v36].DrawSprite_sw(&v106, 0); | 674 } |
874 } | 675 |
875 | 676 if ( pActors[uActorID].sNPC_ID ) |
876 if ( v121->sNPC_ID ) | 677 { |
877 { | 678 if (GetNPCData(pActors[uActorID].sNPC_ID)->uProfession) |
878 //v37 = v6->uProfession; | 679 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], GetNPCData(pActors[uActorID].sNPC_ID)->pName, aNPCProfessionNames[GetNPCData(pActors[uActorID].sNPC_ID)->uProfession]); // "%s the %s" / ^Pi[%s] %s |
879 if (v6->uProfession) | 680 else |
880 { | 681 { |
881 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], v6->pName, aNPCProfessionNames[v6->uProfession]); // "%s the %s" / ^Pi[%s] %s | 682 v77 = 2000; |
882 } | 683 v72 = GetNPCData(pActors[uActorID].sNPC_ID)->pName; |
883 else | 684 } |
884 { | |
885 v77 = 2000; | |
886 v72 = v6->pName; | |
887 } | |
888 } | 685 } |
889 else | 686 else |
890 { | 687 { |
891 v38 = v121->dword_000334_unique_name; | |
892 v77 = 2000; | 688 v77 = 2000; |
893 if ( v38 ) | 689 if ( pActors[uActorID].dword_000334_unique_name ) |
894 v72 = pMonsterStats->pPlaceStrings[v38]; | 690 v72 = pMonsterStats->pPlaceStrings[pActors[uActorID].dword_000334_unique_name]; |
895 else | 691 else |
896 v72 = pMonsterStats->pInfos[v121->pMonsterInfo.uID].pName; | 692 v72 = pMonsterStats->pInfos[pActors[uActorID].pMonsterInfo.uID].pName; |
897 } | 693 } |
898 if(!v121->sNPC_ID || (v121->sNPC_ID && !v6->uProfession)) | 694 if(!pActors[uActorID].sNPC_ID || (pActors[uActorID].sNPC_ID && !GetNPCData(pActors[uActorID].sNPC_ID)->uProfession)) |
899 strncpy(pTmpBuf.data(), v72, v77); | 695 strncpy(pTmpBuf.data(), v72, v77); |
900 v39 = TargetColor(0xFFu, 0xFFu, 0x9Bu); | 696 window->DrawTitleText(pFontComic, 0, 0xCu, TargetColor(0xFFu, 0xFFu, 0x9Bu), pTmpBuf.data(), 3); |
901 a1->DrawTitleText(pFontComic, 0, 0xCu, v39, pTmpBuf.data(), 3u); | 697 Actor::DrawHealthBar(&pActors[uActorID], window); |
902 Actor::DrawHealthBar(v121, a1); | |
903 v119 = 0; | 698 v119 = 0; |
904 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; | 699 pMonsterInfoUI_Doll.uCurrentActionTime += pMiscTimer->uTimeElapsed; |
905 v115 = 0; | 700 v115 = 0; |
906 v116 = 0; | 701 v116 = 0; |
907 i = 0; | 702 i = 0; |
908 v112 = 0; | 703 v112 = 0; |
909 if ( !uActiveCharacter ) | 704 if ( !uActiveCharacter ) |
910 { | |
911 v45 = 1; | 705 v45 = 1; |
912 } | |
913 else | 706 else |
914 { | 707 { |
915 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | 708 LOBYTE(v40) = pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); |
916 v120 = v40; | 709 v120 = v40; |
917 if ( !v40 ) | 710 if ( !v40 ) |
918 v45 = 1; | 711 v45 = 1; |
919 else | 712 else |
920 { | 713 { |
921 v41 = (unsigned __int8)v40 & 0x3F; | 714 v41 = (unsigned __int8)v40 & 0x3F; |
922 v42 = SkillToMastery((unsigned __int16)v40) - 1; | 715 v42 = SkillToMastery((unsigned __int16)v40) - 1; |
923 if ( !v42 ) | 716 if ( !v42 ) |
924 { | 717 { |
925 if ( v41 + 10 >= v121->pMonsterInfo.uLevel ) | 718 if ( v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) |
926 { | 719 { |
927 v45 = 1; | 720 v45 = 1; |
928 v119 = 1; | 721 v119 = 1; |
929 } | 722 } |
930 else | 723 else |
931 v45 = 1; | 724 v45 = 1; |
932 } | 725 } |
933 else | 726 else |
934 { | 727 { |
935 v43 = v42 - 1; | 728 v43 = v42 - 1; |
936 if ( !v43 ) | 729 if ( !v43 ) |
937 { | 730 { |
938 if ( 2 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | 731 if ( 2 * v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) |
939 { | 732 { |
940 v45 = 1; | 733 v45 = 1; |
941 v119 = 1; | 734 v119 = 1; |
942 v116 = 1; | 735 v116 = 1; |
943 } | 736 } |
944 else | 737 else |
945 v45 = 1; | 738 v45 = 1; |
946 } | 739 } |
947 else | 740 else |
948 { | 741 { |
949 v44 = v43 - 1; | 742 v44 = v43 - 1; |
950 if ( !v44 ) | 743 if ( !v44 ) |
951 { | 744 { |
952 if ( 3 * v41 + 10 >= v121->pMonsterInfo.uLevel ) | 745 if ( 3 * v41 + 10 >= pActors[uActorID].pMonsterInfo.uLevel ) |
953 { | 746 { |
954 v45 = 1; | 747 v45 = 1; |
955 v119 = 1; | 748 v119 = 1; |
956 v116 = 1; | 749 v116 = 1; |
957 i = 1; | 750 i = 1; |
958 } | 751 } |
959 else | 752 else |
960 { | 753 v45 = 1; |
961 v45 = 1; | 754 } |
962 } | 755 else |
963 } | 756 { |
964 else | 757 if ( v44 != 1 ) |
965 { | 758 v45 = 1; |
966 if ( v44 != 1 ) | 759 else |
967 v45 = 1; | 760 { |
968 else | 761 v45 = 1; |
969 { | 762 v119 = 1; |
970 v45 = 1; | 763 v116 = 1; |
971 v119 = 1; | 764 i = 1; |
972 v116 = 1; | 765 v112 = 1; |
973 i = 1; | 766 } |
974 v112 = 1; | 767 } |
975 } | 768 } |
976 } | 769 } |
977 } | 770 } |
978 } | 771 if ( pActors[uActorID].uAIState != Dead |
979 } | 772 && pActors[uActorID].uAIState != Dying |
980 // LABEL_73: | 773 && !dword_507BF0_is_there_popup_onscreen && v120 ) |
981 v46 = v121->uAIState; | 774 { |
982 if ( v46 != 5 && v46 != 4 && !dword_507BF0_is_there_popup_onscreen && v120 ) | 775 if ( v119 | v116 | i | (unsigned int)v112 ) |
983 { | 776 { |
984 v47 = pPlayers[uActiveCharacter]; | 777 if ( pActors[uActorID].pMonsterInfo.uLevel >= pPlayers[uActiveCharacter]->uLevel - 5 ) |
985 if ( v119 | v116 | i | (unsigned int)v112 ) | 778 v73 = SPEECH_105; |
986 { | 779 else |
987 if ( v121->pMonsterInfo.uLevel >= v47->uLevel - 5 ) | 780 v73 = SPEECH_104; |
988 v73 = SPEECH_105; | 781 } |
989 else | 782 else |
990 v73 = SPEECH_104; | 783 v73 = SPEECH_106; |
991 } | 784 pPlayers[uActiveCharacter]->PlaySound((PlayerSpeech)v73, 0); |
992 else | 785 } |
993 { | 786 } |
994 v73 = SPEECH_106; | 787 |
995 } | 788 for (uint i = 0; i < 4; ++i) |
996 v47->PlaySound((PlayerSpeech)v73, 0); | 789 { |
997 } | |
998 } | |
999 | |
1000 for (uint _it = 0; _it < 4; ++_it) | |
1001 { | |
1002 auto player = pParty->pPlayers + _it; | |
1003 | |
1004 //LOBYTE(v48) = player->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
1005 //v111 = v48; | |
1006 v111 = player->GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID); | |
1007 v120 = (SpellBuff *)138; | 790 v120 = (SpellBuff *)138; |
1008 do | 791 do |
1009 { | 792 { |
1010 if ( (signed int)SkillToMastery(v111) >= 3 ) | 793 if ( (signed int)SkillToMastery(pParty->pPlayers[i].GetActualSkillLevel(PLAYER_SKILL_MONSTER_ID)) >= 3 ) |
1011 v115 = v45; | 794 v115 = v45; |
1012 v120 = (SpellBuff *)((char *)v120 - 1); | 795 v120 = (SpellBuff *)((char *)v120 - 1); |
1013 } | 796 } |
1014 while ( v120 ); | 797 while ( v120 ); |
1015 //++a2; | 798 } |
1016 } | 799 |
1017 //while ( (signed int)a2 < (signed int)pParty->pHirelings ); | 800 window->DrawText(pFontSmallnum, 12, 196, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[631], 0, 0, 0); |
1018 | |
1019 v49 = pFontSmallnum; | |
1020 a2 = (int)pFontSmallnum; | |
1021 a1->DrawText(pFontSmallnum, 12, 196, a5, pGlobalTXT_LocalizationStrings[631], 0, 0, 0); | |
1022 v50 = LOBYTE(v49->uFontHeight) + 193; | |
1023 if ( !v115 ) | 801 if ( !v115 ) |
1024 { | 802 window->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[630], 0, 0, 0); |
1025 v78 = 0; | |
1026 v74 = 0; | |
1027 v69 = 0; | |
1028 v66 = pGlobalTXT_LocalizationStrings[630]; | |
1029 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
1030 } | |
1031 else | 803 else |
1032 { | 804 { |
1033 a4 = 0; | 805 a4 = 0; |
1034 v51 = &v121->pActorBuffs[1]; | 806 v51 = &pActors[uActorID].pActorBuffs[1]; |
1035 v222 = 0; | 807 v222 = 0; |
1036 v120 = &v121->pActorBuffs[1]; | 808 v120 = &pActors[uActorID].pActorBuffs[1]; |
1037 do | 809 do |
1038 { | 810 { |
1039 if ( (signed __int64)v51->uExpireTime > 0 ) | 811 if ( (signed __int64)v51->uExpireTime > 0 ) |
1040 { | 812 { |
1041 switch ( (int)v51 ) | 813 switch ( (int)v51 ) |
1135 } | 907 } |
1136 if ( a4 ) | 908 if ( a4 ) |
1137 { | 909 { |
1138 v54 = (char *)a4; | 910 v54 = (char *)a4; |
1139 v55 = GetSpellColor(v124); | 911 v55 = GetSpellColor(v124); |
1140 a1->DrawText((GUIFont *)a2, 28, v50, v55, v54, 0, 0, 0); | 912 window->DrawText(pFontSmallnum, 28, LOBYTE(pFontSmallnum->uFontHeight) + 193, v55, v54, 0, 0, 0); |
1141 v50 = v50 + *(char *)(a2 + 5) - 3; | 913 v50 = (LOBYTE(pFontSmallnum->uFontHeight) + 193) + *(char *)((int)pFontSmallnum + 5) - 3; |
1142 v51 = v120; | 914 v51 = v120; |
1143 } | 915 } |
1144 } | 916 } |
1145 | 917 |
1146 ++v51; | 918 ++v51; |
1151 } | 923 } |
1152 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); | 924 //while ( (signed int)((char *)&v222->lpVtbl + 1) < 22 ); |
1153 while (true); | 925 while (true); |
1154 | 926 |
1155 if ( !a4 ) | 927 if ( !a4 ) |
1156 { | 928 window->DrawText(pFontSmallnum, 28, v50, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[153], 0, 0, 0); |
1157 v78 = 0; | |
1158 v74 = 0; | |
1159 v69 = 0; | |
1160 v66 = pGlobalTXT_LocalizationStrings[153]; | |
1161 a1->DrawText((GUIFont *)a2, 28, v50, a5, v66, v69, v74, v78); | |
1162 } | |
1163 } | 929 } |
1164 v56 = pFontSmallnum; | 930 v56 = pFontSmallnum; |
1165 a4 = v106.uViewportY; | 931 a4 = v106.uViewportY; |
1166 if ( v119 ) | 932 if ( v119 ) |
1167 { | 933 { |
1168 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, v121->pMonsterInfo.uHP); | 934 sprintf(pTmpBuf.data(), "%s\f%05u\t100%d\n", pGlobalTXT_LocalizationStrings[108], 0, pActors[uActorID].pMonsterInfo.uHP); |
1169 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 935 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1170 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | 936 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; |
1171 v79 = v121->pMonsterInfo.uAC; | 937 v79 = pActors[uActorID].pMonsterInfo.uAC; |
1172 v75 = 0; | 938 v75 = 0; |
1173 v70 = pGlobalTXT_LocalizationStrings[12]; | 939 v70 = pGlobalTXT_LocalizationStrings[12]; |
1174 v67 = "%s\f%05u\t100%d\n"; | 940 v67 = "%s\f%05u\t100%d\n"; |
1175 } | 941 } |
1176 else | 942 else |
1177 { | 943 { |
1178 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); | 944 sprintf(pTmpBuf.data(), "%s\f%05u\t100%s\n", pGlobalTXT_LocalizationStrings[108], 0, pGlobalTXT_LocalizationStrings[630]); |
1179 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 945 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1180 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; | 946 v79 = (unsigned int)pGlobalTXT_LocalizationStrings[630]; |
1181 v75 = 0; | 947 v75 = 0; |
1182 v70 = pGlobalTXT_LocalizationStrings[12]; | 948 v70 = pGlobalTXT_LocalizationStrings[12]; |
1183 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | 949 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; |
1184 v67 = "%s\f%05u\t100%s\n"; | 950 v67 = "%s\f%05u\t100%s\n"; |
1185 } | 951 } |
1186 sprintf(pTmpBuf.data(), v67, v70, v75, v79); | 952 sprintf(pTmpBuf.data(), v67, v70, v75, v79); |
1187 a1->DrawText(v56, 150, a4, a5, pTmpBuf.data(), 0, 0, 0); | 953 window->DrawText(v56, 150, a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1188 a4 = a4 + LOBYTE(v56->uFontHeight) - 6 + LOBYTE(v56->uFontHeight); | 954 a4 = a4 + LOBYTE(v56->uFontHeight) - 6 + LOBYTE(v56->uFontHeight); |
1189 v95[0] = pGlobalTXT_LocalizationStrings[87]; | 955 v95[0] = pGlobalTXT_LocalizationStrings[87]; |
1190 v95[1] = pGlobalTXT_LocalizationStrings[6]; | 956 v95[1] = pGlobalTXT_LocalizationStrings[6]; |
1191 v95[2] = pGlobalTXT_LocalizationStrings[240]; | 957 v95[2] = pGlobalTXT_LocalizationStrings[240]; |
1192 v95[3] = pGlobalTXT_LocalizationStrings[70]; | 958 v95[3] = pGlobalTXT_LocalizationStrings[70]; |
1197 v95[8] = pGlobalTXT_LocalizationStrings[29]; | 963 v95[8] = pGlobalTXT_LocalizationStrings[29]; |
1198 v95[9] = pGlobalTXT_LocalizationStrings[133]; | 964 v95[9] = pGlobalTXT_LocalizationStrings[133]; |
1199 v95[10] = pGlobalTXT_LocalizationStrings[54]; | 965 v95[10] = pGlobalTXT_LocalizationStrings[54]; |
1200 if ( v116 ) | 966 if ( v116 ) |
1201 { | 967 { |
1202 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, v95[v121->pMonsterInfo.uAttack1Type]); | 968 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, v95[pActors[uActorID].pMonsterInfo.uAttack1Type]); |
1203 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 969 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1204 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | 970 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; |
1205 v57 = v121->pMonsterInfo.uAttack1DamageBonus; | 971 v57 = pActors[uActorID].pMonsterInfo.uAttack1DamageBonus; |
1206 if ( v57 ) | 972 if ( v57 ) |
1207 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53], | 973 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d+%d\n", pGlobalTXT_LocalizationStrings[53], |
1208 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides, v57); | 974 0, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceRolls, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceSides, v57); |
1209 else | 975 else |
1210 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53], | 976 sprintf(pTmpBuf.data(), "%s\f%05u\t080%dd%d\n", pGlobalTXT_LocalizationStrings[53], |
1211 0, v121->pMonsterInfo.uAttack1DamageDiceRolls, v121->pMonsterInfo.uAttack1DamageDiceSides); | 977 0, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceRolls, pActors[uActorID].pMonsterInfo.uAttack1DamageDiceSides); |
1212 } | 978 } |
1213 else | 979 else |
1214 { | 980 { |
1215 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); | 981 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[18], 0, pGlobalTXT_LocalizationStrings[630]); |
1216 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 982 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1217 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | 983 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; |
1218 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); | 984 sprintf(pTmpBuf.data(), "%s\f%05u\t080%s\n", pGlobalTXT_LocalizationStrings[53], 0, pGlobalTXT_LocalizationStrings[630]); |
1219 } | 985 } |
1220 a1->DrawText(v56, 150, a4, a5, pTmpBuf.data(), 0, 0, 0); | 986 window->DrawText(v56, 150, a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1221 v58 = LOBYTE(v56->uFontHeight); | 987 v58 = LOBYTE(v56->uFontHeight); |
1222 a4 = a4 + v58 - 6 + v58; | 988 a4 = a4 + v58 - 6 + v58; |
1223 if ( !i ) | 989 if ( !i ) |
1224 { | 990 { |
1225 v80 = pGlobalTXT_LocalizationStrings[630]; | 991 v80 = pGlobalTXT_LocalizationStrings[630]; |
1226 v76 = 0; | 992 v76 = 0; |
1227 v71 = pGlobalTXT_LocalizationStrings[628]; | 993 v71 = pGlobalTXT_LocalizationStrings[628]; |
1228 v68 = "%s\f%05u\t080%s\n"; | 994 v68 = "%s\f%05u\t080%s\n"; |
1229 sprintf(pTmpBuf.data(), v68, v71, v76, v80); | 995 sprintf(pTmpBuf.data(), v68, v71, v76, v80); |
1230 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 996 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1231 v58 = LOBYTE(v56->uFontHeight); | 997 v58 = LOBYTE(v56->uFontHeight); |
1232 a4 = a4 + v58 - 3; | 998 a4 = a4 + v58 - 3; |
1233 } | 999 } |
1234 else | 1000 else |
1235 { | 1001 { |
1236 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; | 1002 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[628]; |
1237 v59 = v121; | 1003 v59 = &pActors[uActorID]; |
1238 v114 = v121->pMonsterInfo.uSpell1ID; | 1004 v114 = pActors[uActorID].pMonsterInfo.uSpell1ID; |
1239 if ( v114 && v121->pMonsterInfo.uSpell2ID ) | 1005 if ( v114 && pActors[uActorID].pMonsterInfo.uSpell2ID ) |
1240 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; | 1006 v120 = (SpellBuff *)pGlobalTXT_LocalizationStrings[629]; |
1241 if ( v114 ) | 1007 if ( v114 ) |
1242 { | 1008 { |
1243 sprintf(pTmpBuf.data(), "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); | 1009 sprintf(pTmpBuf.data(), "%s\f%05u\t060%s\n", v120, 0, pSpellStats->pInfos[v114].pShortName); |
1244 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 1010 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1245 v58 = LOBYTE(v56->uFontHeight); | 1011 v58 = LOBYTE(v56->uFontHeight); |
1246 a4 = a4 + v58 - 3; | 1012 a4 = a4 + v58 - 3; |
1247 v59 = v121; | 1013 v59 = &pActors[uActorID]; |
1248 } | 1014 } |
1249 v60 = v59->pMonsterInfo.uSpell2ID; | 1015 v60 = v59->pMonsterInfo.uSpell2ID; |
1250 if ( v60 ) | 1016 if ( v60 ) |
1251 { | 1017 { |
1252 sprintf(pTmpBuf.data(), "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); | 1018 sprintf(pTmpBuf.data(), "\f%05u\t060%s\n", 0, pSpellStats->pInfos[v60].pShortName); |
1253 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 1019 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1254 v58 = LOBYTE(v56->uFontHeight); | 1020 v58 = LOBYTE(v56->uFontHeight); |
1255 a4 = a4 + v58 - 3; | 1021 a4 = a4 + v58 - 3; |
1256 v59 = v121; | 1022 v59 = &pActors[uActorID]; |
1257 } | 1023 } |
1258 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) | 1024 if ( !v59->pMonsterInfo.uSpell1ID && !v59->pMonsterInfo.uSpell2ID ) |
1259 { | 1025 { |
1260 v80 = pGlobalTXT_LocalizationStrings[153]; | 1026 v80 = pGlobalTXT_LocalizationStrings[153]; |
1261 v76 = 0; | 1027 v76 = 0; |
1262 v71 = pGlobalTXT_LocalizationStrings[628]; | 1028 v71 = pGlobalTXT_LocalizationStrings[628]; |
1263 v68 = "%s\f%05u\t060%s\n"; | 1029 v68 = "%s\f%05u\t060%s\n"; |
1264 sprintf(pTmpBuf.data(), v68, v71, v76, v80); | 1030 sprintf(pTmpBuf.data(), v68, v71, v76, v80); |
1265 a1->DrawText(v56, 150, (int)a4, a5, pTmpBuf.data(), 0, 0, 0); | 1031 window->DrawText(v56, 150, (int)a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1266 v58 = LOBYTE(v56->uFontHeight); | 1032 v58 = LOBYTE(v56->uFontHeight); |
1267 a4 = a4 + v58 - 3; | 1033 a4 = a4 + v58 - 3; |
1268 } | 1034 } |
1269 } | 1035 } |
1270 a4 = a4 + v58 - 3; | 1036 a4 = a4 + v58 - 3; |
1271 a1->DrawText(v56, 150, a4, a5, pGlobalTXT_LocalizationStrings[626], 0, 0, 0); | 1037 window->DrawText(v56, 150, a4, TargetColor(0xE1u, 255, 0x9Bu), pGlobalTXT_LocalizationStrings[626], 0, 0, 0); |
1272 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; | 1038 a4 = a4 + LOBYTE(v56->uFontHeight) - 3; |
1273 v85[0] = pGlobalTXT_LocalizationStrings[87]; | 1039 v85[0] = pGlobalTXT_LocalizationStrings[87]; |
1274 v85[1] = pGlobalTXT_LocalizationStrings[6]; | 1040 v85[1] = pGlobalTXT_LocalizationStrings[6]; |
1275 v85[2] = pGlobalTXT_LocalizationStrings[240]; | 1041 v85[2] = pGlobalTXT_LocalizationStrings[240]; |
1276 v85[3] = pGlobalTXT_LocalizationStrings[70]; | 1042 v85[3] = pGlobalTXT_LocalizationStrings[70]; |
1278 v85[5] = pGlobalTXT_LocalizationStrings[214]; | 1044 v85[5] = pGlobalTXT_LocalizationStrings[214]; |
1279 v85[6] = pGlobalTXT_LocalizationStrings[29]; | 1045 v85[6] = pGlobalTXT_LocalizationStrings[29]; |
1280 v85[7] = pGlobalTXT_LocalizationStrings[133]; | 1046 v85[7] = pGlobalTXT_LocalizationStrings[133]; |
1281 v85[8] = pGlobalTXT_LocalizationStrings[54]; | 1047 v85[8] = pGlobalTXT_LocalizationStrings[54]; |
1282 v85[9] = pGlobalTXT_LocalizationStrings[624]; | 1048 v85[9] = pGlobalTXT_LocalizationStrings[624]; |
1283 v95[1] = (char *)v121->pMonsterInfo.uResFire; | 1049 v95[1] = (char *)pActors[uActorID].pMonsterInfo.uResFire; |
1284 v95[2] = (char *)v121->pMonsterInfo.uResAir; | 1050 v95[2] = (char *)pActors[uActorID].pMonsterInfo.uResAir; |
1285 v95[3] = (char *)v121->pMonsterInfo.uResWater; | 1051 v95[3] = (char *)pActors[uActorID].pMonsterInfo.uResWater; |
1286 v95[4] = (char *)v121->pMonsterInfo.uResEarth; | 1052 v95[4] = (char *)pActors[uActorID].pMonsterInfo.uResEarth; |
1287 v95[5] = (char *)v121->pMonsterInfo.uResMind; | 1053 v95[5] = (char *)pActors[uActorID].pMonsterInfo.uResMind; |
1288 v95[6] = (char *)v121->pMonsterInfo.uResSpirit; | 1054 v95[6] = (char *)pActors[uActorID].pMonsterInfo.uResSpirit; |
1289 v95[7] = (char *)v121->pMonsterInfo.uResBody; | 1055 v95[7] = (char *)pActors[uActorID].pMonsterInfo.uResBody; |
1290 v95[8] = (char *)v121->pMonsterInfo.uResLight; | 1056 v95[8] = (char *)pActors[uActorID].pMonsterInfo.uResLight; |
1291 v95[9] = (char *)v121->pMonsterInfo.uResPhysical; | 1057 v95[9] = (char *)pActors[uActorID].pMonsterInfo.uResPhysical; |
1292 v95[10] = (char *)v121->pMonsterInfo.uResDark; | 1058 v95[10] = (char *)pActors[uActorID].pMonsterInfo.uResDark; |
1293 if ( v112 ) | 1059 if ( v112 ) |
1294 { | 1060 { |
1295 v124 = 0; | 1061 v124 = 0; |
1296 do | 1062 do |
1297 { | 1063 { |
1306 v81 = pGlobalTXT_LocalizationStrings[627]; | 1072 v81 = pGlobalTXT_LocalizationStrings[627]; |
1307 else | 1073 else |
1308 v81 = pGlobalTXT_LocalizationStrings[153]; | 1074 v81 = pGlobalTXT_LocalizationStrings[153]; |
1309 } | 1075 } |
1310 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", v85[v124], 0, v81); | 1076 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", v85[v124], 0, v81); |
1311 a1->DrawText(v56, 170, a4, a5, pTmpBuf.data(), 0, 0, 0); | 1077 window->DrawText(v56, 170, a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1312 v63 = LOBYTE(v56->uFontHeight); | 1078 v63 = LOBYTE(v56->uFontHeight); |
1313 v124 += 4; | 1079 v124 += 4; |
1314 a4 = a4 + v63 - 3; | 1080 a4 = a4 + v63 - 3; |
1315 } | 1081 } |
1316 while ( v124 < 40 ); | 1082 while ( v124 < 40 ); |
1319 { | 1085 { |
1320 i = 0; | 1086 i = 0; |
1321 do | 1087 do |
1322 { | 1088 { |
1323 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", v85[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" | 1089 sprintf(pTmpBuf.data(), "%s\f%05u\t070%s\n", v85[i], 0, pGlobalTXT_LocalizationStrings[630]); // "?" |
1324 a1->DrawText(v56, 170, a4, a5, pTmpBuf.data(), 0, 0, 0); | 1090 window->DrawText(v56, 170, a4, TargetColor(0xE1u, 255, 0x9Bu), pTmpBuf.data(), 0, 0, 0); |
1325 v65 = LOBYTE(v56->uFontHeight); | 1091 v65 = LOBYTE(v56->uFontHeight); |
1326 ++i; | 1092 ++i; |
1327 a4 = a4 + v65 - 3; | 1093 a4 = a4 + v65 - 3; |
1328 } | 1094 } |
1329 while ( i < 10 ); | 1095 while ( i < 10 ); |
1330 } | 1096 } |
1331 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 ) | 1097 if ( (signed __int64)pParty->pPartyBuffs[PARTY_BUFF_DETECT_LIFE].uExpireTime > 0 ) |
1332 { | 1098 { |
1333 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], v121->sCurrentHP); | 1099 sprintf(pTmpBuf.data(), "%s: %d", pGlobalTXT_LocalizationStrings[650], pActors[uActorID].sCurrentHP); |
1334 pFontSmallnum->GetLineWidth(pTmpBuf.data()); | 1100 pFontSmallnum->GetLineWidth(pTmpBuf.data()); |
1335 a1->DrawTitleText(pFontSmallnum, 0, a1->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3); | 1101 window->DrawTitleText(pFontSmallnum, 0, window->uFrameHeight - LOBYTE(pFontSmallnum->uFontHeight) - 12, 0, pTmpBuf.data(), 3); |
1336 } | 1102 } |
1337 } | 1103 } |
1338 | 1104 |
1339 | 1105 |
1340 //----- (00417BB5) -------------------------------------------------------- | 1106 //----- (00417BB5) -------------------------------------------------------- |