Mercurial > mm7
comparison Items.h @ 1019:32ec62bbaa2c
player use item part cleanup
author | Gloval |
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date | Tue, 21 May 2013 01:21:10 +0400 |
parents | 9e823ad5eaa6 |
children | 7f8be9f9769e |
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1015:c8c5224164da | 1019:32ec62bbaa2c |
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143 void Reset(); | 143 void Reset(); |
144 int _439DF3_get_additional_damage(int *a2, bool *vampiyr); | 144 int _439DF3_get_additional_damage(int *a2, bool *vampiyr); |
145 | 145 |
146 | 146 |
147 | 147 |
148 int uItemID; | 148 int uItemID; //0 |
149 int uEnchantmentType; | 149 int uEnchantmentType; //4 |
150 int _bonus_strength; | 150 int _bonus_strength; //8 |
151 int uSpecEnchantmentType; // 25 +5 levels | 151 int uSpecEnchantmentType; // 25 +5 levels //0c |
152 // 16 Drain Hit Points from target. | 152 // 16 Drain Hit Points from target. |
153 // 39 Double damage vs Demons. | 153 // 39 Double damage vs Demons. |
154 // 40 Double damage vs Dragons | 154 // 40 Double damage vs Dragons |
155 // 45 +5 Speed and Accuracy | 155 // 45 +5 Speed and Accuracy |
156 // 56 +5 Might and Endurance. | 156 // 56 +5 Might and Endurance. |
163 // 64 Double Damage vs. Undead. | 163 // 64 Double Damage vs. Undead. |
164 // 67 Adds 5 points of Body damage and +2 Disarm skill. | 164 // 67 Adds 5 points of Body damage and +2 Disarm skill. |
165 // 68 Adds 6-8 points of Cold damage and +5 Armor Class. | 165 // 68 Adds 6-8 points of Cold damage and +5 Armor Class. |
166 // 71 Prevents drowning damage. | 166 // 71 Prevents drowning damage. |
167 // 72 Prevents falling damage. | 167 // 72 Prevents falling damage. |
168 int uNumCharges; | 168 int uNumCharges; //10 |
169 unsigned int uAttributes; | 169 unsigned int uAttributes; //14 |
170 unsigned __int8 uBodyAnchor; | 170 unsigned __int8 uBodyAnchor; |
171 char uMaxCharges; | 171 char uMaxCharges; |
172 char uHolderPlayer; | 172 char uHolderPlayer; |
173 char field_1B; | 173 char field_1B; |
174 unsigned __int64 uExpireTime; | 174 unsigned __int64 uExpireTime; |