comparison stru9.h @ 1227:312e895a6439

Слияние
author Ritor1
date Fri, 07 Jun 2013 22:27:51 +0600
parents 9541e9d1e5fa
children 18665b8f66b2
comparison
equal deleted inserted replaced
1226:33b30398e286 1227:312e895a6439
49 //----- (00498093) -------------------------------------------------------- 49 //----- (00498093) --------------------------------------------------------
50 inline stru9() 50 inline stru9()
51 {} 51 {}
52 52
53 bool _4980B9(struct RenderVertexSoft *a1, unsigned int uNumVertices, float a3, float a4, float a5, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices); 53 bool _4980B9(struct RenderVertexSoft *a1, unsigned int uNumVertices, float a3, float a4, float a5, struct RenderVertexSoft *pOutVertices, unsigned int *pOutNumVertices);
54 bool _498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *a3, struct RenderVertexSoft *pVertices, unsigned int *pOutNumVertices); 54 bool _498377(struct RenderVertexSoft *pPortalBounding, unsigned int uNumVertices, struct IndoorCameraD3D_Vec4 *pVertices, struct RenderVertexSoft *pVertices2, unsigned int *pOutNumVertices);
55 bool CalcPortalShape(struct RenderVertexSoft *a1, signed int a2, struct RenderVertexSoft *a3, unsigned int *pOutNumVertices, struct Vec3_float_ *a5, float a6, char *a7, int unused); 55 bool CalcPortalShape(struct RenderVertexSoft *a1, signed int a2, struct RenderVertexSoft *a3, unsigned int *pOutNumVertices, struct Vec3_float_ *a5, float a6, char *a7, int unused);
56 void AddVertex(struct VertexBuffer *pVertexBuffer, struct RenderVertexSoft *pVertex); 56 void AddVertex(struct VertexBuffer *pVertexBuffer, struct RenderVertexSoft *pVertex);
57 bool _498774(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4, struct RenderVertexSoft *a5); 57 bool _498774(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4, struct RenderVertexSoft *a5);
58 bool AreVectorsCollinear(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct stru312 *a3); 58 bool AreVectorsCollinear(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct stru312 *a3);
59 bool _4989E1(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4); 59 bool _4989E1(struct RenderVertexSoft *a1, struct RenderVertexSoft *a2, struct RenderVertexSoft *a3, struct stru312 *a4);