comparison UI/UIPopup.cpp @ 2002:2e6c63bdcfa9

RenderBillboardD3D initialization Viewport initialization some more constructor functions
author zipi
date Tue, 05 Nov 2013 23:35:21 +0000
parents 33787c8938a5
children 28cb79ae2f6f
comparison
equal deleted inserted replaced
2001:79cdb74efa93 2002:2e6c63bdcfa9
471 { 471 {
472 bMonsterInfoUI_bDollInitialized |= 1u; 472 bMonsterInfoUI_bDollInitialized |= 1u;
473 Actor::Actor(&pMonsterInfoUI_Doll); 473 Actor::Actor(&pMonsterInfoUI_Doll);
474 atexit(nullsub_3); 474 atexit(nullsub_3);
475 }*/ 475 }*/
476 v106.uParentBillboardID = -1; 476 v106.sParentBillboardID = -1;
477 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40; 477 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40;
478 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID ) 478 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID )
479 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; 479 v9 = pMonsterInfoUI_Doll.uCurrentActionLength;
480 else 480 else
481 { 481 {