Mercurial > mm7
comparison UI/UIPopup.cpp @ 2002:2e6c63bdcfa9
RenderBillboardD3D initialization
Viewport initialization
some more constructor functions
author | zipi |
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date | Tue, 05 Nov 2013 23:35:21 +0000 |
parents | 33787c8938a5 |
children | 28cb79ae2f6f |
comparison
equal
deleted
inserted
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2001:79cdb74efa93 | 2002:2e6c63bdcfa9 |
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471 { | 471 { |
472 bMonsterInfoUI_bDollInitialized |= 1u; | 472 bMonsterInfoUI_bDollInitialized |= 1u; |
473 Actor::Actor(&pMonsterInfoUI_Doll); | 473 Actor::Actor(&pMonsterInfoUI_Doll); |
474 atexit(nullsub_3); | 474 atexit(nullsub_3); |
475 }*/ | 475 }*/ |
476 v106.uParentBillboardID = -1; | 476 v106.sParentBillboardID = -1; |
477 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40; | 477 v115 = monster_popup_y_offsets[((signed __int16)pActors[uActorID].pMonsterInfo.uID - 1) / 3] - 40; |
478 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID ) | 478 if ( pActors[uActorID].pMonsterInfo.uID == pMonsterInfoUI_Doll.pMonsterInfo.uID ) |
479 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; | 479 v9 = pMonsterInfoUI_Doll.uCurrentActionLength; |
480 else | 480 else |
481 { | 481 { |