Mercurial > mm7
comparison mm7_data.h @ 1637:2c71fa8913d2
class OutdoorCamera -> ODMRenderParams
author | Nomad |
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date | Tue, 17 Sep 2013 14:10:41 +0200 |
parents | 25d3f9e43634 |
children | b60ddd777d50 |
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1633:384a6b9d1333 | 1637:2c71fa8913d2 |
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1179 void TryLoadLevelFromLOD(); | 1179 void TryLoadLevelFromLOD(); |
1180 void sub_46080D(); | 1180 void sub_46080D(); |
1181 bool Initialize_GamesLOD_NewLOD(); | 1181 bool Initialize_GamesLOD_NewLOD(); |
1182 void SaveNewGame(); | 1182 void SaveNewGame(); |
1183 void PrepareToLoadBLV(unsigned int bLoading); | 1183 void PrepareToLoadBLV(unsigned int bLoading); |
1184 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct OutdoorCamera *a2); | 1184 void __fastcall PrepareToLoadODM(unsigned int bLoading, struct ODMRenderParams *a2); |
1185 void _461103_load_level_sub(); | 1185 void _461103_load_level_sub(); |
1186 void MainMenu_Loop(); | 1186 void MainMenu_Loop(); |
1187 char sub_4637E0_is_there_popup_onscreen(); | 1187 char sub_4637E0_is_there_popup_onscreen(); |
1188 void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); | 1188 void ResetCursor_Palettes_LODs_Level_Audio_SFT_Windows(); |
1189 void PrepareWorld(unsigned int _0_box_loading_1_fullscreen); | 1189 void PrepareWorld(unsigned int _0_box_loading_1_fullscreen); |
1234 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam); | 1234 void __fastcall OnSelectShopDialogueOption(signed int uMessageParam); |
1235 int sub_4BD8B5(); | 1235 int sub_4BD8B5(); |
1236 bool __fastcall MerchandiseTest(ItemGen *item, int _2da_idx); | 1236 bool __fastcall MerchandiseTest(ItemGen *item, int _2da_idx); |
1237 void UIShop_Buy_Identify_Repair(); | 1237 void UIShop_Buy_Identify_Repair(); |
1238 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); | 1238 bool __fastcall IsBModelVisible(unsigned int uModelID, int *unused); |
1239 void ODM_LoadAndInitialize(const char *pLevelFilename, struct OutdoorCamera *thisa); | 1239 void ODM_LoadAndInitialize(const char *pLevelFilename, struct ODMRenderParams *thisa); |
1240 unsigned int GetLevelFogColor(); | 1240 unsigned int GetLevelFogColor(); |
1241 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); | 1241 int __fastcall sub_47C3D7_get_fog_related_stuff(int a1, int a2, float a3); |
1242 int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); | 1242 int __fastcall GetActorTintColor(int max_dim, int min_dim, float distance, int a4, struct RenderBillboard *a5); |
1243 unsigned int WorldPosToGridCellX(int); // weak | 1243 unsigned int WorldPosToGridCellX(int); // weak |
1244 unsigned int WorldPosToGridCellZ(int); // weak | 1244 unsigned int WorldPosToGridCellZ(int); // weak |
1245 int GridCellToWorldPosX(int); // weak | 1245 int GridCellToWorldPosX(int); // weak |
1246 int GridCellToWorldPosZ(int); // weak | 1246 int GridCellToWorldPosZ(int); // weak |
1247 void sub_481ED9_MessWithOutdoorCamera(); | 1247 void sub_481ED9_MessWithODMRenderParams(); |
1248 bool IsTerrainSlopeTooHigh(int pos_x, int pos_y); | 1248 bool IsTerrainSlopeTooHigh(int pos_x, int pos_y); |
1249 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4); | 1249 int __fastcall GetTerrainHeightsAroundParty2(int a1, int a2, int *a3, int a4); |
1250 void sub_487DA9(); | 1250 void sub_487DA9(); |
1251 double GetFogDensityByTime(struct OutdoorLocation *_this); | 1251 double GetFogDensityByTime(struct OutdoorLocation *_this); |
1252 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6); | 1252 bool __fastcall HSV2RGB(float *a1, float *a2, float *a3, float a4, float a5, float a6); |