Mercurial > mm7
comparison mm7_5.cpp @ 1727:2c38e17e5a3f
m
author | Ritor1 |
---|---|
date | Wed, 25 Sep 2013 12:54:27 +0600 |
parents | 8de9b24ace86 |
children | f44b6e02e81c |
comparison
equal
deleted
inserted
replaced
1726:9e81a9147752 | 1727:2c38e17e5a3f |
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4939 | 4939 |
4940 pMouse->GetCursorPos(&a2); | 4940 pMouse->GetCursorPos(&a2); |
4941 if (a2.x <= 13 || a2.x >= 462) | 4941 if (a2.x <= 13 || a2.x >= 462) |
4942 return; | 4942 return; |
4943 | 4943 |
4944 auto player = pPlayers[uActiveCharacter]; | |
4945 | |
4946 int item_pid = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; | 4944 int item_pid = pRenderer->pActiveZBuffer[a2.x + pSRZBufferLineOffsets[a2.y]] & 0xFFFF; |
4947 //pMouse->GetClickPos(&pX, &pY); | |
4948 if (!item_pid) | 4945 if (!item_pid) |
4949 { | 4946 { |
4950 int inventory_mouse_x = a2.x - 14; | 4947 int inventory_mouse_x = a2.x - 14; |
4951 int inventory_mouse_y = a2.y - 17; | 4948 int inventory_mouse_y = a2.y - 17; |
4952 | 4949 |
4958 | 4955 |
4959 int inventory_idx = mouse_cell_x + 14 * mouse_cell_y; | 4956 int inventory_idx = mouse_cell_x + 14 * mouse_cell_y; |
4960 if (inventory_idx > 126) | 4957 if (inventory_idx > 126) |
4961 return; | 4958 return; |
4962 | 4959 |
4963 v7 = player->GetItemIDAtInventoryIndex(&inventory_idx); | 4960 v7 = pPlayers[uActiveCharacter]->GetItemIDAtInventoryIndex(&inventory_idx); |
4964 if (v7 == 0) | 4961 if (v7 == 0) |
4965 return; | 4962 return; |
4966 | 4963 |
4967 item_pid = v7; | 4964 item_pid = v7; |
4968 } | 4965 } |
4969 | 4966 |
4970 if (!player->CanAct()) | 4967 if (!pPlayers[uActiveCharacter]->CanAct()) |
4971 { | 4968 { |
4972 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], player->pName, pGlobalTXT_LocalizationStrings[541]); | 4969 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[427], pPlayers[uActiveCharacter]->pName, pGlobalTXT_LocalizationStrings[541]);//%s не в состоянии %s Опознать предметы |
4973 v43.Hint = pTmpBuf.data(); | 4970 v43.Hint = pTmpBuf.data(); |
4974 v43.uFrameWidth = 384; | 4971 v43.uFrameWidth = 384; |
4975 v43.uFrameHeight = 180; | 4972 v43.uFrameHeight = 180; |
4976 if (a2.x <= 320 ) | 4973 if (a2.x <= 320 ) |
4977 v43.uFrameX = a2.x + 30; | 4974 v43.uFrameX = a2.x + 30; |
4981 v43.DrawMessageBox(0); | 4978 v43.DrawMessageBox(0); |
4982 return; | 4979 return; |
4983 } | 4980 } |
4984 | 4981 |
4985 --item_pid; | 4982 --item_pid; |
4986 int alchemy_level = (int8_t)player->GetActualSkillLevel(PLAYER_SKILL_ALCHEMY); | 4983 int alchemy_level = (int8_t)pPlayers[uActiveCharacter]->GetActualSkillLevel(PLAYER_SKILL_ALCHEMY); |
4987 v9 = alchemy_level & 0x3F; | 4984 v9 = alchemy_level & 0x3F; |
4988 //v45 = alchemy_level & 0x3F; | 4985 //v45 = alchemy_level & 0x3F; |
4989 int alchemy_skill = SkillToMastery(alchemy_level); | 4986 int alchemy_skill = SkillToMastery(alchemy_level); |
4990 | 4987 |
4991 auto item = &player->pInventoryItemList[item_pid]; | 4988 auto item = &pPlayers[uActiveCharacter]->pInventoryItemList[item_pid]; |
4992 if (pParty->pPickedItem.uItemID == ITEM_POTION_BOTTLE) | 4989 if (pParty->pPickedItem.uItemID == ITEM_POTION_BOTTLE) |
4993 { | 4990 { |
4994 __show_item_desc: | |
4995 GameUI_DrawItemInfo(item); | 4991 GameUI_DrawItemInfo(item); |
4996 return; | 4992 return; |
4997 } | 4993 } |
4998 | 4994 |
4999 if (pParty->pPickedItem.uItemID == ITEM_POTION_RECHARGE_ITEM) | 4995 if (pParty->pPickedItem.uItemID == ITEM_POTION_RECHARGE_ITEM) |
5017 | 5013 |
5018 pMouse->RemoveHoldingItem(); | 5014 pMouse->RemoveHoldingItem(); |
5019 no_rightlick_in_inventory = 1; | 5015 no_rightlick_in_inventory = 1; |
5020 return; | 5016 return; |
5021 } | 5017 } |
5022 goto __show_item_desc; | 5018 GameUI_DrawItemInfo(item); |
5019 return; | |
5023 } | 5020 } |
5024 | 5021 |
5025 else if (pParty->pPickedItem.uItemID == ITEM_POTION_HARDEN_ITEM) | 5022 else if (pParty->pPickedItem.uItemID == ITEM_POTION_HARDEN_ITEM) |
5026 { | 5023 { |
5027 if (item->uItemID != ITEM_POTION_BOTTLE && // cant harden bottle | 5024 if (item->uItemID != ITEM_POTION_BOTTLE && // cant harden bottle |
5039 _50C9A8_item_enchantment_timer = 256; | 5036 _50C9A8_item_enchantment_timer = 256; |
5040 pMouse->RemoveHoldingItem(); | 5037 pMouse->RemoveHoldingItem(); |
5041 no_rightlick_in_inventory = true; | 5038 no_rightlick_in_inventory = true; |
5042 return; | 5039 return; |
5043 } | 5040 } |
5044 goto __show_item_desc; | 5041 GameUI_DrawItemInfo(item); |
5042 return; | |
5045 } | 5043 } |
5046 | 5044 |
5047 else if (pParty->pPickedItem.uItemID >= ITEM_POTION_FLAMING_POTION && | 5045 else if (pParty->pPickedItem.uItemID >= ITEM_POTION_FLAMING_POTION && |
5048 pParty->pPickedItem.uItemID <= ITEM_POTION_SWIFT_POTION || | 5046 pParty->pPickedItem.uItemID <= ITEM_POTION_SWIFT_POTION || |
5049 pParty->pPickedItem.uItemID == ITEM_POTION_SLAYING_POTION) | 5047 pParty->pPickedItem.uItemID == ITEM_POTION_SLAYING_POTION) |
5084 _50C9A8_item_enchantment_timer = 256; | 5082 _50C9A8_item_enchantment_timer = 256; |
5085 pMouse->RemoveHoldingItem(); | 5083 pMouse->RemoveHoldingItem(); |
5086 no_rightlick_in_inventory = true; | 5084 no_rightlick_in_inventory = true; |
5087 return; | 5085 return; |
5088 } | 5086 } |
5089 goto __show_item_desc; | 5087 GameUI_DrawItemInfo(item); |
5088 return; | |
5090 } | 5089 } |
5091 | 5090 |
5092 | 5091 |
5093 | 5092 |
5094 if (pParty->pPickedItem.uItemID < ITEM_REAGENT_WIDOWSWEEP_BERRIES || | 5093 if (pParty->pPickedItem.uItemID < ITEM_REAGENT_WIDOWSWEEP_BERRIES || |
5095 pParty->pPickedItem.uItemID > ITEM_REAGENT_PHILOSOPHERS_STONE || | 5094 pParty->pPickedItem.uItemID > ITEM_REAGENT_PHILOSOPHERS_STONE || |
5096 player->pInventoryItemList[item_pid].uItemID != ITEM_POTION_BOTTLE) | 5095 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID != ITEM_POTION_BOTTLE) |
5097 { | 5096 { |
5098 if (pParty->pPickedItem.uItemID < ITEM_POTION_CATALYST || | 5097 if (pParty->pPickedItem.uItemID < ITEM_POTION_CATALYST || |
5099 pParty->pPickedItem.uItemID > ITEM_POTION_REJUVENATION || | 5098 pParty->pPickedItem.uItemID > ITEM_POTION_REJUVENATION || |
5100 player->pInventoryItemList[item_pid].uItemID < ITEM_POTION_CATALYST || | 5099 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID < ITEM_POTION_CATALYST || |
5101 player->pInventoryItemList[item_pid].uItemID > ITEM_POTION_REJUVENATION) | 5100 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID > ITEM_POTION_REJUVENATION) |
5102 { | 5101 { |
5103 if (pParty->pPickedItem.uItemID != ITEM_POTION_HARDEN_ITEM && | 5102 if (pParty->pPickedItem.uItemID != ITEM_POTION_HARDEN_ITEM && |
5104 (pParty->pPickedItem.uItemID < ITEM_POTION_FLAMING_POTION || pParty->pPickedItem.uItemID > ITEM_POTION_SWIFT_POTION) && | 5103 (pParty->pPickedItem.uItemID < ITEM_POTION_FLAMING_POTION || pParty->pPickedItem.uItemID > ITEM_POTION_SWIFT_POTION) && |
5105 pParty->pPickedItem.uItemID != ITEM_POTION_SLAYING_POTION && | 5104 pParty->pPickedItem.uItemID != ITEM_POTION_SLAYING_POTION && |
5106 pParty->pPickedItem.uItemID != ITEM_POTION_RECHARGE_ITEM) | 5105 pParty->pPickedItem.uItemID != ITEM_POTION_RECHARGE_ITEM) |
5107 goto __show_item_desc; | 5106 GameUI_DrawItemInfo(item); |
5107 return; | |
5108 } | 5108 } |
5109 | 5109 |
5110 // src not reagent, dst not bottle | 5110 // src not reagent, dst not bottle |
5111 // src potion, dst potion | 5111 // src potion, dst potion |
5112 | 5112 |
5174 goto LABEL_53; | 5174 goto LABEL_53; |
5175 } | 5175 } |
5176 LABEL_54: | 5176 LABEL_54: |
5177 int pOut_y = 0; | 5177 int pOut_y = 0; |
5178 int pOut_x = item_pid + 1; | 5178 int pOut_x = item_pid + 1; |
5179 v17 = (int)player->pInventoryMatrix; | 5179 v17 = (int)pPlayers[uActiveCharacter]->pInventoryMatrix; |
5180 while ( *(int *)v17 != pOut_x ) | 5180 while ( *(int *)v17 != pOut_x ) |
5181 { | 5181 { |
5182 ++pOut_y; | 5182 ++pOut_y; |
5183 v17 += 4; | 5183 v17 += 4; |
5184 if ( pOut_y >= 126 ) | 5184 if ( pOut_y >= 126 ) |
5188 } | 5188 } |
5189 } | 5189 } |
5190 v18 = pOut_y; | 5190 v18 = pOut_y; |
5191 LABEL_59: | 5191 LABEL_59: |
5192 if ( !v51 ) | 5192 if ( !v51 ) |
5193 goto __show_item_desc;; | 5193 GameUI_DrawItemInfo(item); |
5194 return; | |
5194 if ( v51 == 1 ) | 5195 if ( v51 == 1 ) |
5195 { | 5196 { |
5196 player->RemoveItemAtInventoryIndex(v18); | 5197 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(v18); |
5197 v26 = rand(); | 5198 v26 = rand(); |
5198 player->ReceiveDamage(v26 % 11 + 10, DMGT_FIRE); | 5199 pPlayers[uActiveCharacter]->ReceiveDamage(v26 % 11 + 10, DMGT_FIRE); |
5199 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); | 5200 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); |
5200 | 5201 |
5201 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | 5202 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
5202 | 5203 |
5203 v39.z = pParty->vPosition.z + pParty->sEyelevel; | 5204 v39.z = pParty->vPosition.z + pParty->sEyelevel; |
5204 } | 5205 } |
5205 else | 5206 else |
5206 { | 5207 { |
5207 if ( v51 == 2 ) | 5208 if ( v51 == 2 ) |
5208 { | 5209 { |
5209 player->RemoveItemAtInventoryIndex(v18); | 5210 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(v18); |
5210 v25 = rand(); | 5211 v25 = rand(); |
5211 player->ReceiveDamage(v25 % 71 + 30, DMGT_FIRE); | 5212 pPlayers[uActiveCharacter]->ReceiveDamage(v25 % 71 + 30, DMGT_FIRE); |
5212 v23 = 1; | 5213 v23 = 1; |
5213 } | 5214 } |
5214 else | 5215 else |
5215 { | 5216 { |
5216 if ( v51 == 3 ) | 5217 if ( v51 == 3 ) |
5217 { | 5218 { |
5218 player->RemoveItemAtInventoryIndex(v18); | 5219 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(v18); |
5219 v24 = rand(); | 5220 v24 = rand(); |
5220 player->ReceiveDamage(v24 % 201 + 50, DMGT_FIRE); | 5221 pPlayers[uActiveCharacter]->ReceiveDamage(v24 % 201 + 50, DMGT_FIRE); |
5221 v23 = 5; | 5222 v23 = 5; |
5222 } | 5223 } |
5223 else | 5224 else |
5224 { | 5225 { |
5225 if ( v51 != 4 ) | 5226 if ( v51 != 4 ) |
5226 { | 5227 { |
5227 if ( v51 != 5 ) | 5228 if ( v51 != 5 ) |
5228 { | 5229 { |
5229 v19 = player->AddItem(-1, 0xDCu); | 5230 v19 = pPlayers[uActiveCharacter]->AddItem(-1, 0xDCu); |
5230 if ( v19 ) | 5231 if ( v19 ) |
5231 // *(int *)&v0->field_1F5[36 * v19 + 15] = 1; | 5232 // *(int *)&v0->field_1F5[36 * v19 + 15] = 1; |
5232 player->pOwnItems[v19-1].uAttributes = ITEM_IDENTIFIED; | 5233 pPlayers[uActiveCharacter]->pOwnItems[v19-1].uAttributes = ITEM_IDENTIFIED; |
5233 v20 = v14 + 50 * v15; | 5234 v20 = v14 + 50 * v15; |
5234 player->pInventoryItemList[item_pid].uItemID = v51; | 5235 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = v51; |
5235 player->pInventoryItemList[item_pid].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType | 5236 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = (pParty->pPickedItem.uEnchantmentType |
5236 + player->pInventoryItemList[item_pid].uEnchantmentType) | 5237 + pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType) |
5237 / 2; | 5238 / 2; |
5238 player->SetVariable(VAR_AutoNotes, *(short *)&pItemsTable->potion_note[2 * v20 ]);//field_10168 + 388 | 5239 pPlayers[uActiveCharacter]->SetVariable(VAR_AutoNotes, *(short *)&pItemsTable->potion_note[2 * v20 ]);//field_10168 + 388 |
5239 LABEL_74: | 5240 LABEL_74: |
5240 v22 = (int)((char *)player + 36 * item_pid); | 5241 v22 = (int)((char *)pPlayers[uActiveCharacter] + 36 * item_pid); |
5241 if ( !(pItemsTable->pItems[*(int *)(v22 + 532) ].uItemID_Rep_St) ) | 5242 if ( !(pItemsTable->pItems[*(int *)(v22 + 532) ].uItemID_Rep_St) ) |
5242 *(int *)(v22 + 552) |= 1u; | 5243 *(int *)(v22 + 552) |= 1u; |
5243 if ( !dword_4E455C ) | 5244 if ( !dword_4E455C ) |
5244 { | 5245 { |
5245 pMouse->RemoveHoldingItem(); | 5246 pMouse->RemoveHoldingItem(); |
5246 no_rightlick_in_inventory = 1; | 5247 no_rightlick_in_inventory = 1; |
5247 return; | 5248 return; |
5248 } | 5249 } |
5249 player->PlaySound(SPEECH_16, 0); | 5250 pPlayers[uActiveCharacter]->PlaySound(SPEECH_16, 0); |
5250 dword_4E455C = 0; | 5251 dword_4E455C = 0; |
5251 pMouse->RemoveHoldingItem(); | 5252 pMouse->RemoveHoldingItem(); |
5252 no_rightlick_in_inventory = 1; | 5253 no_rightlick_in_inventory = 1; |
5253 return; | 5254 return; |
5254 } | 5255 } |
5255 if ( v9 ) | 5256 if ( v9 ) |
5256 { | 5257 { |
5257 if ( *(int *)(player + 36 * item_pid + 532) == 221 ) | 5258 if ( *(int *)(pPlayers[uActiveCharacter] + 36 * item_pid + 532) == 221 ) |
5258 *(int *)(player + 36 * item_pid + 532) = pParty->pPickedItem.uItemID; | 5259 *(int *)(pPlayers[uActiveCharacter] + 36 * item_pid + 532) = pParty->pPickedItem.uItemID; |
5259 else | 5260 else |
5260 *(int *)(player + 36 * item_pid + 536) = pParty->pPickedItem.uEnchantmentType; | 5261 *(int *)(pPlayers[uActiveCharacter] + 36 * item_pid + 536) = pParty->pPickedItem.uEnchantmentType; |
5261 v21 = player->AddItem(-1, 0xDCu); | 5262 v21 = pPlayers[uActiveCharacter]->AddItem(-1, 0xDCu); |
5262 if ( v21 ) | 5263 if ( v21 ) |
5263 //*(int *)&v0->field_1F5[36 * v21 + 15] = 1; | 5264 //*(int *)&v0->field_1F5[36 * v21 + 15] = 1; |
5264 player->pOwnItems[v21-1].uAttributes=ITEM_IDENTIFIED; | 5265 pPlayers[uActiveCharacter]->pOwnItems[v21-1].uAttributes=ITEM_IDENTIFIED; |
5265 goto LABEL_74; | 5266 goto LABEL_74; |
5266 } | 5267 } |
5267 goto __show_item_desc; | 5268 GameUI_DrawItemInfo(item); |
5268 } | 5269 return; |
5269 player->RemoveItemAtInventoryIndex(v18); | 5270 } |
5270 player->SetCondition(0x10u, 0); | 5271 pPlayers[uActiveCharacter]->RemoveItemAtInventoryIndex(v18); |
5272 pPlayers[uActiveCharacter]->SetCondition(0x10u, 0); | |
5271 v23 = 0; | 5273 v23 = 0; |
5272 } | 5274 } |
5273 } | 5275 } |
5274 player->ItemsEnchant(v23); | 5276 pPlayers[uActiveCharacter]->ItemsEnchant(v23); |
5275 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); | 5277 pAudioPlayer->PlaySound(SOUND_8, 0, 0, -1, 0, 0, 0, 0); |
5276 | 5278 |
5277 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); | 5279 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
5278 | 5280 |
5279 v39.z = pParty->vPosition.z + pParty->sEyelevel; | 5281 v39.z = pParty->vPosition.z + pParty->sEyelevel; |
5284 int rot_x, rot_y, rot_z; | 5286 int rot_x, rot_y, rot_z; |
5285 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z); | 5287 Vec3_int_::Rotate(64, pParty->sRotationY, pParty->sRotationX, v39, &rot_x, &rot_y, &rot_z); |
5286 sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0); | 5288 sub_42F7EB_DropItemAt(0x41Bu, rot_x, rot_y, rot_z, 0, 1, 0, 0, 0); |
5287 if ( dword_4E455C ) | 5289 if ( dword_4E455C ) |
5288 { | 5290 { |
5289 if ( player->CanAct() ) | 5291 if ( pPlayers[uActiveCharacter]->CanAct() ) |
5290 player->PlaySound(SPEECH_17, 0); | 5292 pPlayers[uActiveCharacter]->PlaySound(SPEECH_17, 0); |
5291 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2u); | 5293 ShowStatusBarString(pGlobalTXT_LocalizationStrings[444], 2u); |
5292 dword_4E455C = 0; | 5294 dword_4E455C = 0; |
5293 } | 5295 } |
5294 pMouse->RemoveHoldingItem(); | 5296 pMouse->RemoveHoldingItem(); |
5295 no_rightlick_in_inventory = 1; | 5297 no_rightlick_in_inventory = 1; |
5296 return; | 5298 return; |
5297 } | 5299 } |
5298 | 5300 |
5299 // end alchemy | 5301 // end alchemy |
5300 | 5302 |
5301 player->pInventoryItemList[item_pid].uEnchantmentType = v9 + pParty->pPickedItem.GetDamageDice(); | 5303 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uEnchantmentType = v9 + pParty->pPickedItem.GetDamageDice(); |
5302 switch ( pParty->pPickedItem.uItemID ) | 5304 switch ( pParty->pPickedItem.uItemID ) |
5303 { | 5305 { |
5304 case 0xC8u: | 5306 case 0xC8u: |
5305 case 0xC9u: | 5307 case 0xC9u: |
5306 case 0xCAu: | 5308 case 0xCAu: |
5307 case 0xCBu: | 5309 case 0xCBu: |
5308 case 0xCCu: | 5310 case 0xCCu: |
5309 player->pInventoryItemList[item_pid].uItemID = 222; | 5311 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 222; |
5310 break; | 5312 break; |
5311 case 0xCDu: | 5313 case 0xCDu: |
5312 case 0xCEu: | 5314 case 0xCEu: |
5313 case 0xCFu: | 5315 case 0xCFu: |
5314 case 0xD0u: | 5316 case 0xD0u: |
5315 case 0xD1u: | 5317 case 0xD1u: |
5316 player->pInventoryItemList[item_pid].uItemID = 223; | 5318 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 223; |
5317 break; | 5319 break; |
5318 case 0xD2u: | 5320 case 0xD2u: |
5319 case 0xD3u: | 5321 case 0xD3u: |
5320 case 0xD4u: | 5322 case 0xD4u: |
5321 case 0xD5u: | 5323 case 0xD5u: |
5322 case 0xD6u: | 5324 case 0xD6u: |
5323 player->pInventoryItemList[item_pid].uItemID = 224; | 5325 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 224; |
5324 break; | 5326 break; |
5325 case 0xD7u: | 5327 case 0xD7u: |
5326 case 0xD8u: | 5328 case 0xD8u: |
5327 case 0xD9u: | 5329 case 0xD9u: |
5328 case 0xDAu: | 5330 case 0xDAu: |
5329 case 0xDBu: | 5331 case 0xDBu: |
5330 player->pInventoryItemList[item_pid].uItemID = 221; | 5332 pPlayers[uActiveCharacter]->pInventoryItemList[item_pid].uItemID = 221; |
5331 break; | 5333 break; |
5332 default: | 5334 default: |
5333 break; | 5335 break; |
5334 } | 5336 } |
5335 pMouse->RemoveHoldingItem(); | 5337 pMouse->RemoveHoldingItem(); |
5336 no_rightlick_in_inventory = 1; | 5338 no_rightlick_in_inventory = 1; |
5337 if ( dword_4E455C ) | 5339 if ( dword_4E455C ) |
5338 { | 5340 { |
5339 player->PlaySound(SPEECH_16, 0); | 5341 pPlayers[uActiveCharacter]->PlaySound(SPEECH_16, 0); |
5340 dword_4E455C = 0; | 5342 dword_4E455C = 0; |
5341 } | 5343 } |
5342 return; | 5344 return; |
5343 | 5345 |
5344 | 5346 |