comparison UI/UiGame.cpp @ 2097:2b39f6b451f9

Minimap fix
author Ritor1
date Fri, 13 Dec 2013 11:51:51 +0600
parents a869b0376b48
children ee2724b9ca05
comparison
equal deleted inserted replaced
2096:115373c2d1cd 2097:2b39f6b451f9
1972 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8); 1972 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1973 1973
1974 LABEL_15: 1974 LABEL_15:
1975 //v12 = &pIndoor->pFaces[pOutline->uFace1ID]; 1975 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
1976 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 && 1976 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
1977 (pFace1->Invisible() || pFace2->Invisible()) && 1977 (pFace1->Clickable() || pFace2->Clickable()) &&
1978 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID)) 1978 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
1979 { 1979 {
1980 if (uNumBlueFacesInBLVMinimap < 49) 1980 if (uNumBlueFacesInBLVMinimap < 49)
1981 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i; 1981 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
1982 } 1982 }