Mercurial > mm7
comparison mm7_data.h @ 315:2a09e1d6fc8f
Some 0041D895 GameUI_DrawItemInfo overhaul
author | Nomad |
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date | Wed, 20 Feb 2013 01:17:13 +0200 |
parents | 0f2541245f65 |
children | 922a96fdcc86 |
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306:e33f5a1cdc46 | 315:2a09e1d6fc8f |
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1891 void __cdecl GameUI_DrawStatusBar_2(); | 1891 void __cdecl GameUI_DrawStatusBar_2(); |
1892 void __thiscall sub_41C0B8_set_status_string(const char *pStr); // idb | 1892 void __thiscall sub_41C0B8_set_status_string(const char *pStr); // idb |
1893 void __cdecl GameUI_DrawStatusBar(); | 1893 void __cdecl GameUI_DrawStatusBar(); |
1894 bool __thiscall sub_41CD4F(unsigned int _this); | 1894 bool __thiscall sub_41CD4F(unsigned int _this); |
1895 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); | 1895 char __fastcall sub_41D20D_buff_remaining_time_string(int ecx0, struct GUIWindow *edx0, __int64 a3, struct GUIFont *a2); |
1896 void __thiscall GameUI_DrawItemInfo(struct ItemGen *_this); // idb | 1896 void GameUI_DrawItemInfo(struct ItemGen *_this); // idb |
1897 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); | 1897 char *__fastcall MonsterPopup_Draw(unsigned int uActorID, struct GUIWindow *edx0); |
1898 void __cdecl nullsub_3(); // idb | 1898 void __cdecl nullsub_3(); // idb |
1899 void __cdecl LoadActualSkyFrame(); | 1899 void __cdecl LoadActualSkyFrame(); |
1900 void __cdecl Sleep6Hours(); | 1900 void __cdecl Sleep6Hours(); |
1901 void __cdecl RestUI_Initialize(); | 1901 void __cdecl RestUI_Initialize(); |